Player Matchup

Danzaburou
Danzaburou
Gold I
DrakoKnight7
Danzaburou
Gold I
Level 160
God Stats
5W - 5L
1,523 SR
Queue Stats
379W - 375L
1,536 MMR
Solo
Cerberus
Cerberus
Gold V
KRONOsXMagz
Cerberus
Gold V
Level 123
God Stats
2W - 1L
1,545 SR
Queue Stats
51W - 46L
1,463 MMR
Solo
Ah Puch
Ah Puch
Silver II
THE AYE ARON
Ah Puch
Silver II
Level 108
God Stats
2W - 2L
1,363 SR
Queue Stats
27W - 35L
1,480 MMR
Solo
Ganesha
Ganesha
Gold III
YouTube Flexin
Ganesha
Gold III
Level 152
God Stats
1W - 0L
1,500 SR
Queue Stats
236W - 243L
1,509 MMR
Solo
Ullr
Ullr
Silver I
piggy812
Ullr
Silver I
Level 154
God Stats
1W - 0L
1,409 SR
Queue Stats
52W - 53L
1,516 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 139
1,468 SR
1,501 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 108
1,686 SR
1,501 MMR
Sylvanus
Sylvanus
Silver II
LONE WOLF3400
Sylvanus
Silver II
Level 87
God Stats
0W - 1L
1,790 SR
Queue Stats
11W - 23L
1,483 MMR
Solo
Fenrir
Fenrir
Bronze IV
Scharole
Fenrir
Bronze IV
Level 65
God Stats
0W - 1L
1,518 SR
Queue Stats
8W - 20L
1,462 MMR
Solo
Vamana
Vamana
Gold IV
THEPA1LRIDER
Vamana
Gold IV
Level 99
God Stats
5W - 4L
1,661 SR
Queue Stats
19W - 24L
1,540 MMR
Solo
Baron Samedi
Baron Samedi
Platinum V
WeWuzKangzBoyZ
Baron Samedi
Platinum V
Level 140
God Stats
8W - 5L
1,900 SR
Queue Stats
157W - 160L
1,556 MMR
Solo
Chiron
Chiron
Gold V
y05202013
Chiron
Gold V
Level 149
God Stats
1W - 2L
1,559 SR
Queue Stats
18W - 19L
1,465 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
DrakoKnight7
Danzaburou
16
7 / 3 / 7
10,564
587
12,598
14,888
6,863
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Cerberus
KRONOsXMagz
Cerberus
15
5 / 1 / 5
9,821
546
13,591
17,928
10,287
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ah Puch
THE AYE ARON
Ah Puch
15
8 / 1 / 10
9,697
539
17,908
13,273
6,958
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

12
0 / 1 / 14
8,310
462
7,111
17,668
21,750
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ullr
14
3 / 1 / 5
8,580
477
8,642
11,832
5,152
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bans
GilgameshBakasuraCliodhnaBellona

VS

Bans
MercuryJing WeiAtlasXbalanque
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
LONE WOLF3400
Sylvanus
11
0 / 4 / 3
7,814
434
5,640
17,732
15,560
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Fenrir
Scharole
Fenrir
14
2 / 7 / 0
8,546
475
5,694
17,085
6,022
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Vamana
16
2 / 4 / 1
9,375
521
15,725
20,171
12,731
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Baron Samedi
WeWuzKangzBoyZ
Baron Samedi
14
2 / 5 / 2
8,820
490
9,197
15,432
8,434
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Chiron
y05202013
Chiron
12
1 / 3 / 3
7,576
421
8,424
15,611
6,300
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
16
23
Kills
7
7
Deaths
23
41
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
DrakoKnight7
Danzaburou
7
3
7
3.5
W
Cerberus
KRONOsXMagz
Cerberus
5
1
5
7.5
L
Sylvanus
LONE WOLF3400
Sylvanus
0
4
3
0.38
L
Fenrir
Scharole
Fenrir
2
7
0
0.29
W
Ah Puch
THE AYE ARON
Ah Puch
8
1
10
13
L
Vamana
2
4
1
0.63
L
Baron Samedi
WeWuzKangzBoyZ
Baron Samedi
2
5
2
0.6
W
0
1
14
7
W
Ullr
3
1
5
5.5
L
Chiron
y05202013
Chiron
1
3
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,850
Damage
44,680
75,589
Taken
86,031
51,010
Mitigated
49,047
17,549
Healing
26,679
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
DrakoKnight7
Danzaburou
12,598
5,684
0
1,187
14,888
6,863
3,064
3,972
10,916
0
83,274
W
Cerberus
KRONOsXMagz
Cerberus
13,591
1,322
0
6,528
17,928
10,287
1,038
2,390
15,538
76,002
0
L
Sylvanus
LONE WOLF3400
Sylvanus
5,640
1,837
3,234
3,820
17,732
15,560
209
9,741
7,955
26,478
0
L
Fenrir
Scharole
Fenrir
5,694
1,673
0
3,021
17,085
6,022
0
5,118
11,924
0
57,107
W
Ah Puch
THE AYE ARON
Ah Puch
17,908
990
0
5,561
13,273
6,958
0
2,837
10,436
77,762
0
L
Vamana
15,725
7,507
0
7,177
20,171
12,731
1,188
12,158
7,978
11,190
65,840
L
Baron Samedi
WeWuzKangzBoyZ
Baron Samedi
9,197
690
826
3,680
15,432
8,434
104
4,471
10,917
72,596
0
W
7,111
903
365
3,318
17,668
21,750
12
4,528
13,140
26,192
0
W
Ullr
8,642
3,370
0
590
11,832
5,152
0
3,205
8,627
0
68,744
L
Chiron
y05202013
Chiron
8,424
4,552
897
4,024
15,611
6,300
911
6,964
8,647
0
57,995

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,972
Gold Earned
42,131
543
Minions Killed
448
0
Camps Cleared
0
1,547,756
Distance Traveled
1,502,349
18
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
10,564
587
131
7
0
268,914
0
W
Cerberus
9,821
546
166
9
0
335,726
2
L
Sylvanus
7,814
434
39
2
0
263,048
0
L
Fenrir
8,546
475
87
5
0
333,457
1
W
Ah Puch
9,697
539
117
7
0
298,527
5
L
Vamana
9,375
521
111
6
0
321,609
0
L
Baron Samedi
8,820
490
118
7
0
299,329
8
W
Ganesha
8,310
462
4
0
0
317,222
3
W
Ullr
8,580
477
125
7
0
327,367
8
L
Chiron
7,576
421
93
5
0
284,906
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role