Player Matchup

Artemis
Artemis
 
Artemis
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thanatos
Thanatos
FeralGoose
Thanatos
Level 60
God Stats
7W - 1L
2,003 SR
Queue Stats
193W - 164L
1,667 Elo+
Party 1
Eset
Eset
FreeTuggiesx
Eset
Level 155
God Stats
5W - 10L
1,602 SR
Queue Stats
272W - 194L
1,652 Elo+
Party 1
Odin
Odin
LAPDU2
Odin
Level 65
God Stats
8W - 3L
1,550 SR
Queue Stats
13W - 6L
1,674 Elo+
Party 1
Geb
Geb
St1ckY72
Geb
Level 130
God Stats
2W - 1L
1,782 SR
Queue Stats
26W - 19L
1,788 Elo+
Party 1
Team Averages
Level 92
1,687 SR
1,656 Elo+

VS

Team Averages
Level 70
1,449 SR
1,535 Elo+
Set
Set
EssTeeGee
Set
Level 112
God Stats
1W - 6L
1,176 SR
Queue Stats
554W - 585L
1,500 Elo+
Solo
Ullr
Ullr
TheKawaiiMan
Ullr
Level 68
God Stats
12W - 10L
1,532 SR
Queue Stats
159W - 109L
1,610 Elo+
Party 2
Nemesis
Nemesis
chuyitonomis
Nemesis
Level 105
God Stats
26W - 8L
1,691 SR
Queue Stats
243W - 146L
1,637 Elo+
Party 2
Ganesha
Ganesha
fitzarella
Ganesha
Level 37
God Stats
0W - 2L
1,573 SR
Queue Stats
3W - 10L
1,276 Elo+
Solo
Ra
Ra
mikejpg
Ra
Level 29
God Stats
0W - 8L
1,271 SR
Queue Stats
97W - 61L
1,653 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
11
0 / 0 / 3
6,600
471
3,261
6,769
2,590
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Thanatos
FeralGoose
Thanatos
15
12 / 0 / 4
9,424
673
16,012
14,417
7,482
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

15
3 / 0 / 3
8,597
614
5,691
5,507
2,088
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Odin
LAPDU2
Odin
11
0 / 1 / 3
7,227
516
409
7,950
6,040
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

11
1 / 3 / 0
6,798
486
3,763
14,044
7,223
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 3 / 0
7,422
530
2,669
7,158
6,213
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

11
3 / 3 / 0
6,766
483
7,307
8,894
3,882
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Nemesis
chuyitonomis
Nemesis
10
0 / 5 / 0
6,064
433
4,701
12,571
3,361
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Ganesha
fitzarella
Ganesha
10
0 / 1 / 3
6,865
490
5,015
9,032
10,751
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

10
0 / 4 / 0
5,852
418
904
6,626
1,830
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
6
16
Kills
3
4
Deaths
16
13
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Artemis
 
Artemis
0
0
3
1.5
L
0
3
0
0
W
Thanatos
FeralGoose
Thanatos
12
0
4
14
W
3
0
3
4.5
W
Odin
LAPDU2
Odin
0
1
3
1.5
W
1
3
0
0.33
L
3
3
0
1
L
Nemesis
chuyitonomis
Nemesis
0
5
0
0
L
Ganesha
fitzarella
Ganesha
0
1
3
1.5
L
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,136
Damage
20,596
48,687
Taken
44,281
25,423
Mitigated
26,037
27,345
Healing
9,160
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
 
Artemis
3,261
1,232
0
2,924
6,769
2,590
549
1,775
4,994
0
46,727
L
2,669
1,298
0
1,378
7,158
6,213
0
956
6,202
0
48,183
W
Thanatos
FeralGoose
Thanatos
16,012
6,086
0
16,687
14,417
7,482
971
1,062
13,355
0
79,704
W
5,691
821
65
1,795
5,507
2,088
1,835
527
4,980
80,096
0
W
Odin
LAPDU2
Odin
409
99
0
1,104
7,950
6,040
737
0
7,950
0
33,807
W
3,763
343
0
4,770
14,044
7,223
112
2,555
11,489
25,086
0
L
7,307
3,791
0
662
8,894
3,882
0
2,250
6,644
0
61,215
L
Nemesis
chuyitonomis
Nemesis
4,701
1,437
0
3,450
12,571
3,361
0
2,699
9,872
0
38,347
L
Ganesha
fitzarella
Ganesha
5,015
390
282
1,907
9,032
10,751
0
1,513
7,519
23,841
0
L
904
181
351
1,130
6,626
1,830
0
2,036
4,590
37,177
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,646
Gold Earned
32,969
462
Minions Killed
351
0
Camps Cleared
0
1,404,020
Distance Traveled
1,327,563
18
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
6,600
471
97
7
0
268,223
0
L
Set
7,422
530
110
8
0
237,848
4
W
Thanatos
9,424
673
109
8
0
321,464
3
W
Eset
8,597
614
141
10
0
260,247
4
W
Odin
7,227
516
88
6
0
258,671
3
W
Geb
6,798
486
27
2
0
295,415
8
L
Ullr
6,766
483
102
7
0
250,874
2
L
Nemesis
6,064
433
73
5
0
319,438
4
L
Ganesha
6,865
490
4
0
0
289,886
2
L
Ra
5,852
418
62
4
0
229,517
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role