Player Matchup

Ymir
Ymir
BDJ_20-20
Ymir
Level 48
God Stats
0W - 2L
1,500 SR
Queue Stats
3W - 3L
1,498 Elo+
Party 1
Sol
Sol
BassHunter4343
Sol
Level 78
God Stats
10W - 12L
1,475 SR
Queue Stats
259W - 256L
1,396 Elo+
Solo
Rama
Rama
DirtDobbin
Rama
Level 75
God Stats
0W - 1L
1,313 SR
Queue Stats
3W - 3L
1,498 Elo+
Party 1
Neith
Neith
Loser525252
Neith
Level 24
God Stats
0W - 3L
1,075 SR
Queue Stats
0W - 3L
1,198 Elo+
Party 1
Ao Kuang
Ao Kuang
xM1cKeYzZ
Ao Kuang
Level 82
God Stats
6W - 8L
1,427 SR
Queue Stats
576W - 556L
1,394 Elo+
Solo
Team Averages
Level 61
1,358 SR
1,397 Elo+

VS

Team Averages
Level 68
1,360 SR
1,301 Elo+
Ymir
Ymir
Aye Rubyy
Ymir
Level 77
God Stats
13W - 16L
1,418 SR
Queue Stats
23W - 30L
1,349 Elo+
Party 2
Arachne
Arachne
ItWasntThisGuY1
Arachne
Level 28
God Stats
4W - 6L
1,174 SR
Queue Stats
18W - 27L
1,326 Elo+
Party 2
Anubis
Anubis
MyNameIsJeff012
Anubis
Level 67
God Stats
8W - 9L
1,446 SR
Queue Stats
189W - 176L
1,335 Elo+
Solo
Cernunnos
Cernunnos
RuFF VisionZ
Cernunnos
Level 21
God Stats
5W - 8L
1,371 SR
Queue Stats
5W - 13L
1,145 Elo+
Party 2
Kukulkan
Kukulkan
WaterYosh
Kukulkan
Level 145
God Stats
77W - 100L
1,390 SR
Queue Stats
252W - 300L
1,351 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
7
0 / 2 / 1
4,458
405
2,881
8,241
4,841
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

9
0 / 4 / 0
5,266
479
4,306
9,272
2,626
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

9
0 / 1 / 0
4,699
427
1,372
5,215
1,926
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

7
0 / 2 / 1
4,344
395
3,836
5,955
1,687
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Bow

Short Bow

+15%
Attack Speed

Ao Kuang
xM1cKeYzZ
Ao Kuang
7
2 / 3 / 0
4,864
442
4,226
9,516
2,850
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
8
2 / 1 / 3
5,789
526
4,552
7,567
5,168
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

9
4 / 0 / 1
5,515
501
5,091
7,096
2,646
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
4 / 0 / 0
6,966
633
6,139
7,082
4,155
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cernunnos
RuFF VisionZ
Cernunnos
9
2 / 0 / 3
5,663
515
8,086
5,333
1,952
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kukulkan
WaterYosh
Kukulkan
10
0 / 1 / 0
5,828
530
2,424
3,966
1,333
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
19
2
Kills
12
12
Deaths
2
2
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Ymir
2
1
3
3.5
L
Ymir
0
2
1
0.25
L
0
4
0
0
L
0
1
0
0
W
4
0
1
4.5
L
0
2
1
0.25
W
4
0
0
4
W
Cernunnos
RuFF VisionZ
Cernunnos
2
0
3
3.5
W
Kukulkan
WaterYosh
Kukulkan
0
1
0
0
L
Ao Kuang
xM1cKeYzZ
Ao Kuang
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,621
Damage
26,292
38,199
Taken
31,044
13,930
Mitigated
15,254
8,705
Healing
13,626
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
4,552
1,578
213
2,304
7,567
5,168
23
2,485
5,082
10,567
0
L
Ymir
2,881
691
383
1,433
8,241
4,841
0
2,372
5,869
13,163
0
L
4,306
2,801
0
2,653
9,272
2,626
315
5,437
3,835
34,798
0
L
1,372
662
87
1,009
5,215
1,926
0
2,220
2,995
0
27,046
W
5,091
4,131
0
2,160
7,096
2,646
0
2,225
4,871
0
27,846
L
3,836
1,950
0
921
5,955
1,687
0
1,788
4,167
0
19,410
W
6,139
506
0
5,660
7,082
4,155
0
4,885
2,197
46,402
0
W
Cernunnos
RuFF VisionZ
Cernunnos
8,086
4,289
0
2,829
5,333
1,952
404
1,618
3,715
0
45,959
W
Kukulkan
WaterYosh
Kukulkan
2,424
185
0
460
3,966
1,333
96
200
3,766
46,162
0
L
Ao Kuang
xM1cKeYzZ
Ao Kuang
4,226
1,159
0
2,219
9,516
2,850
0
1,298
8,218
22,336
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,631
Gold Earned
29,761
194
Minions Killed
316
0
Camps Cleared
0
911,000
Distance Traveled
966,800
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
5,789
526
14
1
0
173,214
0
L
Ymir
4,458
405
10
1
0
171,303
0
L
Sol
5,266
479
67
6
0
184,170
0
L
Rama
4,699
427
47
4
0
181,801
2
W
Arachne
5,515
501
42
4
0
256,134
3
L
Neith
4,344
395
31
3
0
178,862
0
W
Anubis
6,966
633
101
9
0
181,572
2
W
Cernunnos
5,663
515
72
7
0
178,127
0
W
Kukulkan
5,828
530
87
8
0
177,753
0
L
Ao Kuang
4,864
442
39
4
0
194,864
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role