Player Matchup

Hel
Hel
 
Hel
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ymir
Ymir
 
Ymir
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Amaterasu
Amaterasu
ENetsui
Amaterasu
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 6L
1,516 Elo+
Solo
Neith
Neith
Xirennia
Neith
Level 24
God Stats
2W - 2L
1,385 SR
Queue Stats
58W - 14L
1,782 Elo+
Party 1
Cthulhu
Cthulhu
xXReaperzXx530
Cthulhu
Level 158
God Stats
4W - 2L
1,648 SR
Queue Stats
360W - 153L
1,786 Elo+
Party 1
Team Averages
Level 106
1,507 SR
1,617 Elo+

VS

Team Averages
Level 65
1,470 SR
1,675 Elo+
Kuzenbo
Kuzenbo
BIGdudeBOB
Kuzenbo
Level 147
God Stats
0W - 1L
1,503 SR
Queue Stats
2W - 2L
1,735 Elo+
Party 2
Yemoja
Yemoja
Capta1nplan3t
Yemoja
Level 125
God Stats
1W - 4L
1,349 SR
Queue Stats
142W - 141L
1,561 Elo+
Solo
Odin
Odin
Maxellz
Odin
Level 18
God Stats
0W - 2L
1,500 SR
Queue Stats
22W - 17L
1,705 Elo+
Solo
Rama
Rama
Mr Scary Potato
Rama
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,874 Elo+
Solo
Serqet
Serqet
X T LAY X
Serqet
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
15
4 / 0 / 11
8,577
858
5,533
7,335
4,382
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ymir
 
Ymir
15
5 / 0 / 10
8,467
847
6,748
16,364
17,236
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Amaterasu
ENetsui
Amaterasu
12
1 / 3 / 13
7,486
749
6,459
15,517
11,656
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Neith
Xirennia
Neith
14
2 / 1 / 14
8,215
822
15,258
11,860
6,294
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

16
7 / 0 / 12
9,418
942
17,625
15,453
11,056
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
BIGdudeBOB
Kuzenbo
13
0 / 3 / 2
6,357
636
6,951
15,350
14,760
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

14
3 / 3 / 0
6,650
665
9,891
10,747
10,587
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Odin
Maxellz
Odin
10
0 / 4 / 2
5,870
587
8,618
8,850
6,307
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

12
0 / 4 / 2
6,086
609
8,698
9,477
4,262
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Serqet
X T LAY X
Serqet
13
1 / 5 / 2
6,455
646
3,520
10,287
5,942
Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
12
19
Kills
4
4
Deaths
19
60
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Hel
 
Hel
4
0
11
9.5
W
Ymir
 
Ymir
5
0
10
10
L
Kuzenbo
BIGdudeBOB
Kuzenbo
0
3
2
0.33
L
3
3
0
1
W
Amaterasu
ENetsui
Amaterasu
1
3
13
2.5
L
Odin
Maxellz
Odin
0
4
2
0.25
L
0
4
2
0.25
L
Serqet
X T LAY X
Serqet
1
5
2
0.4
W
Neith
Xirennia
Neith
2
1
14
9
W
7
0
12
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,623
Damage
37,678
66,529
Taken
54,711
50,624
Mitigated
41,858
37,186
Healing
17,966
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hel
 
Hel
5,533
620
16,689
4,520
7,335
4,382
195
1,704
5,631
7,282
0
W
Ymir
 
Ymir
6,748
1,240
244
1,387
16,364
17,236
306
5,179
10,790
12,730
0
L
Kuzenbo
BIGdudeBOB
Kuzenbo
6,951
1,716
843
4,039
15,350
14,760
0
7,268
7,800
12,144
0
L
9,891
1,936
5,728
2,569
10,747
10,587
0
5,851
4,581
21,045
0
W
Amaterasu
ENetsui
Amaterasu
6,459
3,024
705
3,143
15,517
11,656
556
3,330
12,187
0
11,716
L
Odin
Maxellz
Odin
8,618
928
1,003
1,680
8,850
6,307
0
3,558
5,062
0
12,510
L
8,698
3,577
49
1,791
9,477
4,262
0
6,451
2,645
0
15,549
L
Serqet
X T LAY X
Serqet
3,520
604
0
264
10,287
5,942
0
5,361
4,717
0
6,364
W
Neith
Xirennia
Neith
15,258
6,425
667
2,009
11,860
6,294
1,994
3,249
8,377
0
28,013
W
17,625
1,040
1,792
6,030
15,453
11,056
475
3,380
12,073
36,056
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,163
Gold Earned
31,418
115
Minions Killed
59
0
Camps Cleared
0
1,001,442
Distance Traveled
778,484
9
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
8,577
858
12
1
0
200,476
3
W
Ymir
8,467
847
12
1
0
197,310
0
L
Kuzenbo
6,357
636
16
2
0
180,528
0
L
Yemoja
6,650
665
13
1
0
134,394
0
W
Amaterasu
7,486
749
13
1
0
220,414
2
L
Odin
5,870
587
15
2
0
151,538
0
L
Rama
6,086
609
14
1
0
162,557
0
L
Serqet
6,455
646
1
0
0
149,467
0
W
Neith
8,215
822
31
3
0
174,470
1
W
Cthulhu
9,418
942
47
5
0
208,772
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role