Player Matchup

Cthulhu
Cthulhu
BackyardDev
Cthulhu
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 0L
1,500 Elo+
Party 1
Ymir
Ymir
Lorcody1100
Ymir
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 6L
1,236 Elo+
Party 1
Chiron
Chiron
TkBaha0312
Chiron
Level 89
God Stats
1W - 0L
1,831 SR
Queue Stats
13W - 7L
1,616 Elo+
Party 1
Team Averages
Level 81
1,610 SR
1,451 Elo+

VS

Team Averages
Level 58
1,470 SR
1,311 Elo+
Tyr
Tyr
FunkMastrOmega
Tyr
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
95W - 98L
1,249 Elo+
Party 2
Cthulhu
Cthulhu
LooNeyGooN22
Cthulhu
Level 82
God Stats
116W - 134L
1,471 SR
Queue Stats
419W - 509L
1,373 Elo+
Party 2
Cabrakan
Cabrakan
SUPERSWINDLES
Cabrakan
Level 68
God Stats
134W - 152L
1,439 SR
Queue Stats
696W - 738L
1,311 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
BackyardDev
Cthulhu
15
3 / 2 / 23
11,842
789
6,885
17,329
24,653
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

18
11 / 2 / 19
12,745
850
28,426
23,161
16,441
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chiron
TkBaha0312
Chiron
19
19 / 6 / 7
13,813
921
33,418
20,937
10,474
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 14 / 3
10,214
681
6,689
25,021
15,371
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cthulhu
LooNeyGooN22
Cthulhu
15
2 / 7 / 6
11,259
751
15,744
27,791
29,741
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Cabrakan
SUPERSWINDLES
Cabrakan
14
5 / 12 / 2
11,734
782
14,502
26,365
18,492
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
20
33
Kills
9
10
Deaths
33
49
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
BackyardDev
Cthulhu
3
2
23
7.25
L
2
14
3
0.25
L
Cthulhu
LooNeyGooN22
Cthulhu
2
7
6
0.71
W
11
2
19
10.25
L
Cabrakan
SUPERSWINDLES
Cabrakan
5
12
2
0.5
W
Chiron
TkBaha0312
Chiron
19
6
7
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,729
Damage
36,935
61,427
Taken
79,177
51,568
Mitigated
63,604
22,203
Healing
4,044
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
BackyardDev
Cthulhu
6,885
1,201
0
2,872
17,329
24,653
178
8,003
9,326
24,352
0
L
6,689
1,742
0
390
25,021
15,371
491
9,955
14,580
0
19,045
L
Cthulhu
LooNeyGooN22
Cthulhu
15,744
622
487
945
27,791
29,741
792
13,535
13,648
44,338
0
W
28,426
9,636
251
10,875
23,161
16,441
456
13,157
10,004
60,301
0
L
Cabrakan
SUPERSWINDLES
Cabrakan
14,502
1,751
249
1,973
26,365
18,492
0
10,693
15,384
24,262
0
W
Chiron
TkBaha0312
Chiron
33,418
19,044
1,029
7,176
20,937
10,474
937
9,440
11,497
0
65,785

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,400
Gold Earned
33,207
171
Minions Killed
107
7
Camps Cleared
2
754,137
Distance Traveled
672,817
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
11,842
789
26
2
2
279,468
0
L
Tyr
10,214
681
28
2
0
230,292
0
L
Cthulhu
11,259
751
59
4
2
260,894
1
W
Ymir
12,745
850
78
5
2
238,149
0
L
Cabrakan
11,734
782
20
1
0
181,631
0
W
Chiron
13,813
921
67
4
3
236,520
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role