Player Matchup

Tiamat
Tiamat
 
Tiamat
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cupid
Cupid
NightwingRising
Cupid
Level 135
God Stats
6W - 5L
1,344 SR
Queue Stats
269W - 254L
1,541 Elo+
Party 2
Mulan
Mulan
Sparton220
Mulan
Level 112
God Stats
3W - 6L
1,238 SR
Queue Stats
320W - 309L
1,572 Elo+
Party 2
Da Ji
Da Ji
Wolfox7
Da Ji
Level 147
God Stats
4W - 3L
1,773 SR
Queue Stats
197W - 210L
1,489 Elo+
Party 1
Xing Tian
Xing Tian
Yoichi_Yukimura0
Xing Tian
Level 114
God Stats
0W - 1L
1,500 SR
Queue Stats
279W - 286L
1,484 Elo+
Party 1
Team Averages
Level 131
1,471 SR
1,517 Elo+

VS

Team Averages
Level 119
1,592 SR
1,562 Elo+
Hades
Hades
Chronic_Smoke210
Hades
Level 149
God Stats
5W - 3L
1,574 SR
Queue Stats
96W - 96L
1,500 Elo+
Party 3
Heimdallr
Heimdallr
HercOffAPerc
Heimdallr
Level 39
God Stats
1W - 0L
1,566 SR
Queue Stats
25W - 8L
1,774 Elo+
Party 4
Da Ji
Da Ji
Not_Captain_Keyz
Da Ji
Level 160
God Stats
10W - 10L
1,760 SR
Queue Stats
288W - 284L
1,512 Elo+
Party 3
Persephone
Persephone
Xbocks
Persephone
Level 145
God Stats
3W - 1L
1,759 SR
Queue Stats
28W - 29L
1,544 Elo+
Party 4
Cliodhna
Cliodhna
killerdustbunny3
Cliodhna
Level 102
God Stats
6W - 6L
1,302 SR
Queue Stats
99W - 99L
1,480 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
12
1 / 4 / 4
7,639
449
7,384
10,792
6,378
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

12
0 / 7 / 2
7,495
441
4,624
11,722
3,676
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Mulan
14
4 / 5 / 2
9,676
569
12,228
20,640
11,680
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Da Ji
Wolfox7
Da Ji
15
4 / 5 / 2
9,418
554
9,361
16,376
6,806
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Xing Tian
11
1 / 3 / 3
7,626
449
5,114
15,379
12,678
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 1 / 9
8,907
524
10,547
16,891
17,774
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Heimdallr
HercOffAPerc
Heimdallr
16
7 / 1 / 2
9,995
588
10,622
8,691
3,789
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

15
6 / 3 / 6
9,205
541
8,515
12,950
5,667
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Persephone
Xbocks
Persephone
15
6 / 1 / 7
9,969
586
10,922
9,138
4,067
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

13
3 / 4 / 1
8,904
524
7,650
15,427
11,343
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
49
10
Kills
24
24
Deaths
10
13
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Tiamat
 
Tiamat
1
4
4
0.75
W
2
1
9
6.5
W
Heimdallr
HercOffAPerc
Heimdallr
7
1
2
8
L
0
7
2
0.14
W
6
3
6
3
L
Mulan
4
5
2
1
L
Da Ji
Wolfox7
Da Ji
4
5
2
1
W
Persephone
Xbocks
Persephone
6
1
7
9.5
L
Xing Tian
1
3
3
0.83
W
3
4
1
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,711
Damage
48,256
74,909
Taken
63,097
41,218
Mitigated
42,640
20,431
Healing
23,935
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
 
Tiamat
7,384
910
697
2,813
10,792
6,378
218
5,670
5,122
48,628
0
W
10,547
708
558
6,537
16,891
17,774
0
4,103
12,788
48,920
0
W
Heimdallr
HercOffAPerc
Heimdallr
10,622
3,684
0
3,125
8,691
3,789
3,613
1,039
7,652
0
89,329
L
4,624
1,280
0
975
11,722
3,676
0
1,179
10,543
0
42,725
W
8,515
1,617
0
4,472
12,950
5,667
0
3,452
9,498
0
67,584
L
Mulan
12,228
2,551
0
7,047
20,640
11,680
0
2,847
17,793
0
72,216
L
Da Ji
Wolfox7
Da Ji
9,361
2,507
0
5,726
16,376
6,806
160
4,291
12,085
0
63,912
W
Persephone
Xbocks
Persephone
10,922
874
145
3,817
9,138
4,067
601
4,164
4,973
68,865
0
L
Xing Tian
5,114
759
304
2,869
15,379
12,678
60
7,482
7,897
19,220
0
W
7,650
1,020
0
5,281
15,427
11,343
254
913
14,514
0
58,353

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,854
Gold Earned
46,980
381
Minions Killed
519
0
Camps Cleared
0
1,727,358
Distance Traveled
1,614,913
31
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
7,639
449
73
4
0
323,880
5
W
Hades
8,907
524
66
4
0
293,717
3
W
Heimdallr
9,995
588
127
7
0
299,402
3
L
Cupid
7,495
441
57
3
0
400,158
4
W
Da Ji
9,205
541
99
6
0
392,450
5
L
Mulan
9,676
569
126
7
0
299,088
9
L
Da Ji
9,418
554
95
6
0
352,125
3
W
Persephone
9,969
586
120
7
0
315,207
4
L
Xing Tian
7,626
449
30
2
0
352,107
10
W
Cliodhna
8,904
524
107
6
0
314,137
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role