Player Matchup

Ah Puch
Ah Puch
 
Ah Puch
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ares
Ares
chain-sama
Ares
Level 21
God Stats
3W - 2L
1,470 SR
Queue Stats
7W - 7L
1,456 Elo+
Party 2
Artemis
Artemis
whiteboy2408
Artemis
Level 108
God Stats
2W - 0L
1,413 SR
Queue Stats
12W - 12L
1,444 Elo+
Party 2
Team Averages
Level 92
1,461 SR
1,467 Elo+

VS

Team Averages
Level 90
1,291 SR
1,469 Elo+
Ullr
Ullr
Doc69ur
Ullr
Level 147
God Stats
1W - 5L
968 SR
Queue Stats
62W - 67L
1,455 Elo+
Party 1
Cupid
Cupid
Ganstarific23
Cupid
Level 97
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 40L
1,535 Elo+
Party 1
Anubis
Anubis
HugeFiber411132
Anubis
Level 26
God Stats
2W - 4L
1,406 SR
Queue Stats
18W - 28L
1,417 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
16
8 / 2 / 8
11,083
853
22,161
12,950
6,214
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

13
1 / 6 / 11
10,321
794
2,648
14,754
12,408
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate

Breastplate

+20
Physical Protection

Artemis
whiteboy2408
Artemis
15
8 / 5 / 5
10,346
796
12,963
12,603
6,117
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
Doc69ur
Ullr
15
1 / 1 / 11
9,681
745
10,692
14,247
6,233
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

14
9 / 6 / 2
10,397
800
9,935
14,866
5,908
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
2 / 10 / 6
8,444
650
6,174
16,744
7,791
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
31
17
Kills
12
13
Deaths
17
24
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
 
Ah Puch
8
2
8
6
L
Ullr
Doc69ur
Ullr
1
1
11
6.5
L
9
6
2
1.67
L
2
10
6
0.5
W
1
6
11
1.08
W
Artemis
whiteboy2408
Artemis
8
5
5
2.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,772
Damage
26,801
40,307
Taken
45,857
24,739
Mitigated
19,932
11,569
Healing
3,662
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
 
Ah Puch
22,161
737
63
6,882
12,950
6,214
776
2,136
10,814
59,684
0
L
Ullr
Doc69ur
Ullr
10,692
2,882
0
1,129
14,247
6,233
0
9,298
4,949
0
43,291
L
9,935
5,542
94
1,091
14,866
5,908
0
7,978
6,888
0
30,930
L
6,174
393
0
1,348
16,744
7,791
0
7,820
8,924
13,445
0
W
2,648
702
0
2,324
14,754
12,408
414
2,913
11,841
12,112
0
W
Artemis
whiteboy2408
Artemis
12,963
6,779
0
2,300
12,603
6,117
1,837
1,507
11,096
0
31,113

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,750
Gold Earned
28,522
142
Minions Killed
116
7
Camps Cleared
3
645,817
Distance Traveled
602,505
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
11,083
853
85
7
4
246,848
0
L
Ullr
9,681
745
49
4
2
245,310
1
L
Cupid
10,397
800
47
4
1
175,963
0
L
Anubis
8,444
650
20
2
0
181,232
0
W
Ares
10,321
794
18
1
0
219,340
0
W
Artemis
10,346
796
39
3
3
179,629
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role