Player Matchup

Cthulhu
Cthulhu
Collisiøn
Cthulhu
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 14L
1,561 Elo+
Party 2
Jing Wei
Jing Wei
Oxxxyyy
Jing Wei
Level 107
God Stats
0W - 2L
1,367 SR
Queue Stats
66W - 70L
1,514 Elo+
Party 2
Skadi
Skadi
natelord94
Skadi
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 51L
1,417 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
urbancryptid
Morgan Le Fay
Level 100
God Stats
4W - 5L
1,544 SR
Queue Stats
274W - 287L
1,496 Elo+
Solo
Camazotz
Camazotz
xVLxJBird
Camazotz
Level 124
God Stats
0W - 2L
1,500 SR
Queue Stats
227W - 235L
1,523 Elo+
Solo
Team Averages
Level 103
1,482 SR
1,502 Elo+

VS

Team Averages
Level 134
1,513 SR
1,500 Elo+
Hera
Hera
 
Hera
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
Balenclagus
Tsukuyomi
Level 154
God Stats
5W - 0L
1,488 SR
Queue Stats
224W - 234L
1,542 Elo+
Party 1
Bacchus
Bacchus
JeffBingBong
Bacchus
Level 146
God Stats
10W - 12L
1,455 SR
Queue Stats
541W - 607L
1,507 Elo+
Solo
Cliodhna
Cliodhna
Rokkr Skoll
Cliodhna
Level 140
God Stats
2W - 1L
1,624 SR
Queue Stats
138W - 130L
1,509 Elo+
Party 1
Ao Kuang
Ao Kuang
exclusiveelos
Ao Kuang
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
307W - 361L
1,440 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Collisiøn
Cthulhu
16
4 / 7 / 11
10,771
673
21,855
25,148
33,087
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Jing Wei
Oxxxyyy
Jing Wei
19
6 / 7 / 9
12,392
775
16,414
18,642
8,467
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Skadi
19
5 / 7 / 10
11,949
747
18,697
21,996
9,882
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Morgan Le Fay
urbancryptid
Morgan Le Fay
20
5 / 6 / 12
12,375
773
18,638
19,842
9,070
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Camazotz
xVLxJBird
Camazotz
18
4 / 9 / 9
11,486
718
15,194
24,377
18,378
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
20
11 / 5 / 19
13,216
826
25,136
15,985
8,783
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Tsukuyomi
Balenclagus
Tsukuyomi
17
7 / 5 / 14
11,806
738
20,979
19,342
11,810
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bacchus
JeffBingBong
Bacchus
19
2 / 4 / 25
12,291
768
13,145
36,636
49,925
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cliodhna
Rokkr Skoll
Cliodhna
20
9 / 5 / 20
13,399
837
31,407
22,862
12,799
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ao Kuang
exclusiveelos
Ao Kuang
20
7 / 5 / 24
13,075
817
10,570
21,288
12,566
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
138
24
Kills
36
36
Deaths
24
51
Assists
102
Player
Kills
Deaths
Assists
KDA
W
Hera
 
Hera
11
5
19
4.1
W
Tsukuyomi
Balenclagus
Tsukuyomi
7
5
14
2.8
L
Cthulhu
Collisiøn
Cthulhu
4
7
11
1.36
W
Bacchus
JeffBingBong
Bacchus
2
4
25
3.63
L
Jing Wei
Oxxxyyy
Jing Wei
6
7
9
1.5
W
Cliodhna
Rokkr Skoll
Cliodhna
9
5
20
3.8
W
Ao Kuang
exclusiveelos
Ao Kuang
7
5
24
3.8
L
Skadi
5
7
10
1.43
L
Morgan Le Fay
urbancryptid
Morgan Le Fay
5
6
12
1.83
L
Camazotz
xVLxJBird
Camazotz
4
9
9
0.94

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

90,798
Damage
101,237
110,005
Taken
116,113
78,884
Mitigated
95,883
34,574
Healing
47,530
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hera
 
Hera
25,136
5,031
1,491
2,503
15,985
8,783
2,316
4,324
11,402
47,535
0
W
Tsukuyomi
Balenclagus
Tsukuyomi
20,979
4,445
1,875
3,688
19,342
11,810
724
7,439
11,488
0
34,773
L
Cthulhu
Collisiøn
Cthulhu
21,855
1,278
2,461
4,862
25,148
33,087
478
9,385
15,409
33,531
0
W
Bacchus
JeffBingBong
Bacchus
13,145
1,334
2,424
14,707
36,636
49,925
1,081
12,923
22,715
18,703
0
L
Jing Wei
Oxxxyyy
Jing Wei
16,414
13,017
703
4,252
18,642
8,467
2,759
10,875
7,670
0
31,856
W
Cliodhna
Rokkr Skoll
Cliodhna
31,407
5,418
2,491
8,801
22,862
12,799
2,716
7,528
14,763
0
57,290
W
Ao Kuang
exclusiveelos
Ao Kuang
10,570
3,259
1,075
8,475
21,288
12,566
2,328
7,321
13,520
29,347
0
L
Skadi
18,697
8,744
977
4,756
21,996
9,882
1,362
10,508
11,294
0
40,019
L
Morgan Le Fay
urbancryptid
Morgan Le Fay
18,638
686
3,616
6,241
19,842
9,070
1,064
8,183
11,397
37,597
0
L
Camazotz
xVLxJBird
Camazotz
15,194
4,881
1,109
5,597
24,377
18,378
93
9,900
14,200
860
27,489

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,973
Gold Earned
63,787
158
Minions Killed
161
0
Camps Cleared
0
1,374,406
Distance Traveled
1,459,694
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
13,216
826
44
3
0
277,765
4
W
Tsukuyomi
11,806
738
21
1
0
278,707
0
L
Cthulhu
10,771
673
16
1
0
304,514
0
W
Bacchus
12,291
768
16
1
0
320,289
1
L
Jing Wei
12,392
775
32
2
0
267,760
1
W
Cliodhna
13,399
837
44
3
0
305,159
2
W
Ao Kuang
13,075
817
36
2
0
277,774
1
L
Skadi
11,949
747
44
3
0
243,195
0
L
Morgan Le Fay
12,375
773
37
2
0
305,894
1
L
Camazotz
11,486
718
29
2
0
253,043
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role