Player Matchup

Ares
Ares
 
Ares
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
KiraKween
Loki
Level 128
God Stats
3W - 10L
1,416 SR
Queue Stats
118W - 110L
1,573 Elo+
Party 2
Chaac
Chaac
antwon1109
Chaac
Level 122
God Stats
2W - 1L
1,984 SR
Queue Stats
38W - 35L
1,579 Elo+
Party 2
Tiamat
Tiamat
goforbronze
Tiamat
Level 154
God Stats
17W - 26L
1,447 SR
Queue Stats
484W - 463L
1,558 Elo+
Solo
Hachiman
Hachiman
mattthenerd
Hachiman
Level 108
God Stats
0W - 2L
1,341 SR
Queue Stats
83W - 83L
1,537 Elo+
Party 2
Team Averages
Level 134
1,537 SR
1,549 Elo+

VS

Team Averages
Level 77
1,435 SR
1,749 Elo+
Ah Puch
Ah Puch
DuragDemon
Ah Puch
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 17L
1,927 Elo+
Party 1
Fenrir
Fenrir
Slowwbroo
Fenrir
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 3L
1,855 Elo+
Party 1
Camazotz
Camazotz
ThatsPhát
Camazotz
Level 33
God Stats
1W - 1L
1,285 SR
Queue Stats
15W - 3L
1,675 Elo+
Party 1
Nox
Nox
Ventí
Nox
Level 148
God Stats
12W - 8L
1,135 SR
Queue Stats
517W - 450L
1,650 Elo+
Party 1
Yemoja
Yemoja
moedadi
Yemoja
Level 160
God Stats
11W - 6L
1,755 SR
Queue Stats
360W - 267L
1,636 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
10
1 / 3 / 1
5,863
489
6,172
11,450
9,357
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Loki
10
0 / 2 / 1
5,611
468
5,022
9,878
3,444
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Chaac
10
1 / 3 / 0
5,788
482
4,636
9,133
5,950
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Tiamat
10
0 / 2 / 0
5,496
458
5,067
6,497
4,514
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hachiman
mattthenerd
Hachiman
11
2 / 3 / 0
6,045
504
3,398
7,027
2,248
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
DuragDemon
Ah Puch
12
2 / 1 / 1
7,371
614
6,220
11,741
5,131
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Fenrir
Slowwbroo
Fenrir
13
5 / 2 / 0
7,702
642
7,045
11,753
4,871
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Camazotz
ThatsPhát
Camazotz
12
2 / 1 / 3
6,819
568
6,203
11,860
4,259
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Nox
Ventí
Nox
12
4 / 0 / 0
6,784
565
6,389
6,684
3,761
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Yemoja
moedadi
Yemoja
11
0 / 0 / 5
6,721
560
2,831
8,552
7,139
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
22
4
Kills
13
13
Deaths
4
2
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Ares
 
Ares
1
3
1
0.5
W
Ah Puch
DuragDemon
Ah Puch
2
1
1
2.5
L
Loki
0
2
1
0.25
W
Fenrir
Slowwbroo
Fenrir
5
2
0
2.5
W
Camazotz
ThatsPhát
Camazotz
2
1
3
3.5
W
Nox
Ventí
Nox
4
0
0
4
L
Chaac
1
3
0
0.33
L
Tiamat
0
2
0
0
L
Hachiman
mattthenerd
Hachiman
2
3
0
0.67
W
Yemoja
moedadi
Yemoja
0
0
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,295
Damage
28,688
43,985
Taken
50,590
25,513
Mitigated
25,161
12,442
Healing
27,195
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
 
Ares
6,172
751
0
2,147
11,450
9,357
0
4,257
7,061
22,482
0
W
Ah Puch
DuragDemon
Ah Puch
6,220
1,062
0
7,496
11,741
5,131
106
55
11,686
56,664
0
L
Loki
5,022
1,793
0
4,500
9,878
3,444
0
2,035
7,783
0
42,428
W
Fenrir
Slowwbroo
Fenrir
7,045
2,825
0
2,850
11,753
4,871
0
1,123
10,630
0
56,178
W
Camazotz
ThatsPhát
Camazotz
6,203
2,342
0
8,591
11,860
4,259
0
1,355
10,133
0
47,637
W
Nox
Ventí
Nox
6,389
1,495
0
500
6,684
3,761
0
3,855
2,829
60,238
0
L
Chaac
4,636
673
0
2,421
9,133
5,950
0
4,713
4,420
0
35,804
L
Tiamat
5,067
611
0
1,564
6,497
4,514
141
3,822
2,543
46,600
0
L
Hachiman
mattthenerd
Hachiman
3,398
1,647
0
1,810
7,027
2,248
0
289
6,738
0
37,552
W
Yemoja
moedadi
Yemoja
2,831
1,482
4,096
3,662
8,552
7,139
0
4,851
3,187
12,900
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,803
Gold Earned
35,397
279
Minions Killed
442
0
Camps Cleared
0
1,171,277
Distance Traveled
1,147,016
14
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
5,863
489
23
2
0
227,036
5
W
Ah Puch
7,371
614
111
9
0
207,908
1
L
Loki
5,611
468
69
6
0
275,732
4
W
Fenrir
7,702
642
96
8
0
235,062
5
W
Camazotz
6,819
568
97
8
0
265,078
3
W
Nox
6,784
565
117
10
0
222,149
5
L
Chaac
5,788
482
53
4
0
248,973
0
L
Tiamat
5,496
458
75
6
0
221,656
2
L
Hachiman
6,045
504
59
5
0
197,880
3
W
Yemoja
6,721
560
21
2
0
216,819
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role