Player Matchup

Ganesha
Ganesha
Diamond III
Glueinmynut
Ganesha
Diamond III
Level 106
God Stats
2W - 1L
1,865 SR
Queue Stats
18W - 17L
2,230 MMR
Party 2
Bakasura
Bakasura
Diamond I
ImMagika
Bakasura
Diamond I
Level 121
God Stats
8W - 7L
1,706 SR
Queue Stats
149W - 133L
2,316 MMR
Party 2
Vamana
Vamana
Diamond IV
Katlub
Vamana
Diamond IV
Level 160
God Stats
7W - 7L
1,663 SR
Queue Stats
223W - 201L
2,221 MMR
Party 1
Hades
Hades
Diamond II
Vidapixelada
Hades
Diamond II
Level 153
God Stats
19W - 16L
1,627 SR
Queue Stats
222W - 190L
2,263 MMR
Solo
Jing Wei
Jing Wei
Diamond IV
Ya Screw
Jing Wei
Diamond IV
Level 156
God Stats
3W - 4L
1,218 SR
Queue Stats
141W - 128L
2,226 MMR
Party 1
Team Averages
Diamond III
Diamond III
Average Tier
Level 139
1,616 SR
2,251 MMR

VS

Team Averages
Diamond II
Diamond II
Average Tier
Level 136
1,621 SR
2,249 MMR
Apollo
Apollo
Diamond II
Beanster10
Apollo
Diamond II
Level 151
God Stats
47W - 34L
1,564 SR
Queue Stats
233W - 205L
2,260 MMR
Party 3
Scylla
Scylla
Diamond II
Lux Ares
Scylla
Diamond II
Level 155
God Stats
22W - 16L
1,740 SR
Queue Stats
256W - 238L
2,276 MMR
Solo
Ne Zha
Ne Zha
Diamond II
Spinach PIE3871
Ne Zha
Diamond II
Level 103
God Stats
7W - 7L
1,661 SR
Queue Stats
232W - 209L
2,258 MMR
Party 3
Atlas
Atlas
Diamond III
TAQUITOOOO
Atlas
Diamond III
Level 146
God Stats
39W - 35L
1,626 SR
Queue Stats
466W - 456L
2,205 MMR
Solo
Mulan
Mulan
Diamond III
llx LEON xll
Mulan
Diamond III
Level 127
God Stats
4W - 6L
1,515 SR
Queue Stats
351W - 342L
2,244 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Glueinmynut
Ganesha
15
0 / 6 / 6
10,114
405
6,783
21,578
25,872
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bakasura
ImMagika
Bakasura
18
4 / 7 / 2
12,150
486
16,053
27,329
12,452
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Vamana
Katlub
Vamana
19
0 / 7 / 2
12,268
491
11,410
26,752
23,397
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

19
6 / 5 / 3
12,312
492
16,415
21,913
13,061
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Jing Wei
Ya Screw
Jing Wei
19
2 / 6 / 4
12,752
510
10,547
21,956
9,487
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bans
KaliBastetMercury

VS

Bans
ShivaKing ArthurNemesis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Beanster10
Apollo
20
17 / 1 / 6
16,290
652
28,060
22,057
11,151
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Scylla
Lux Ares
Scylla
19
2 / 4 / 13
13,737
549
16,475
12,253
5,703
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

19
3 / 3 / 20
13,793
552
16,683
24,309
11,986
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Atlas
19
2 / 3 / 20
13,973
559
12,861
23,161
31,621
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

19
7 / 2 / 9
14,405
576
19,124
28,270
25,466
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
99
12
Kills
31
31
Deaths
13
17
Assists
68
Player
Kills
Deaths
Assists
KDA
W
Apollo
Beanster10
Apollo
17
1
6
20
L
Ganesha
Glueinmynut
Ganesha
0
6
6
0.5
L
Bakasura
ImMagika
Bakasura
4
7
2
0.71
L
Vamana
Katlub
Vamana
0
7
2
0.14
W
Scylla
Lux Ares
Scylla
2
4
13
2.13
W
3
3
20
4.33
W
Atlas
2
3
20
4
L
6
5
3
1.5
L
Jing Wei
Ya Screw
Jing Wei
2
6
4
0.67
W
7
2
9
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,208
Damage
93,203
119,528
Taken
110,050
84,269
Mitigated
85,927
23,962
Healing
48,299
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
Beanster10
Apollo
28,060
20,854
0
12,190
22,057
11,151
8,276
5,808
15,600
0
177,621
L
Ganesha
Glueinmynut
Ganesha
6,783
214
0
1,930
21,578
25,872
0
8,065
13,513
25,319
0
L
Bakasura
ImMagika
Bakasura
16,053
10,301
0
3,777
27,329
12,452
0
5,943
21,386
0
84,871
L
Vamana
Katlub
Vamana
11,410
3,709
0
5,800
26,752
23,397
0
2,230
24,522
2,372
110,632
W
Scylla
Lux Ares
Scylla
16,475
2,896
0
3,436
12,253
5,703
2,372
7,828
4,005
115,149
0
W
16,683
5,540
0
13,805
24,309
11,986
1,847
6,233
17,328
0
119,303
W
Atlas
12,861
3,164
0
5,242
23,161
31,621
783
5,313
17,277
47,212
0
L
16,415
2,094
642
7,928
21,913
13,061
0
8,093
13,820
126,219
0
L
Jing Wei
Ya Screw
Jing Wei
10,547
8,240
0
3,885
21,956
9,487
1,746
5,005
16,951
0
101,600
W
19,124
3,131
0
13,626
28,270
25,466
1,410
4,296
22,405
0
102,023

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,596
Gold Earned
72,198
769
Minions Killed
697
0
Camps Cleared
0
2,369,632
Distance Traveled
2,428,610
18
Wards Purchased
33
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
16,290
652
186
7
0
498,620
9
L
Ganesha
10,114
405
14
1
0
489,447
2
L
Bakasura
12,150
486
147
6
0
529,191
7
L
Vamana
12,268
491
222
9
0
473,386
4
W
Scylla
13,737
549
164
7
0
443,353
4
W
Ne Zha
13,793
552
138
6
0
553,931
6
W
Atlas
13,973
559
65
3
0
497,993
10
L
Hades
12,312
492
200
8
0
427,805
3
L
Jing Wei
12,752
510
186
7
0
449,803
2
W
Mulan
14,405
576
144
6
0
434,713
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role