Player Matchup

Sun Wukong
Sun Wukong
AF Yeezus
Sun Wukong
Level 87
God Stats
11W - 3L
1,714 SR
Queue Stats
71W - 67L
1,476 Elo+
Party 1
Ra
Ra
Itz Fonzi
Ra
Level 103
God Stats
1W - 3L
1,250 SR
Queue Stats
7W - 22L
1,145 Elo+
Solo
Horus
Horus
xKruse
Horus
Level 127
God Stats
34W - 21L
1,713 SR
Queue Stats
271W - 171L
1,637 Elo+
Party 1
Team Averages
Level 106
1,559 SR
1,419 Elo+

VS

Team Averages
Level 128
1,583 SR
1,546 Elo+
Kali
Kali
Death_jani_tor
Kali
Level 68
God Stats
0W - 2L
1,264 SR
Queue Stats
6W - 2L
1,685 Elo+
Party 2
Sun Wukong
Sun Wukong
HyperLevelz
Sun Wukong
Level 160
God Stats
7W - 5L
1,793 SR
Queue Stats
277W - 336L
1,575 Elo+
Party 2
Scylla
Scylla
shardslayer666
Scylla
Level 155
God Stats
3W - 2L
1,691 SR
Queue Stats
36W - 44L
1,379 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
AF Yeezus
Sun Wukong
16
3 / 3 / 10
11,440
673
14,018
20,815
15,370
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

18
8 / 1 / 9
12,648
744
15,314
16,433
7,351
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Horus
xKruse
Horus
19
8 / 0 / 10
13,209
777
22,404
21,742
17,091
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 9 / 1
10,098
594
19,154
22,606
9,360
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sun Wukong
HyperLevelz
Sun Wukong
15
1 / 6 / 3
10,381
611
14,549
26,134
24,426
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

16
1 / 4 / 3
10,865
639
12,507
13,325
3,871
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
11
19
Kills
4
4
Deaths
19
29
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
AF Yeezus
Sun Wukong
3
3
10
2.67
L
2
9
1
0.28
L
Sun Wukong
HyperLevelz
Sun Wukong
1
6
3
0.42
W
8
1
9
12.5
L
1
4
3
0.63
W
Horus
xKruse
Horus
8
0
10
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,736
Damage
46,210
58,990
Taken
62,065
39,812
Mitigated
37,657
21,754
Healing
7,868
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
AF Yeezus
Sun Wukong
14,018
3,404
0
408
20,815
15,370
477
2,469
17,855
0
35,350
L
19,154
9,355
0
3,129
22,606
9,360
0
4,333
17,997
0
42,615
L
Sun Wukong
HyperLevelz
Sun Wukong
14,549
2,423
408
3,442
26,134
24,426
0
6,953
18,535
0
45,937
W
15,314
1,435
4,240
7,202
16,433
7,351
1,138
4,579
11,612
45,164
0
L
12,507
462
0
889
13,325
3,871
0
3,740
9,403
46,223
0
W
Horus
xKruse
Horus
22,404
8,774
4,255
5,649
21,742
17,091
789
5,602
15,607
0
64,470

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,297
Gold Earned
31,344
203
Minions Killed
183
8
Camps Cleared
8
1,042,720
Distance Traveled
920,999
13
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
11,440
673
45
3
1
331,118
3
L
Kali
10,098
594
42
2
3
301,135
1
L
Sun Wukong
10,381
611
70
4
2
319,412
4
W
Ra
12,648
744
68
4
3
349,692
8
L
Scylla
10,865
639
71
4
3
300,452
4
W
Horus
13,209
777
90
5
4
361,910
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role