Player Matchup

Tyr
Tyr
Arkytektt
Tyr
Level 119
God Stats
1W - 1L
1,500 SR
Queue Stats
11W - 19L
1,486 Elo+
Party 3
Mercury
Mercury
FrostTheMyth
Mercury
Level 103
God Stats
0W - 3L
1,208 SR
Queue Stats
179W - 198L
1,415 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Get_Flanked_Kidd
Morgan Le Fay
Level 102
God Stats
3W - 5L
1,379 SR
Queue Stats
154W - 174L
1,309 Elo+
Party 3
Cerberus
Cerberus
RaptorJesus8991
Cerberus
Level 20
God Stats
1W - 3L
1,453 SR
Queue Stats
1W - 4L
1,262 Elo+
Party 2
Izanami
Izanami
VioletRobin
Izanami
Level 89
God Stats
23W - 34L
1,394 SR
Queue Stats
197W - 241L
1,381 Elo+
Party 2
Team Averages
Level 87
1,387 SR
1,370 Elo+

VS

Team Averages
Level 73
1,557 SR
1,489 Elo+
Arachne
Arachne
MasterSilverr
Arachne
Level 107
God Stats
45W - 36L
1,612 SR
Queue Stats
452W - 509L
1,452 Elo+
Party 1
Artio
Artio
Seieiryuu
Artio
Level 79
God Stats
1W - 1L
1,500 SR
Queue Stats
42W - 58L
1,689 Elo+
Party 1
Chaac
Chaac
Senshi-iteza
Chaac
Level 85
God Stats
55W - 54L
1,452 SR
Queue Stats
219W - 249L
1,417 Elo+
Party 1
Xbalanque
Xbalanque
WeaponXDMan
Xbalanque
Level 68
God Stats
5W - 3L
1,712 SR
Queue Stats
165W - 158L
1,440 Elo+
Party 4
Sol
Sol
yesarel
Sol
Level 27
God Stats
7W - 5L
1,509 SR
Queue Stats
136W - 137L
1,448 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 2 / 0
6,165
474
4,481
9,448
6,741
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mercury
FrostTheMyth
Mercury
10
0 / 2 / 1
5,844
450
4,299
10,888
3,885
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Morgan Le Fay
Get_Flanked_Kidd
Morgan Le Fay
10
0 / 4 / 1
6,196
477
4,232
6,454
2,748
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cerberus
7
0 / 5 / 0
5,166
397
4,119
15,519
7,687
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Izanami
VioletRobin
Izanami
8
0 / 7 / 0
5,208
401
4,053
10,108
2,364
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
12
7 / 0 / 1
7,233
556
4,981
7,073
4,159
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Artio
Seieiryuu
Artio
11
2 / 0 / 9
7,106
547
4,442
12,771
10,696
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

11
0 / 1 / 4
6,649
511
5,910
10,972
9,383
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Xbalanque
WeaponXDMan
Xbalanque
13
10 / 0 / 4
8,185
630
15,634
8,252
2,856
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Sol
13
1 / 0 / 2
7,284
560
4,070
8,167
2,891
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
40
1
Kills
20
20
Deaths
1
2
Assists
20
Player
Kills
Deaths
Assists
KDA
L
1
2
0
0.5
L
Mercury
FrostTheMyth
Mercury
0
2
1
0.25
L
Morgan Le Fay
Get_Flanked_Kidd
Morgan Le Fay
0
4
1
0.13
W
Arachne
7
0
1
7.5
L
Cerberus
0
5
0
0
W
Artio
Seieiryuu
Artio
2
0
9
6.5
W
0
1
4
2
L
Izanami
VioletRobin
Izanami
0
7
0
0
W
Xbalanque
WeaponXDMan
Xbalanque
10
0
4
12
W
Sol
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,184
Damage
35,037
52,417
Taken
47,235
23,425
Mitigated
29,985
9,342
Healing
19,212
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,481
1,081
0
2,623
9,448
6,741
531
318
9,130
0
31,475
L
Mercury
FrostTheMyth
Mercury
4,299
2,173
0
374
10,888
3,885
0
1,597
9,291
0
43,492
L
Morgan Le Fay
Get_Flanked_Kidd
Morgan Le Fay
4,232
117
0
501
6,454
2,748
777
1,680
4,774
45,158
0
W
Arachne
4,981
3,282
0
2,713
7,073
4,159
708
888
6,125
0
43,242
L
Cerberus
4,119
369
0
3,985
15,519
7,687
24
3,630
11,889
19,669
0
W
Artio
Seieiryuu
Artio
4,442
856
1,014
5,089
12,771
10,696
298
2,346
10,375
20,414
0
W
5,910
1,456
77
2,252
10,972
9,383
452
291
10,639
0
45,689
L
Izanami
VioletRobin
Izanami
4,053
2,932
149
1,710
10,108
2,364
0
1,287
8,821
0
32,756
W
Xbalanque
WeaponXDMan
Xbalanque
15,634
9,974
0
4,242
8,252
2,856
74
1,895
6,357
0
65,176
W
Sol
4,070
2,200
0
3,825
8,167
2,891
1,500
2,461
5,388
56,466
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,579
Gold Earned
36,457
311
Minions Killed
354
0
Camps Cleared
0
1,188,053
Distance Traveled
1,267,314
10
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
6,165
474
61
5
0
222,921
1
L
Mercury
5,844
450
79
6
0
285,451
3
L
Morgan Le Fay
6,196
477
79
6
0
225,010
1
W
Arachne
7,233
556
62
5
0
300,923
3
L
Cerberus
5,166
397
48
4
0
236,770
1
W
Artio
7,106
547
23
2
0
260,151
5
W
Chaac
6,649
511
71
5
0
238,581
2
L
Izanami
5,208
401
44
3
0
217,901
4
W
Xbalanque
8,185
630
106
8
0
232,665
1
W
Sol
7,284
560
92
7
0
234,994
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role