Player Matchup

Mercury
Mercury
 
Mercury
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Rama
Rama
AlexTh3Great
Rama
Level 146
God Stats
18W - 6L
1,758 SR
Queue Stats
303W - 257L
1,592 Elo+
Party 2
Anubis
Anubis
B1ossom14
Anubis
Level 47
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 18L
1,205 Elo+
Party 2
Ne Zha
Ne Zha
forthecake
Ne Zha
Level 159
God Stats
5W - 2L
1,731 SR
Queue Stats
227W - 183L
1,692 Elo+
Party 2
Kuzenbo
Kuzenbo
not_D-Nation
Kuzenbo
Level 66
God Stats
20W - 17L
1,518 SR
Queue Stats
58W - 65L
1,485 Elo+
Party 2
Team Averages
Level 108
1,601 SR
1,495 Elo+

VS

Team Averages
Level 87
1,542 SR
1,526 Elo+
Horus
Horus
AI Capownd
Horus
Level 152
God Stats
18W - 15L
1,475 SR
Queue Stats
196W - 171L
1,564 Elo+
Party 1
Zeus
Zeus
Quickshot888
Zeus
Level 29
God Stats
1W - 1L
1,548 SR
Queue Stats
38W - 40L
1,501 Elo+
Party 3
Hou Yi
Hou Yi
Saucy Spuds
Hou Yi
Level 44
God Stats
0W - 2L
1,330 SR
Queue Stats
33W - 40L
1,493 Elo+
Party 3
Zhong Kui
Zhong Kui
SenileGiraffe
Zhong Kui
Level 59
God Stats
9W - 10L
1,782 SR
Queue Stats
281W - 266L
1,532 Elo+
Party 1
Thor
Thor
dscheatz
Thor
Level 149
God Stats
9W - 7L
1,578 SR
Queue Stats
337W - 296L
1,539 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
17
10 / 3 / 3
11,169
621
12,042
14,192
6,051
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

19
5 / 0 / 1
12,108
673
12,689
10,220
4,806
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Anubis
B1ossom14
Anubis
15
1 / 5 / 4
9,129
507
4,730
10,466
5,531
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ne Zha
forthecake
Ne Zha
19
8 / 1 / 6
11,979
666
16,572
17,985
9,299
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Kuzenbo
not_D-Nation
Kuzenbo
14
0 / 0 / 7
9,186
510
3,170
11,419
11,615
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
12
0 / 1 / 5
7,525
418
3,480
9,940
11,091
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

15
5 / 5 / 1
9,432
524
11,087
10,430
3,965
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Hou Yi
14
1 / 5 / 0
7,578
421
4,119
12,710
4,421
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Zhong Kui
SenileGiraffe
Zhong Kui
13
1 / 7 / 0
8,154
453
5,832
16,493
13,537
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Thor
12
2 / 6 / 1
7,793
433
5,889
16,437
6,700
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
16
24
Kills
9
9
Deaths
24
21
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Mercury
 
Mercury
10
3
3
3.83
L
Horus
0
1
5
2.5
W
5
0
1
5.5
W
Anubis
B1ossom14
Anubis
1
5
4
0.6
L
5
5
1
1.1
L
Hou Yi
1
5
0
0.2
L
Zhong Kui
SenileGiraffe
Zhong Kui
1
7
0
0.14
L
Thor
2
6
1
0.42
W
Ne Zha
forthecake
Ne Zha
8
1
6
11
W
Kuzenbo
not_D-Nation
Kuzenbo
0
0
7
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,203
Damage
30,407
64,282
Taken
66,010
37,302
Mitigated
39,714
25,958
Healing
20,838
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
 
Mercury
12,042
5,976
0
1,061
14,192
6,051
899
3,661
10,531
0
90,919
L
Horus
3,480
1,654
2,416
4,443
9,940
11,091
0
1,832
8,108
0
15,795
W
12,689
11,384
0
7,369
10,220
4,806
2,268
1,100
9,120
0
136,981
W
Anubis
B1ossom14
Anubis
4,730
368
0
3,100
10,466
5,531
248
4,540
5,926
64,420
0
L
11,087
2,013
0
812
10,430
3,965
661
2,394
8,036
77,322
0
L
Hou Yi
4,119
2,225
0
2,539
12,710
4,421
0
2,411
10,299
0
52,357
L
Zhong Kui
SenileGiraffe
Zhong Kui
5,832
619
0
5,854
16,493
13,537
0
395
16,098
59,667
0
L
Thor
5,889
1,429
0
4,774
16,437
6,700
0
868
15,569
0
58,547
W
Ne Zha
forthecake
Ne Zha
16,572
8,170
0
11,772
17,985
9,299
0
4,891
13,094
0
106,849
W
Kuzenbo
not_D-Nation
Kuzenbo
3,170
1,323
0
2,656
11,419
11,615
30
3,196
8,223
25,148
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,571
Gold Earned
40,482
656
Minions Killed
450
0
Camps Cleared
0
1,771,262
Distance Traveled
1,530,605
31
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
11,169
621
128
7
0
375,092
7
L
Horus
7,525
418
16
1
0
342,135
5
W
Rama
12,108
673
228
13
0
342,396
5
W
Anubis
9,129
507
97
5
0
315,628
7
L
Zeus
9,432
524
138
8
0
275,053
2
L
Hou Yi
7,578
421
89
5
0
293,133
2
L
Zhong Kui
8,154
453
110
6
0
285,628
5
L
Thor
7,793
433
97
5
0
334,656
5
W
Ne Zha
11,979
666
169
9
0
380,864
6
W
Kuzenbo
9,186
510
34
2
0
357,282
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role