Player Matchup

Baron Samedi
Baron Samedi
FattyBacon
Baron Samedi
Level 129
God Stats
6W - 4L
1,969 SR
Queue Stats
510W - 432L
1,680 Elo+
Party 1
Atlas
Atlas
Krunkaholik
Atlas
Level 160
God Stats
23W - 10L
1,604 SR
Queue Stats
222W - 167L
1,725 Elo+
Party 1
Bastet
Bastet
Moonlîght
Bastet
Level 156
God Stats
23W - 19L
1,616 SR
Queue Stats
366W - 301L
1,650 Elo+
Party 1
Medusa
Medusa
MoxxiexD
Medusa
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 4L
1,546 Elo+
Party 1
Sun Wukong
Sun Wukong
Yurikigai
Sun Wukong
Level 140
God Stats
2W - 0L
1,425 SR
Queue Stats
182W - 155L
1,562 Elo+
Party 1
Team Averages
Level 122
1,623 SR
1,633 Elo+

VS

Team Averages
Level 45
1,500 SR
1,604 Elo+
Amaterasu
Amaterasu
 
Amaterasu
Level 42
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Gilgamesh
Gilgamesh
ACancerousTwzlr
Gilgamesh
Level 52
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,912 Elo+
Party 2
Skadi
Skadi
Eriborsbane
Skadi
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Discordia
Discordia
Honoi
Discordia
Level 109
God Stats
1W - 1L
1,500 SR
Queue Stats
327W - 238L
1,607 Elo+
Party 3
Yemoja
Yemoja
Luximize
Yemoja
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
FattyBacon
Baron Samedi
14
5 / 1 / 7
9,144
572
8,027
7,401
3,654
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

12
4 / 1 / 14
8,963
560
9,694
12,683
14,837
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bastet
Moonlîght
Bastet
16
8 / 0 / 4
9,480
593
9,776
13,864
5,858
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Medusa
MoxxiexD
Medusa
15
8 / 0 / 5
9,705
607
10,623
11,536
5,010
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Sun Wukong
Yurikigai
Sun Wukong
15
5 / 1 / 5
9,661
604
12,267
13,011
10,975
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
 
Amaterasu
12
1 / 7 / 0
7,301
456
4,428
18,376
13,702
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Gilgamesh
ACancerousTwzlr
Gilgamesh
10
1 / 6 / 1
6,502
406
5,905
13,985
5,431
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

9
1 / 8 / 0
6,143
384
8,180
13,414
3,517
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Discordia
Honoi
Discordia
13
0 / 4 / 0
7,341
459
6,897
8,991
3,278
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Yemoja
Luximize
Yemoja
8
0 / 6 / 1
6,056
379
3,377
12,917
5,757
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
5
30
Kills
3
3
Deaths
31
35
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
 
Amaterasu
1
7
0
0.14
L
Gilgamesh
ACancerousTwzlr
Gilgamesh
1
6
1
0.25
L
1
8
0
0.13
W
Baron Samedi
FattyBacon
Baron Samedi
5
1
7
8.5
L
Discordia
Honoi
Discordia
0
4
0
0
W
4
1
14
11
L
Yemoja
Luximize
Yemoja
0
6
1
0.08
W
Bastet
Moonlîght
Bastet
8
0
4
10
W
Medusa
MoxxiexD
Medusa
8
0
5
10.5
W
Sun Wukong
Yurikigai
Sun Wukong
5
1
5
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,387
Damage
28,787
58,495
Taken
67,683
40,334
Mitigated
31,685
20,890
Healing
12,380
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
 
Amaterasu
4,428
2,118
0
5,940
18,376
13,702
0
2,285
16,091
0
45,221
L
Gilgamesh
ACancerousTwzlr
Gilgamesh
5,905
2,197
0
1,332
13,985
5,431
0
1,889
12,096
0
37,861
L
8,180
4,678
0
215
13,414
3,517
61
5,148
8,266
0
41,326
W
Baron Samedi
FattyBacon
Baron Samedi
8,027
522
848
2,599
7,401
3,654
541
3,929
3,472
62,464
0
L
Discordia
Honoi
Discordia
6,897
531
0
1,039
8,991
3,278
0
4,713
4,278
65,717
0
W
9,694
3,340
0
2,574
12,683
14,837
0
2,555
10,128
29,801
0
L
Yemoja
Luximize
Yemoja
3,377
1,140
2,668
1,186
12,917
5,757
0
3,686
9,231
8,349
0
W
Bastet
Moonlîght
Bastet
9,776
3,414
0
5,477
13,864
5,858
0
1,392
12,472
0
84,846
W
Medusa
MoxxiexD
Medusa
10,623
5,051
0
4,128
11,536
5,010
3,054
1,834
9,702
0
73,889
W
Sun Wukong
Yurikigai
Sun Wukong
12,267
4,276
0
5,264
13,011
10,975
1,340
564
12,447
0
73,128

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,953
Gold Earned
33,343
526
Minions Killed
326
0
Camps Cleared
0
1,608,393
Distance Traveled
1,343,314
28
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
7,301
456
85
5
0
268,610
1
L
Gilgamesh
6,502
406
61
4
0
270,123
2
L
Skadi
6,143
384
60
4
0
262,491
1
W
Baron Samedi
9,144
572
112
7
0
281,871
6
L
Discordia
7,341
459
113
7
0
282,032
7
W
Atlas
8,963
560
26
2
0
347,401
14
L
Yemoja
6,056
379
7
0
0
260,058
1
W
Bastet
9,480
593
141
9
0
379,242
5
W
Medusa
9,705
607
117
7
0
303,303
1
W
Sun Wukong
9,661
604
130
8
0
296,576
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role