Player Matchup

Fenrir
Fenrir
Cold-Artorias
Fenrir
Level 125
God Stats
9W - 8L
1,455 SR
Queue Stats
62W - 73L
1,430 Elo+
Party 2
Artemis
Artemis
IvaniaSlc
Artemis
Level 160
God Stats
39W - 33L
1,579 SR
Queue Stats
417W - 522L
1,347 Elo+
Solo
Nox
Nox
LeoBUTTERSstotch
Nox
Level 109
God Stats
5W - 5L
1,666 SR
Queue Stats
61W - 89L
1,402 Elo+
Party 2
Team Averages
Level 131
1,566 SR
1,393 Elo+

VS

Team Averages
Level 130
1,467 SR
1,371 Elo+
Izanami
Izanami
Happy_Thxghts
Izanami
Level 117
God Stats
5W - 5L
1,323 SR
Queue Stats
21W - 34L
1,327 Elo+
Party 1
Cerberus
Cerberus
R-samurai-16
Cerberus
Level 148
God Stats
1W - 3L
1,500 SR
Queue Stats
41W - 39L
1,402 Elo+
Party 1
Scylla
Scylla
iiCruNk
Scylla
Level 125
God Stats
5W - 4L
1,578 SR
Queue Stats
43W - 34L
1,384 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 2 / 0
9,070
605
6,731
10,180
5,589
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Artemis
IvaniaSlc
Artemis
13
0 / 1 / 2
8,755
584
10,894
10,871
4,683
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

15
0 / 1 / 2
9,208
614
9,686
10,197
4,029
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
15
0 / 2 / 4
9,485
632
5,933
8,655
4,126
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cerberus
R-samurai-16
Cerberus
15
1 / 0 / 2
9,495
633
5,439
22,349
21,142
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Talisman

Talisman

+75
Health
+15
Magical Protection

Scylla
iiCruNk
Scylla
16
3 / 0 / 1
10,470
698
14,637
5,983
2,320
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
11
2
Kills
4
4
Deaths
2
4
Assists
7
Player
Kills
Deaths
Assists
KDA
L
2
2
0
1
W
Izanami
0
2
4
1
L
Artemis
IvaniaSlc
Artemis
0
1
2
1
L
0
1
2
1
W
Cerberus
R-samurai-16
Cerberus
1
0
2
2
W
Scylla
iiCruNk
Scylla
3
0
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,311
Damage
26,009
31,248
Taken
36,987
14,301
Mitigated
27,588
6,169
Healing
11,362
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,731
797
0
853
10,180
5,589
0
6,905
3,027
0
18,222
W
Izanami
5,933
3,255
0
951
8,655
4,126
1,248
3,687
4,968
0
35,282
L
Artemis
IvaniaSlc
Artemis
10,894
5,246
0
1,650
10,871
4,683
0
5,656
4,941
0
29,822
L
9,686
718
67
3,599
10,197
4,029
0
7,068
2,803
53,077
0
W
Cerberus
R-samurai-16
Cerberus
5,439
334
264
8,438
22,349
21,142
247
6,381
15,968
28,335
0
W
Scylla
iiCruNk
Scylla
14,637
1,175
0
1,709
5,983
2,320
708
214
5,769
43,942
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,033
Gold Earned
29,450
185
Minions Killed
197
6
Camps Cleared
9
827,592
Distance Traveled
835,210
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
9,070
605
21
1
2
312,560
1
W
Izanami
9,485
632
82
5
4
264,116
0
L
Artemis
8,755
584
47
3
0
236,584
1
L
Nox
9,208
614
117
8
4
278,448
3
W
Cerberus
9,495
633
47
3
3
273,245
2
W
Scylla
10,470
698
68
5
2
297,849
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role