Player Matchup

Bacchus
Bacchus
Jeromeister
Bacchus
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 41L
1,524 Elo+
Solo
Pele
Pele
Kahtsu
Pele
Level 69
God Stats
1W - 1L
1,722 SR
Queue Stats
4W - 5L
1,412 Elo+
Party 1
Zeus
Zeus
Raggaa
Zeus
Level 95
God Stats
0W - 1L
1,547 SR
Queue Stats
37W - 32L
1,480 Elo+
Party 1
Ne Zha
Ne Zha
iCharlly
Ne Zha
Level 155
God Stats
1W - 1L
1,786 SR
Queue Stats
36W - 31L
1,610 Elo+
Party 1
Yu Huang
Yu Huang
kiggyy
Yu Huang
Level 84
God Stats
0W - 1L
1,234 SR
Queue Stats
18W - 8L
1,523 Elo+
Party 1
Team Averages
Level 88
1,558 SR
1,510 Elo+

VS

Team Averages
Level 33
1,371 SR
1,578 Elo+
Pele
Pele
AragornsFaiz
Pele
Level 64
God Stats
1W - 1L
1,101 SR
Queue Stats
8W - 5L
1,563 Elo+
Party 3
Awilix
Awilix
ArcaneChaos
Awilix
Level 48
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,736 Elo+
Party 2
Rama
Rama
BTwoUK
Rama
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,736 Elo+
Party 2
Sobek
Sobek
GoldeLink
Sobek
Level 20
God Stats
1W - 0L
1,256 SR
Queue Stats
7W - 5L
1,526 Elo+
Party 3
Baba Yaga
Baba Yaga
Laserbeane
Baba Yaga
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 5L
1,329 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Jeromeister
Bacchus
17
3 / 0 / 15
11,427
1,143
10,510
12,535
20,911
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Pele
Kahtsu
Pele
17
6 / 5 / 9
11,013
1,101
16,937
15,319
7,781
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Zeus
Raggaa
Zeus
17
8 / 6 / 10
11,488
1,149
22,971
12,664
5,828
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Ne Zha
iCharlly
Ne Zha
17
5 / 9 / 15
11,210
1,121
19,253
19,423
9,676
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Yu Huang
kiggyy
Yu Huang
17
0 / 1 / 19
10,363
1,036
12,795
6,434
3,396
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

190

VS

Team 2 Tickets

172

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 9 / 9
9,955
996
9,754
20,075
9,361
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Awilix
17
8 / 6 / 9
12,432
1,243
17,375
19,159
15,378
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Rama
BTwoUK
Rama
18
8 / 0 / 4
12,586
1,259
15,468
12,500
5,847
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Sobek
GoldeLink
Sobek
17
2 / 2 / 11
11,057
1,106
6,313
20,401
28,224
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Baba Yaga
Laserbeane
Baba Yaga
17
2 / 5 / 15
10,864
1,086
13,883
13,963
7,117
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

90
Kill Participation
69
22
Kills
21
21
Deaths
22
68
Assists
48
Player
Kills
Deaths
Assists
KDA
W
1
9
9
0.61
W
Awilix
8
6
9
2.08
W
Rama
BTwoUK
Rama
8
0
4
10
W
Sobek
GoldeLink
Sobek
2
2
11
3.75
L
Bacchus
Jeromeister
Bacchus
3
0
15
10.5
L
Pele
Kahtsu
Pele
6
5
9
2.1
W
Baba Yaga
Laserbeane
Baba Yaga
2
5
15
1.9
L
Zeus
Raggaa
Zeus
8
6
10
2.17
L
Ne Zha
iCharlly
Ne Zha
5
9
15
1.39
L
Yu Huang
kiggyy
Yu Huang
0
1
19
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,466
Damage
62,793
66,375
Taken
86,098
47,592
Mitigated
65,927
6,113
Healing
13,225
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,754
1,676
0
2,456
20,075
9,361
0
10,629
9,446
0
27,238
W
Awilix
17,375
5,961
0
2,325
19,159
15,378
0
8,014
11,145
0
24,666
W
Rama
BTwoUK
Rama
15,468
13,315
0
5,201
12,500
5,847
0
6,489
6,011
0
53,439
W
Sobek
GoldeLink
Sobek
6,313
408
0
1,838
20,401
28,224
0
13,302
7,099
11,554
0
L
Bacchus
Jeromeister
Bacchus
10,510
1,609
0
1,830
12,535
20,911
0
5,820
6,640
15,477
0
L
Pele
Kahtsu
Pele
16,937
4,075
0
280
15,319
7,781
0
5,559
9,651
0
30,391
W
Baba Yaga
Laserbeane
Baba Yaga
13,883
738
0
1,405
13,963
7,117
0
7,842
6,121
22,130
0
L
Zeus
Raggaa
Zeus
22,971
3,436
0
360
12,664
5,828
0
2,121
10,382
43,243
0
L
Ne Zha
iCharlly
Ne Zha
19,253
3,229
0
3,149
19,423
9,676
0
5,129
13,925
0
38,346
L
Yu Huang
kiggyy
Yu Huang
12,795
1,693
116
378
6,434
3,396
0
1,567
4,780
30,440
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,501
Gold Earned
56,894
180
Minions Killed
170
7
Camps Cleared
6
1,004,143
Distance Traveled
957,441
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
9,955
996
36
4
0
184,374
0
W
Awilix
12,432
1,243
10
1
3
194,337
0
W
Rama
12,586
1,259
96
10
2
182,704
0
W
Sobek
11,057
1,106
9
1
1
215,710
0
L
Bacchus
11,427
1,143
11
1
1
232,655
0
L
Pele
11,013
1,101
30
3
1
204,875
2
W
Baba Yaga
10,864
1,086
19
2
0
180,316
0
L
Zeus
11,488
1,149
49
5
0
177,448
0
L
Ne Zha
11,210
1,121
39
4
5
203,597
0
L
Yu Huang
10,363
1,036
51
5
0
185,568
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role