Player Matchup

Danzaburou
Danzaburou
Xcord21
Danzaburou
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 7L
1,410 Elo+
Party 1
Ares
Ares
muffinonastick80
Ares
Level 48
God Stats
2W - 6L
1,397 SR
Queue Stats
81W - 100L
1,316 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
theesavageTM
Morgan Le Fay
Level 129
God Stats
122W - 128L
1,516 SR
Queue Stats
372W - 468L
1,361 Elo+
Solo
Nike
Nike
xXSenpaiXx7849
Nike
Level 59
God Stats
8W - 4L
1,636 SR
Queue Stats
91W - 108L
1,342 Elo+
Party 1
Da Ji
Da Ji
xXVoidWalkXx588
Da Ji
Level 67
God Stats
14W - 6L
1,692 SR
Queue Stats
61W - 60L
1,368 Elo+
Party 1
Team Averages
Level 73
1,548 SR
1,359 Elo+

VS

Team Averages
Level 75
1,435 SR
1,281 Elo+
Anubis
Anubis
Leex2000
Anubis
Level 69
God Stats
12W - 24L
1,212 SR
Queue Stats
196W - 255L
1,271 Elo+
Party 2
Charybdis
Charybdis
MemeLrdMcGee
Charybdis
Level 118
God Stats
3W - 2L
1,500 SR
Queue Stats
362W - 414L
1,293 Elo+
Party 2
Yemoja
Yemoja
Oni Black Star
Yemoja
Level 16
God Stats
3W - 6L
1,254 SR
Queue Stats
15W - 22L
1,119 Elo+
Party 2
Arachne
Arachne
Themunchies4865
Arachne
Level 97
God Stats
6W - 4L
1,710 SR
Queue Stats
200W - 203L
1,381 Elo+
Solo
Bellona
Bellona
iJMarshmallo
Bellona
Level 74
God Stats
1W - 1L
1,500 SR
Queue Stats
52W - 71L
1,339 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Xcord21
Danzaburou
10
2 / 2 / 2
6,552
504
5,843
6,691
2,350
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

9
1 / 4 / 0
5,746
442
2,716
13,153
11,284
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Morgan Le Fay
theesavageTM
Morgan Le Fay
10
1 / 6 / 0
5,955
458
5,332
10,542
3,786
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

8
0 / 4 / 0
5,360
412
4,246
9,081
5,257
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

8
1 / 6 / 2
5,922
456
7,076
12,131
4,007
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Leex2000
Anubis
12
4 / 1 / 8
7,588
584
7,302
6,136
3,432
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charybdis
MemeLrdMcGee
Charybdis
10
3 / 0 / 4
6,124
471
10,315
8,521
2,715
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

10
2 / 2 / 4
6,583
506
2,735
10,082
5,411
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

12
9 / 2 / 3
7,904
608
7,136
9,994
5,026
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Bellona
iJMarshmallo
Bellona
12
4 / 0 / 5
7,311
562
6,750
8,270
7,527
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
46
5
Kills
22
22
Deaths
5
4
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Anubis
Leex2000
Anubis
4
1
8
8
W
Charybdis
MemeLrdMcGee
Charybdis
3
0
4
5
W
2
2
4
2
W
9
2
3
5.25
L
Danzaburou
Xcord21
Danzaburou
2
2
2
1.5
W
Bellona
iJMarshmallo
Bellona
4
0
5
6.5
L
1
4
0
0.25
L
Morgan Le Fay
theesavageTM
Morgan Le Fay
1
6
0
0.17
L
0
4
0
0
L
1
6
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,213
Damage
34,238
51,598
Taken
43,003
26,684
Mitigated
24,111
5,197
Healing
19,155
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
Leex2000
Anubis
7,302
105
0
2,815
6,136
3,432
504
1,947
4,189
45,350
0
W
Charybdis
MemeLrdMcGee
Charybdis
10,315
5,195
0
3,768
8,521
2,715
1,030
1,472
7,049
0
40,192
W
2,735
1,132
2,828
3,493
10,082
5,411
350
1,213
8,869
23,232
0
W
7,136
5,001
585
3,234
9,994
5,026
0
2,286
7,708
0
51,109
L
Danzaburou
Xcord21
Danzaburou
5,843
2,409
0
1,121
6,691
2,350
1,261
595
6,096
0
30,317
W
Bellona
iJMarshmallo
Bellona
6,750
2,619
0
2,432
8,270
7,527
248
1,130
7,140
0
36,546
L
2,716
234
0
473
13,153
11,284
47
3,169
9,984
20,436
0
L
Morgan Le Fay
theesavageTM
Morgan Le Fay
5,332
425
0
873
10,542
3,786
0
3,132
7,410
36,668
0
L
4,246
1,031
68
1,175
9,081
5,257
58
766
8,315
0
30,105
L
7,076
2,376
0
1,487
12,131
4,007
0
2,375
9,756
0
26,873

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,535
Gold Earned
35,510
219
Minions Killed
316
0
Camps Cleared
0
1,140,685
Distance Traveled
1,178,187
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
7,588
584
81
6
0
206,816
1
W
Charybdis
6,124
471
48
4
0
215,538
0
W
Yemoja
6,583
506
47
4
0
208,932
0
W
Arachne
7,904
608
78
6
0
294,972
1
L
Danzaburou
6,552
504
41
3
0
234,901
0
W
Bellona
7,311
562
62
5
0
251,929
0
L
Ares
5,746
442
26
2
0
235,266
0
L
Morgan Le Fay
5,955
458
60
5
0
198,028
0
L
Nike
5,360
412
49
4
0
229,399
0
L
Da Ji
5,922
456
43
3
0
243,091
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role