Player Matchup

Da Ji
Da Ji
 
Da Ji
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
CptCrunch6686
Neith
Level 39
God Stats
39W - 27L
1,413 SR
Queue Stats
265W - 164L
1,479 Elo+
Party 1
Merlin
Merlin
RND72010
Merlin
Level 40
God Stats
3W - 2L
1,875 SR
Queue Stats
128W - 73L
1,629 Elo+
Party 1
Team Averages
Level 66
1,596 SR
1,536 Elo+

VS

Team Averages
Level 120
1,500 SR
1,495 Elo+
Eset
Eset
 
Eset
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Charybdis
Charybdis
IamIANianIam
Charybdis
Level 126
God Stats
1W - 1L
1,563 SR
Queue Stats
8W - 11L
1,490 Elo+
Party 2
Gilgamesh
Gilgamesh
YodaOne
Gilgamesh
Level 107
God Stats
4W - 5L
1,437 SR
Queue Stats
92W - 102L
1,493 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
12
0 / 3 / 1
8,175
545
7,364
9,526
5,100
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

14
1 / 2 / 0
9,442
629
7,647
7,707
2,907
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Merlin
RND72010
Merlin
14
0 / 3 / 1
8,872
591
11,424
9,564
2,772
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
 
Eset
15
2 / 0 / 4
9,666
644
5,129
4,575
1,975
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charybdis
IamIANianIam
Charybdis
16
4 / 1 / 4
10,427
695
12,359
11,412
5,255
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Gilgamesh
YodaOne
Gilgamesh
15
2 / 0 / 6
9,771
651
5,551
18,472
19,782
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
22
1
Kills
8
8
Deaths
1
2
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Da Ji
 
Da Ji
0
3
1
0.17
W
Eset
 
Eset
2
0
4
4
L
1
2
0
0.5
W
Charybdis
IamIANianIam
Charybdis
4
1
4
6
L
Merlin
RND72010
Merlin
0
3
1
0.17
W
Gilgamesh
YodaOne
Gilgamesh
2
0
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,435
Damage
23,039
26,797
Taken
34,459
10,779
Mitigated
27,012
3,819
Healing
8,517
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
 
Da Ji
7,364
1,627
0
390
9,526
5,100
0
2,597
6,929
0
12,395
W
Eset
 
Eset
5,129
314
873
721
4,575
1,975
696
2,290
2,285
36,284
0
L
7,647
4,713
0
2,249
7,707
2,907
0
1,683
6,024
0
31,456
W
Charybdis
IamIANianIam
Charybdis
12,359
5,421
0
2,896
11,412
5,255
1,887
4,372
7,040
0
56,896
L
Merlin
RND72010
Merlin
11,424
626
0
1,180
9,564
2,772
0
1,332
8,232
50,676
0
W
Gilgamesh
YodaOne
Gilgamesh
5,551
691
0
4,027
18,472
19,782
208
5,183
13,289
0
15,432

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,489
Gold Earned
29,864
158
Minions Killed
181
4
Camps Cleared
9
751,346
Distance Traveled
893,564
12
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
8,175
545
7
0
1
253,411
5
W
Eset
9,666
644
69
5
6
302,978
5
L
Neith
9,442
629
55
4
0
249,892
2
W
Charybdis
10,427
695
93
6
2
291,941
4
L
Merlin
8,872
591
96
6
3
248,043
5
W
Gilgamesh
9,771
651
19
1
1
298,645
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role