Player Matchup

Bellona
Bellona
DopeyGolf
Bellona
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,209 Elo+
Party 1
Ratatoskr
Ratatoskr
Ghosty6547
Ratatoskr
Level 67
God Stats
0W - 1L
1,309 SR
Queue Stats
17W - 19L
1,379 Elo+
Party 1
Athena
Athena
MeeshaMay
Athena
Level 13
God Stats
1W - 5L
1,201 SR
Queue Stats
2W - 9L
1,163 Elo+
Party 1
Nu Wa
Nu Wa
Peuwuchi
Nu Wa
Level 5
God Stats
0W - 2L
1,176 SR
Queue Stats
1W - 4L
1,173 Elo+
Party 1
Izanami
Izanami
xxXYoloNinjaXxx
Izanami
Level 63
God Stats
0W - 2L
1,309 SR
Queue Stats
2W - 10L
1,140 Elo+
Party 1
Team Averages
Level 30
1,299 SR
1,213 Elo+

VS

Team Averages
Level 45
1,502 SR
1,271 Elo+
Nox
Nox
Duhjayy_
Nox
Level 64
God Stats
190W - 190L
1,346 SR
Queue Stats
1,174W - 1,193L
1,379 Elo+
Solo
Mulan
Mulan
GumballAndTwix
Mulan
Level 16
God Stats
1W - 0L
1,300 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
Charybdis
Charybdis
PrettyDepressed
Charybdis
Level 47
God Stats
1W - 2L
1,868 SR
Queue Stats
1W - 5L
1,059 Elo+
Party 2
Mercury
Mercury
jdvoss88
Mercury
Level 87
God Stats
48W - 33L
1,659 SR
Queue Stats
490W - 499L
1,358 Elo+
Solo
Cthulhu
Cthulhu
stoneaged
Cthulhu
Level 13
God Stats
1W - 5L
1,335 SR
Queue Stats
1W - 5L
1,059 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
DopeyGolf
Bellona
18
1 / 6 / 5
12,012
429
11,384
32,041
38,609
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ratatoskr
Ghosty6547
Ratatoskr
19
7 / 8 / 2
12,891
460
18,943
29,733
14,829
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Athena
MeeshaMay
Athena
13
1 / 3 / 1
10,381
371
3,891
29,361
22,278
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Nu Wa
Peuwuchi
Nu Wa
15
1 / 9 / 0
10,374
371
5,907
15,970
6,668
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

17
2 / 11 / 0
11,389
407
13,795
26,540
11,677
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 2 / 17
15,167
542
14,302
10,786
6,084
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

20
6 / 6 / 10
14,388
514
19,474
29,952
29,362
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Charybdis
PrettyDepressed
Charybdis
19
5 / 2 / 11
13,627
487
19,821
18,041
7,836
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Mercury
jdvoss88
Mercury
20
17 / 0 / 5
16,297
582
29,009
20,724
11,526
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cthulhu
stoneaged
Cthulhu
19
5 / 2 / 15
13,811
493
15,506
19,203
35,057
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
95
12
Kills
37
37
Deaths
12
8
Assists
58
Player
Kills
Deaths
Assists
KDA
L
Bellona
DopeyGolf
Bellona
1
6
5
0.58
W
4
2
17
6.25
L
Ratatoskr
Ghosty6547
Ratatoskr
7
8
2
1
W
6
6
10
1.83
L
Athena
MeeshaMay
Athena
1
3
1
0.5
L
Nu Wa
Peuwuchi
Nu Wa
1
9
0
0.11
W
Charybdis
PrettyDepressed
Charybdis
5
2
11
5.25
W
Mercury
jdvoss88
Mercury
17
0
5
19.5
W
Cthulhu
stoneaged
Cthulhu
5
2
15
6.25
L
2
11
0
0.18

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,920
Damage
98,112
133,645
Taken
98,706
94,061
Mitigated
89,865
22,508
Healing
29,484
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
DopeyGolf
Bellona
11,384
5,332
0
6,277
32,041
38,609
1,218
3,587
28,397
0
83,607
W
14,302
1,682
0
1,659
10,786
6,084
1,304
1,297
9,489
102,374
0
L
Ratatoskr
Ghosty6547
Ratatoskr
18,943
4,969
0
3,121
29,733
14,829
712
5,650
23,989
0
87,640
W
19,474
5,294
0
11,632
29,952
29,362
581
1,965
27,987
0
97,971
L
Athena
MeeshaMay
Athena
3,891
1,322
0
5,081
29,361
22,278
472
8,843
20,374
20,152
0
L
Nu Wa
Peuwuchi
Nu Wa
5,907
1,307
0
841
15,970
6,668
0
4,077
11,661
41,031
0
W
Charybdis
PrettyDepressed
Charybdis
19,821
10,281
0
7,435
18,041
7,836
4,539
2,613
15,428
0
124,707
W
Mercury
jdvoss88
Mercury
29,009
18,503
0
4,670
20,724
11,526
5,515
2,850
17,874
0
189,145
W
Cthulhu
stoneaged
Cthulhu
15,506
1,591
902
3,186
19,203
35,057
557
3,222
15,981
48,083
0
L
13,795
10,272
577
6,611
26,540
11,677
2,662
7,078
19,416
0
101,618

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,047
Gold Earned
73,290
470
Minions Killed
700
0
Camps Cleared
0
2,438,765
Distance Traveled
2,776,622
0
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
12,012
429
146
5
0
496,838
0
W
Nox
15,167
542
175
6
0
481,803
3
L
Ratatoskr
12,891
460
96
3
0
576,105
0
W
Mulan
14,388
514
116
4
0
537,853
5
L
Athena
10,381
371
28
1
0
520,290
0
L
Nu Wa
10,374
371
52
2
0
427,157
0
W
Charybdis
13,627
487
147
5
0
546,788
2
W
Mercury
16,297
582
208
7
0
651,519
6
W
Cthulhu
13,811
493
54
2
0
558,659
3
L
Izanami
11,389
407
148
5
0
418,375
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role