Player Matchup

Apollo
Apollo
BySmallerKiller
Apollo
Level 132
God Stats
5W - 11L
1,339 SR
Queue Stats
14W - 21L
1,444 Elo+
Solo
Mulan
Mulan
KillerKillgore
Mulan
Level 157
God Stats
3W - 1L
1,820 SR
Queue Stats
140W - 121L
1,688 Elo+
Party 2
Yu Huang
Yu Huang
KingRustySpoon
Yu Huang
Level 155
God Stats
3W - 4L
1,471 SR
Queue Stats
268W - 281L
1,641 Elo+
Solo
Sylvanus
Sylvanus
Titan_Op_Asf
Sylvanus
Level 133
God Stats
1W - 2L
1,500 SR
Queue Stats
15W - 11L
1,523 Elo+
Party 2
Bakasura
Bakasura
deskre
Bakasura
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
96W - 124L
1,505 Elo+
Solo
Team Averages
Level 144
1,526 SR
1,560 Elo+

VS

Team Averages
Level 146
1,685 SR
1,618 Elo+
Atlas
Atlas
BeastMan_10453
Atlas
Level 153
God Stats
35W - 32L
1,606 SR
Queue Stats
237W - 230L
1,532 Elo+
Solo
Vulcan
Vulcan
JACKHAMMATHEDJ
Vulcan
Level 109
God Stats
3W - 0L
1,806 SR
Queue Stats
56W - 51L
1,578 Elo+
Party 1
Cliodhna
Cliodhna
JesterMyth
Cliodhna
Level 159
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,724 Elo+
Party 1
Poseidon
Poseidon
Multicrysis
Poseidon
Level 148
God Stats
1W - 0L
1,690 SR
Queue Stats
3W - 2L
1,630 Elo+
Party 1
Apollo
Apollo
shockdemon
Apollo
Level 159
God Stats
1W - 0L
1,825 SR
Queue Stats
8W - 7L
1,624 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 5 / 1
9,059
697
7,731
15,868
7,648
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

15
3 / 7 / 3
9,017
694
14,892
22,126
20,069
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Yu Huang
16
3 / 2 / 3
9,487
730
14,241
12,070
5,944
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sylvanus
Titan_Op_Asf
Sylvanus
16
3 / 5 / 2
9,676
744
5,950
18,589
21,445
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Bakasura
deskre
Bakasura
14
0 / 7 / 4
8,367
644
5,980
19,091
8,971
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
0 / 1 / 16
9,632
741
12,443
19,153
15,560
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

16
4 / 3 / 11
9,628
741
13,193
8,841
3,795
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cliodhna
JesterMyth
Cliodhna
17
5 / 2 / 13
10,296
792
16,783
14,886
7,254
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Poseidon
Multicrysis
Poseidon
19
10 / 2 / 9
11,081
852
19,482
13,260
5,472
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Apollo
shockdemon
Apollo
18
7 / 1 / 5
10,500
808
11,469
12,640
6,099
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
80
9
Kills
26
26
Deaths
9
13
Assists
54
Player
Kills
Deaths
Assists
KDA
W
0
1
16
8
L
0
5
1
0.1
W
4
3
11
3.17
W
Cliodhna
JesterMyth
Cliodhna
5
2
13
5.75
L
3
7
3
0.64
L
Yu Huang
3
2
3
2.25
W
Poseidon
Multicrysis
Poseidon
10
2
9
7.25
L
Sylvanus
Titan_Op_Asf
Sylvanus
3
5
2
0.8
L
Bakasura
deskre
Bakasura
0
7
4
0.29
W
Apollo
shockdemon
Apollo
7
1
5
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,794
Damage
73,370
87,744
Taken
68,780
64,077
Mitigated
38,180
13,131
Healing
17,857
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,443
4,649
806
6,547
19,153
15,560
78
3,141
15,268
33,841
0
L
7,731
4,212
0
3,506
15,868
7,648
3,296
6,244
9,330
0
45,383
W
13,193
6,074
0
235
8,841
3,795
1,256
3,300
4,917
35,724
0
W
Cliodhna
JesterMyth
Cliodhna
16,783
4,018
0
3,611
14,886
7,254
541
3,551
11,155
0
41,625
L
14,892
1,187
0
1,221
22,126
20,069
0
12,345
9,495
0
27,307
L
Yu Huang
14,241
659
0
500
12,070
5,944
0
7,194
4,682
42,095
0
W
Poseidon
Multicrysis
Poseidon
19,482
8,233
0
3,113
13,260
5,472
1,528
4,809
8,087
52,190
0
L
Sylvanus
Titan_Op_Asf
Sylvanus
5,950
1,440
1,529
4,682
18,589
21,445
0
9,720
8,691
14,361
0
L
Bakasura
deskre
Bakasura
5,980
3,757
0
1,693
19,091
8,971
0
8,489
10,428
0
20,897
W
Apollo
shockdemon
Apollo
11,469
7,250
0
3,545
12,640
6,099
2,349
4,342
7,807
0
40,937

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,606
Gold Earned
51,137
246
Minions Killed
286
0
Camps Cleared
0
1,184,355
Distance Traveled
1,372,171
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
9,632
741
43
3
0
254,373
4
L
Apollo
9,059
697
87
7
0
226,324
2
W
Vulcan
9,628
741
47
4
0
270,461
2
W
Cliodhna
10,296
792
47
4
0
310,331
0
L
Mulan
9,017
694
15
1
0
226,639
3
L
Yu Huang
9,487
730
85
7
0
253,733
1
W
Poseidon
11,081
852
70
5
0
293,643
0
L
Sylvanus
9,676
744
19
1
0
211,742
1
L
Bakasura
8,367
644
40
3
0
265,917
2
W
Apollo
10,500
808
79
6
0
243,363
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role