Player Matchup

Anhur
Anhur
 
Anhur
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ne Zha
Ne Zha
AtomskPK
Ne Zha
Level 127
God Stats
95W - 61L
1,620 SR
Queue Stats
214W - 206L
1,544 Elo+
Party 2
Raijin
Raijin
Dukee24
Raijin
Level 43
God Stats
7W - 2L
1,551 SR
Queue Stats
151W - 118L
1,588 Elo+
Party 2
Team Averages
Level 100
1,557 SR
1,544 Elo+

VS

Team Averages
Level 92
1,500 SR
1,549 Elo+
Cabrakan
Cabrakan
 
Cabrakan
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Aphrodite
Aphrodite
PokesMaGewch
Aphrodite
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 10L
1,574 Elo+
Party 1
Mulan
Mulan
banginbeaver69
Mulan
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 10L
1,574 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
13
4 / 0 / 6
8,045
731
10,510
3,730
1,725
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ne Zha
AtomskPK
Ne Zha
13
3 / 0 / 7
7,999
727
9,191
7,047
2,903
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Raijin
Dukee24
Raijin
13
3 / 0 / 7
8,172
743
9,273
5,912
2,422
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
 
Cabrakan
9
0 / 4 / 0
6,116
556
4,319
12,338
12,728
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Aphrodite
PokesMaGewch
Aphrodite
12
0 / 2 / 0
6,681
607
3,197
7,501
3,156
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

8
0 / 4 / 0
6,010
546
2,584
11,185
5,490
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
0
10
Kills
0
0
Deaths
10
20
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Anhur
 
Anhur
4
0
6
7
L
Cabrakan
 
Cabrakan
0
4
0
0
W
Ne Zha
AtomskPK
Ne Zha
3
0
7
6.5
W
Raijin
Dukee24
Raijin
3
0
7
6.5
L
Aphrodite
PokesMaGewch
Aphrodite
0
2
0
0
L
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,974
Damage
10,100
16,689
Taken
31,024
7,050
Mitigated
21,374
6,103
Healing
9,246
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
 
Anhur
10,510
5,714
0
1,220
3,730
1,725
627
1,711
1,924
0
21,826
L
Cabrakan
 
Cabrakan
4,319
499
161
2,967
12,338
12,728
0
3,193
9,145
10,773
0
W
Ne Zha
AtomskPK
Ne Zha
9,191
1,155
0
3,049
7,047
2,903
631
2,918
3,954
0
36,083
W
Raijin
Dukee24
Raijin
9,273
667
0
1,834
5,912
2,422
257
2,686
2,956
40,761
0
L
Aphrodite
PokesMaGewch
Aphrodite
3,197
927
2,764
3,199
7,501
3,156
0
2,125
5,376
31,904
0
L
2,584
241
0
155
11,185
5,490
0
4,015
7,170
0
6,986

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,216
Gold Earned
18,807
155
Minions Killed
94
9
Camps Cleared
2
614,808
Distance Traveled
571,836
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
8,045
731
40
4
3
192,942
2
L
Cabrakan
6,116
556
14
1
1
175,997
3
W
Ne Zha
7,999
727
44
4
4
227,118
3
W
Raijin
8,172
743
71
6
2
194,748
3
L
Aphrodite
6,681
607
65
6
0
199,039
3
L
Mulan
6,010
546
15
1
1
196,800
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role