Player Matchup

Thoth
Thoth
 
Thoth
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Neith
Neith
DadyRokSolid
Neith
Level 91
God Stats
1W - 1L
1,306 SR
Queue Stats
42W - 38L
1,509 Elo+
Party 3
Ganesha
Ganesha
TheSamurai_Po
Ganesha
Level 109
God Stats
1W - 4L
1,216 SR
Queue Stats
256W - 253L
1,597 Elo+
Party 3
Erlang Shen
Erlang Shen
gameingkoala69
Erlang Shen
Level 126
God Stats
11W - 11L
1,616 SR
Queue Stats
158W - 158L
1,563 Elo+
Party 1
Gilgamesh
Gilgamesh
x707563433
Gilgamesh
Level 108
God Stats
2W - 1L
1,500 SR
Queue Stats
88W - 94L
1,482 Elo+
Party 1
Team Averages
Level 111
1,427 SR
1,530 Elo+

VS

Team Averages
Level 129
1,467 SR
1,461 Elo+
Anhur
Anhur
Mr_MuTaNtE_PR
Anhur
Level 136
God Stats
2W - 1L
1,853 SR
Queue Stats
22W - 28L
1,472 Elo+
Party 2
Scylla
Scylla
PR_geri_03
Scylla
Level 127
God Stats
5W - 4L
1,313 SR
Queue Stats
253W - 239L
1,422 Elo+
Party 2
Shiva
Shiva
SW Steak
Shiva
Level 156
God Stats
3W - 7L
1,506 SR
Queue Stats
37W - 54L
1,473 Elo+
Party 4
Sylvanus
Sylvanus
jbbroncos24
Sylvanus
Level 86
God Stats
0W - 10L
1,040 SR
Queue Stats
62W - 79L
1,365 Elo+
Party 4
Awilix
Awilix
xayvia
Awilix
Level 141
God Stats
3W - 3L
1,621 SR
Queue Stats
369W - 334L
1,574 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
12
1 / 1 / 2
6,754
563
3,175
4,400
1,754
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

10
3 / 2 / 4
6,394
533
7,600
6,728
2,448
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ganesha
10
0 / 1 / 8
6,498
542
5,609
9,489
5,453
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Erlang Shen
gameingkoala69
Erlang Shen
11
0 / 2 / 0
6,345
529
3,178
9,623
4,183
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gilgamesh
x707563433
Gilgamesh
11
5 / 0 / 0
6,817
568
4,160
8,348
4,262
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 2 / 0
6,020
502
5,192
6,787
2,003
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Scylla
PR_geri_03
Scylla
11
1 / 1 / 0
6,174
515
1,410
2,903
852
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shiva
SW Steak
Shiva
12
2 / 0 / 0
7,018
585
7,635
8,438
4,018
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Sylvanus
jbbroncos24
Sylvanus
8
0 / 5 / 1
4,985
415
5,585
13,074
5,812
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Awilix
xayvia
Awilix
10
0 / 1 / 2
5,677
473
3,705
9,084
3,372
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
9
9
Kills
6
6
Deaths
9
14
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Thoth
 
Thoth
1
1
2
2
W
3
2
4
2.5
L
3
2
0
1.5
L
Scylla
PR_geri_03
Scylla
1
1
0
1
L
Shiva
SW Steak
Shiva
2
0
0
2
W
Ganesha
0
1
8
4
W
Erlang Shen
gameingkoala69
Erlang Shen
0
2
0
0
L
Sylvanus
jbbroncos24
Sylvanus
0
5
1
0.1
W
Gilgamesh
x707563433
Gilgamesh
5
0
0
5
L
Awilix
xayvia
Awilix
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,722
Damage
23,527
38,588
Taken
40,286
18,100
Mitigated
16,057
15,836
Healing
11,485
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thoth
 
Thoth
3,175
37
0
1,555
4,400
1,754
0
1,256
3,144
51,199
0
W
7,600
3,390
0
2,188
6,728
2,448
208
1,537
5,191
0
44,821
L
5,192
2,953
0
1,972
6,787
2,003
0
1,062
5,725
0
39,423
L
Scylla
PR_geri_03
Scylla
1,410
415
0
500
2,903
852
0
1,428
1,291
39,475
0
L
Shiva
SW Steak
Shiva
7,635
2,889
0
3,784
8,438
4,018
0
434
7,960
0
56,775
W
Ganesha
5,609
902
111
4,231
9,489
5,453
0
2,240
7,249
24,665
0
W
Erlang Shen
gameingkoala69
Erlang Shen
3,178
1,859
0
4,110
9,623
4,183
0
0
9,623
0
45,704
L
Sylvanus
jbbroncos24
Sylvanus
5,585
2,282
584
3,395
13,074
5,812
0
4,519
8,515
17,400
6,782
W
Gilgamesh
x707563433
Gilgamesh
4,160
2,029
0
3,641
8,348
4,262
0
875
7,473
0
44,027
L
Awilix
xayvia
Awilix
3,705
1,880
0
1,250
9,084
3,372
0
1,019
8,011
0
42,625

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,808
Gold Earned
29,874
394
Minions Killed
366
0
Camps Cleared
0
1,141,587
Distance Traveled
1,077,376
8
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
6,754
563
105
9
0
223,206
3
W
Neith
6,394
533
100
8
0
209,731
1
L
Anhur
6,020
502
59
5
0
210,106
0
L
Scylla
6,174
515
82
7
0
213,761
8
L
Shiva
7,018
585
111
9
0
232,776
0
W
Ganesha
6,498
542
7
1
0
211,440
0
W
Erlang Shen
6,345
529
99
8
0
245,868
3
L
Sylvanus
4,985
415
47
4
0
180,087
2
W
Gilgamesh
6,817
568
83
7
0
251,342
1
L
Awilix
5,677
473
67
6
0
240,646
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role