Player Matchup

Neith
Neith
 
Neith
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
MTN WREX
Chaac
Level 69
God Stats
0W - 3L
1,500 SR
Queue Stats
132W - 184L
1,330 Elo+
Party 1
Sol
Sol
SpacemanFlop
Sol
Level 18
God Stats
41W - 64L
1,452 SR
Queue Stats
60W - 95L
1,293 Elo+
Party 1
Team Averages
Level 78
1,484 SR
1,374 Elo+

VS

Team Averages
Level 51
1,544 SR
1,496 Elo+
Vulcan
Vulcan
NOVAJMF
Vulcan
Level 2
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 4L
1,500 Elo+
Party 2
Danzaburou
Danzaburou
Sebbrr2
Danzaburou
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 2
Mercury
Mercury
Zephaulus
Mercury
Level 88
God Stats
30W - 29L
1,632 SR
Queue Stats
427W - 406L
1,489 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
14
4 / 10 / 3
10,460
747
10,829
14,914
5,115
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Chaac
MTN WREX
Chaac
14
5 / 8 / 4
10,594
757
9,221
20,800
24,034
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
1 / 8 / 6
8,865
633
6,109
11,957
3,540
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
NOVAJMF
Vulcan
16
7 / 1 / 14
11,497
821
13,685
9,581
4,174
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Danzaburou
Sebbrr2
Danzaburou
14
3 / 6 / 12
10,183
727
7,391
12,894
5,719
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Mercury
Zephaulus
Mercury
17
16 / 4 / 7
12,226
873
20,345
13,698
7,601
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
59
10
Kills
26
26
Deaths
11
13
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
4
10
3
0.55
L
Chaac
MTN WREX
Chaac
5
8
4
0.88
W
Vulcan
NOVAJMF
Vulcan
7
1
14
14
W
Danzaburou
Sebbrr2
Danzaburou
3
6
12
1.5
L
1
8
6
0.5
W
Mercury
Zephaulus
Mercury
16
4
7
4.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,159
Damage
41,421
47,671
Taken
36,173
32,689
Mitigated
17,494
6,266
Healing
3,605
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
10,829
3,969
0
1,521
14,914
5,115
0
3,746
11,168
0
31,373
L
Chaac
MTN WREX
Chaac
9,221
2,203
0
3,681
20,800
24,034
0
5,809
14,991
0
26,441
W
Vulcan
NOVAJMF
Vulcan
13,685
3,479
0
1,500
9,581
4,174
479
1,502
8,079
46,237
0
W
Danzaburou
Sebbrr2
Danzaburou
7,391
4,043
0
2,105
12,894
5,719
1,300
2,114
10,780
0
32,633
L
6,109
1,477
0
1,064
11,957
3,540
0
4,441
7,516
18,443
0
W
Mercury
Zephaulus
Mercury
20,345
16,064
0
0
13,698
7,601
998
2,959
10,739
0
32,127

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,919
Gold Earned
33,906
122
Minions Killed
140
4
Camps Cleared
5
640,893
Distance Traveled
773,402
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
10,460
747
56
4
2
208,164
0
L
Chaac
10,594
757
33
2
1
225,332
3
W
Vulcan
11,497
821
67
5
1
270,137
3
W
Danzaburou
10,183
727
51
4
2
215,422
3
L
Sol
8,865
633
33
2
1
207,397
0
W
Mercury
12,226
873
22
2
2
287,843
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role