Player Matchup

Sobek
Sobek
GungnirYama
Sobek
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 19L
1,430 Elo+
Party 2
Danzaburou
Danzaburou
Indieocelot
Danzaburou
Level 57
God Stats
1W - 5L
1,291 SR
Queue Stats
22W - 82L
1,160 Elo+
Party 2
Vulcan
Vulcan
LuckyLofchie
Vulcan
Level 71
God Stats
5W - 4L
1,510 SR
Queue Stats
47W - 111L
1,293 Elo+
Party 2
Team Averages
Level 49
1,434 SR
1,294 Elo+

VS

Team Averages
Level 67
1,521 SR
1,294 Elo+
Set
Set
AQ_MEATY_BOI
Set
Level 56
God Stats
2W - 3L
1,500 SR
Queue Stats
12W - 41L
1,108 Elo+
Solo
Izanami
Izanami
DaddysFatSack145
Izanami
Level 17
God Stats
18W - 16L
1,472 SR
Queue Stats
106W - 102L
1,384 Elo+
Party 1
Hera
Hera
NeonKnight994
Hera
Level 127
God Stats
6W - 5L
1,592 SR
Queue Stats
134W - 153L
1,388 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 3 / 4
8,365
643
6,600
18,615
22,494
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Danzaburou
Indieocelot
Danzaburou
11
1 / 5 / 4
7,843
603
4,362
11,306
5,190
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Vulcan
13
3 / 6 / 1
8,594
661
9,797
11,139
5,546
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 3 / 6
9,582
737
10,988
13,099
6,173
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

14
4 / 1 / 6
9,116
701
11,019
8,354
3,719
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

15
5 / 1 / 5
9,589
738
11,222
5,341
2,217
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
31
5
Kills
14
14
Deaths
5
9
Assists
17
Player
Kills
Deaths
Assists
KDA
W
5
3
6
2.67
W
4
1
6
7
L
1
3
4
1
L
Danzaburou
Indieocelot
Danzaburou
1
5
4
0.6
L
Vulcan
3
6
1
0.58
W
5
1
5
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,759
Damage
33,229
41,060
Taken
26,794
33,230
Mitigated
12,109
4,819
Healing
9,097
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,988
4,308
0
4,375
13,099
6,173
155
9,181
3,918
0
32,102
W
11,019
8,741
0
2,865
8,354
3,719
2,067
5,655
2,699
0
31,611
L
6,600
796
0
2,930
18,615
22,494
0
5,150
13,465
11,412
0
L
Danzaburou
Indieocelot
Danzaburou
4,362
1,464
0
943
11,306
5,190
0
2,032
9,274
0
23,113
L
Vulcan
9,797
2,027
0
946
11,139
5,546
0
4,215
6,924
30,588
0
W
11,222
1,919
0
1,857
5,341
2,217
349
2,210
3,131
37,529
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,802
Gold Earned
28,287
89
Minions Killed
149
4
Camps Cleared
6
604,033
Distance Traveled
702,780
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Set
9,582
737
41
3
4
241,040
0
W
Izanami
9,116
701
50
4
0
207,315
2
L
Sobek
8,365
643
9
1
0
242,722
1
L
Danzaburou
7,843
603
32
2
0
171,398
0
L
Vulcan
8,594
661
48
4
4
189,913
7
W
Hera
9,589
738
58
4
2
254,425
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role