Player Matchup

Atlas
Atlas
CheekDestroyerXL
Atlas
Level 128
God Stats
1W - 0L
1,669 SR
Queue Stats
10W - 4L
1,681 Elo+
Party 1
Baron Samedi
Baron Samedi
CozyInTheAbyss
Baron Samedi
Level 119
God Stats
2W - 0L
1,746 SR
Queue Stats
9W - 4L
1,650 Elo+
Party 1
Horus
Horus
xXThiccGamerXx
Horus
Level 109
God Stats
26W - 11L
1,670 SR
Queue Stats
45W - 16L
1,820 Elo+
Party 1
Team Averages
Level 119
1,695 SR
1,717 Elo+

VS

Team Averages
Level 87
1,802 SR
1,631 Elo+
Ymir
Ymir
BigMoistMan
Ymir
Level 87
God Stats
4W - 3L
1,725 SR
Queue Stats
75W - 51L
1,669 Elo+
Party 2
Ullr
Ullr
BoomiesOnline
Ullr
Level 88
God Stats
4W - 4L
1,686 SR
Queue Stats
48W - 34L
1,657 Elo+
Party 2
Baba Yaga
Baba Yaga
Forellen98
Baba Yaga
Level 86
God Stats
19W - 17L
1,995 SR
Queue Stats
95W - 100L
1,567 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 1 / 6
7,497
682
6,898
11,325
10,653
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Baron Samedi
CozyInTheAbyss
Baron Samedi
12
4 / 1 / 2
7,769
706
6,483
4,965
2,838
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

12
2 / 0 / 4
7,545
686
5,861
10,644
9,993
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 4 / 2
7,099
645
3,930
11,716
10,089
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

12
0 / 1 / 2
7,067
642
7,428
7,828
3,196
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Baba Yaga
Forellen98
Baba Yaga
11
2 / 1 / 0
7,116
647
8,970
3,945
1,650
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
6
6
Kills
2
2
Deaths
6
12
Assists
4
Player
Kills
Deaths
Assists
KDA
L
0
4
2
0.25
L
0
1
2
1
W
0
1
6
3
W
Baron Samedi
CozyInTheAbyss
Baron Samedi
4
1
2
5
L
Baba Yaga
Forellen98
Baba Yaga
2
1
0
2
W
2
0
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,242
Damage
20,328
26,934
Taken
23,489
23,484
Mitigated
14,935
9,842
Healing
4,038
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,930
1,222
0
1,799
11,716
10,089
0
6,402
5,314
10,677
0
L
7,428
3,326
0
1,081
7,828
3,196
0
5,248
2,580
0
32,561
W
6,898
2,875
101
1,578
11,325
10,653
0
4,958
6,367
25,165
0
W
Baron Samedi
CozyInTheAbyss
Baron Samedi
6,483
441
2,213
1,515
4,965
2,838
0
3,553
1,412
26,625
0
L
Baba Yaga
Forellen98
Baba Yaga
8,970
1,200
0
1,158
3,945
1,650
0
2,200
1,745
23,410
0
W
5,861
2,928
1,256
3,179
10,644
9,993
0
4,930
5,714
0
11,584

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,811
Gold Earned
21,282
106
Minions Killed
108
4
Camps Cleared
4
604,116
Distance Traveled
592,900
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
7,099
645
18
2
2
195,886
2
L
Ullr
7,067
642
59
5
2
197,255
4
W
Atlas
7,497
682
28
3
1
190,113
4
W
Baron Samedi
7,769
706
63
6
1
197,713
2
L
Baba Yaga
7,116
647
31
3
0
199,759
4
W
Horus
7,545
686
15
1
2
216,290
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role