Player Matchup

Anhur
Anhur
Gold V
Freak_Senpai
Anhur
Gold V
Level 128
God Stats
3W - 4L
1,390 SR
Queue Stats
158W - 193L
1,170 MMR
Party 1
Atlas
Atlas
Platinum IV
GramerPolease
Atlas
Platinum IV
Level 128
God Stats
9W - 11L
1,608 SR
Queue Stats
178W - 216L
1,552 MMR
Party 1
Discordia
Discordia
Silver I
St0nec0ldf0x
Discordia
Silver I
Level 153
God Stats
28W - 25L
1,517 SR
Queue Stats
126W - 147L
1,356 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 136
1,505 SR
1,359 MMR

VS

Team Averages
Bronze V
Bronze V
Average Tier
Level 85
1,423 SR
1,419 MMR
Baron Samedi
Baron Samedi
Bronze V
CharlyFlow19
Baron Samedi
Bronze V
Level 83
God Stats
0W - 2L
1,307 SR
Queue Stats
0W - 6L
1,379 MMR
Party 2
Bellona
Bellona
Bronze IV
MandatoryBoar
Bellona
Bronze IV
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 MMR
Party 2
Thanatos
Thanatos
Bronze V
bouser15
Thanatos
Bronze V
Level 103
God Stats
0W - 2L
1,463 SR
Queue Stats
0W - 6L
1,379 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
12 / 5 / 8
14,804
822
19,009
19,454
8,357
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

18
5 / 1 / 16
13,092
727
16,436
18,584
27,708
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Discordia
St0nec0ldf0x
Discordia
18
7 / 5 / 12
13,620
757
19,126
12,229
5,293
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Bans
BastetCthulhuGebChronosAh Muzen Cab

VS

Bans
ArachneDanzaburouChernobogHou YiUllr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
CharlyFlow19
Baron Samedi
18
4 / 9 / 4
12,829
713
12,811
23,591
10,661
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bellona
17
4 / 4 / 4
12,390
688
12,751
22,618
21,233
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Thanatos
bouser15
Thanatos
16
3 / 11 / 6
12,037
669
13,060
21,237
7,332
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
25
24
Kills
11
11
Deaths
24
36
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
CharlyFlow19
Baron Samedi
4
9
4
0.67
W
12
5
8
3.2
W
5
1
16
13
L
Bellona
4
4
4
1.5
W
Discordia
St0nec0ldf0x
Discordia
7
5
12
2.6
L
Thanatos
bouser15
Thanatos
3
11
6
0.55

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,571
Damage
38,622
50,267
Taken
67,446
41,358
Mitigated
39,226
10,665
Healing
17,336
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
CharlyFlow19
Baron Samedi
12,811
619
970
4,112
23,591
10,661
134
13,356
10,235
61,037
0
W
19,009
9,236
0
3,199
19,454
8,357
1,287
4,847
14,607
0
62,717
W
16,436
6,245
1,158
4,882
18,584
27,708
434
5,615
12,969
33,271
0
L
Bellona
12,751
2,195
0
4,806
22,618
21,233
215
13,088
9,530
0
41,689
W
Discordia
St0nec0ldf0x
Discordia
19,126
999
0
1,426
12,229
5,293
1,120
2,814
9,415
64,387
0
L
Thanatos
bouser15
Thanatos
13,060
2,390
0
7,448
21,237
7,332
0
9,773
11,464
0
25,961

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,516
Gold Earned
37,256
201
Minions Killed
169
11
Camps Cleared
5
948,467
Distance Traveled
916,170
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
12,829
713
78
4
0
263,939
0
W
Anhur
14,804
822
83
5
3
305,319
4
W
Atlas
13,092
727
17
1
0
328,852
0
L
Bellona
12,390
688
55
3
0
351,968
4
W
Discordia
13,620
757
101
6
8
314,296
2
L
Thanatos
12,037
669
36
2
5
300,263
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role