Player Matchup

Osiris
Osiris
 
Osiris
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Geb
Geb
BassHunter4343
Geb
Level 78
God Stats
7W - 11L
1,408 SR
Queue Stats
259W - 256L
1,397 Elo+
Solo
Izanami
Izanami
THEAgame8513
Izanami
Level 105
God Stats
16W - 14L
1,594 SR
Queue Stats
39W - 36L
1,558 Elo+
Party 2
Hera
Hera
TheSaiyanGod280
Hera
Level 35
God Stats
1W - 2L
1,704 SR
Queue Stats
95W - 86L
1,362 Elo+
Party 2
Fenrir
Fenrir
kountryboy311
Fenrir
Level 8
God Stats
0W - 1L
1,185 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Team Averages
Level 71
1,478 SR
1,463 Elo+

VS

Team Averages
Level 50
1,548 SR
1,424 Elo+
Yemoja
Yemoja
MixingBowl55
Yemoja
Level 6
God Stats
6W - 9L
1,518 SR
Queue Stats
6W - 11L
1,379 Elo+
Party 1
Neith
Neith
Paallmoo3336
Neith
Level 47
God Stats
7W - 4L
1,528 SR
Queue Stats
243W - 257L
1,427 Elo+
Solo
Jing Wei
Jing Wei
XxBeetlexX4882
Jing Wei
Level 35
God Stats
24W - 21L
1,468 SR
Queue Stats
58W - 49L
1,396 Elo+
Party 1
Yu Huang
Yu Huang
XxHoIidayxX
Yu Huang
Level 98
God Stats
2W - 1L
1,457 SR
Queue Stats
121W - 118L
1,432 Elo+
Party 1
Izanami
Izanami
XxTKDxX6774
Izanami
Level 63
God Stats
9W - 2L
1,770 SR
Queue Stats
86W - 73L
1,484 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
14
4 / 6 / 1
10,021
501
14,246
21,488
20,422
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

13
2 / 3 / 2
9,172
459
8,088
13,924
17,485
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Izanami
THEAgame8513
Izanami
15
2 / 5 / 1
9,055
453
8,340
15,483
6,296
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

14
1 / 5 / 0
8,671
434
7,588
10,235
3,481
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

9
0 / 9 / 1
6,902
345
1,357
17,107
5,776
Mace

Mace

+10
Physical Power

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
11
2 / 0 / 1
8,096
405
2,123
5,282
2,530
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

18
6 / 0 / 5
10,667
533
8,300
6,628
3,410
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jing Wei
16
5 / 4 / 4
9,473
474
11,789
16,839
6,823
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Yu Huang
XxHoIidayxX
Yu Huang
18
7 / 1 / 5
11,264
563
8,064
13,713
6,992
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Izanami
XxTKDxX6774
Izanami
18
8 / 4 / 6
11,226
561
20,993
18,288
8,539
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
49
9
Kills
28
28
Deaths
9
5
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Osiris
 
Osiris
4
6
1
0.75
L
2
3
2
1
W
Yemoja
2
0
1
2.5
W
6
0
5
8.5
L
Izanami
THEAgame8513
Izanami
2
5
1
0.5
L
1
5
0
0.2
W
Jing Wei
5
4
4
1.75
W
Yu Huang
XxHoIidayxX
Yu Huang
7
1
5
9.5
W
Izanami
XxTKDxX6774
Izanami
8
4
6
2.75
L
0
9
1
0.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,619
Damage
51,269
78,237
Taken
60,750
53,460
Mitigated
28,294
14,899
Healing
21,323
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
 
Osiris
14,246
6,883
0
7,452
21,488
20,422
1,510
2,797
18,691
0
79,473
L
8,088
397
387
1,857
13,924
17,485
317
2,237
11,687
34,549
0
W
Yemoja
2,123
479
2,589
1,387
5,282
2,530
0
1,910
3,372
16,580
0
W
8,300
3,352
0
4,861
6,628
3,410
2,916
4,187
2,441
0
74,570
L
Izanami
THEAgame8513
Izanami
8,340
5,257
0
3,210
15,483
6,296
1,402
1,313
14,170
0
89,535
L
7,588
1,176
58
160
10,235
3,481
318
683
9,552
43,153
0
W
Jing Wei
11,789
8,643
0
3,924
16,839
6,823
0
5,066
11,773
0
79,958
W
Yu Huang
XxHoIidayxX
Yu Huang
8,064
910
0
1,500
13,713
6,992
224
1,719
11,994
113,687
0
W
Izanami
XxTKDxX6774
Izanami
20,993
13,482
0
7,062
18,288
8,539
1,922
2,794
15,494
0
96,236
L
1,357
561
0
1,775
17,107
5,776
0
3,157
13,950
0
29,453

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,821
Gold Earned
50,726
455
Minions Killed
562
0
Camps Cleared
0
1,711,449
Distance Traveled
1,661,065
16
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
10,021
501
137
7
0
322,845
4
L
Geb
9,172
459
43
2
0
386,065
1
W
Yemoja
8,096
405
36
2
0
210,194
0
W
Neith
10,667
533
127
6
0
356,236
2
L
Izanami
9,055
453
164
8
0
330,070
8
L
Hera
8,671
434
68
3
0
330,658
3
W
Jing Wei
9,473
474
97
5
0
355,802
4
W
Yu Huang
11,264
563
164
8
0
373,403
1
W
Izanami
11,226
561
138
7
0
365,430
3
L
Fenrir
6,902
345
43
2
0
341,811
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role