Player Matchup

Merlin
Merlin
BigMoistMan
Merlin
Level 87
God Stats
3W - 0L
1,908 SR
Queue Stats
75W - 51L
1,660 Elo+
Party 1
Sobek
Sobek
BoomiesOnline
Sobek
Level 88
God Stats
2W - 1L
1,600 SR
Queue Stats
48W - 34L
1,649 Elo+
Party 1
Medusa
Medusa
JDhigh5
Medusa
Level 85
God Stats
48W - 50L
1,645 SR
Queue Stats
556W - 573L
1,580 Elo+
Solo
Team Averages
Level 87
1,718 SR
1,630 Elo+

VS

Team Averages
Level 93
1,699 SR
1,526 Elo+
Kuzenbo
Kuzenbo
Gravity727
Kuzenbo
Level 109
God Stats
1W - 2L
1,592 SR
Queue Stats
185W - 181L
1,604 Elo+
Party 2
Kali
Kali
NUKE BOOO
Kali
Level 38
God Stats
2W - 2L
1,787 SR
Queue Stats
106W - 160L
1,452 Elo+
Solo
Chang'e
Chang'e
SugarThighs
Chang'e
Level 132
God Stats
3W - 2L
1,717 SR
Queue Stats
395W - 454L
1,522 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
19
6 / 2 / 6
13,254
736
25,739
12,685
6,501
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

18
4 / 1 / 10
12,416
690
17,039
21,833
30,110
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Medusa
JDhigh5
Medusa
17
4 / 5 / 4
11,583
644
19,578
16,100
7,391
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Gravity727
Kuzenbo
15
6 / 4 / 2
12,423
690
17,940
30,506
57,673
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Kali
16
1 / 5 / 5
11,168
620
8,240
23,218
13,702
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Chang'e
SugarThighs
Chang'e
15
1 / 5 / 6
10,891
605
16,039
21,979
11,217
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
21
14
Kills
8
8
Deaths
14
20
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Merlin
6
2
6
4.5
W
4
1
10
9
L
Kuzenbo
Gravity727
Kuzenbo
6
4
2
1.75
W
Medusa
JDhigh5
Medusa
4
5
4
1.2
L
Kali
1
5
5
0.7
L
Chang'e
SugarThighs
Chang'e
1
5
6
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,356
Damage
42,219
50,618
Taken
75,703
44,002
Mitigated
82,592
11,920
Healing
25,011
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
25,739
2,177
0
4,247
12,685
6,501
838
9,172
3,513
79,960
0
W
17,039
2,306
0
5,532
21,833
30,110
72
12,276
9,304
35,321
0
L
Kuzenbo
Gravity727
Kuzenbo
17,940
5,251
0
5,113
30,506
57,673
22
18,025
12,481
31,780
0
W
Medusa
JDhigh5
Medusa
19,578
10,616
0
2,141
16,100
7,391
928
12,508
3,316
0
59,806
L
Kali
8,240
2,807
0
4,357
23,218
13,702
952
11,726
11,492
0
40,202
L
Chang'e
SugarThighs
Chang'e
16,039
1,792
5,484
10,057
21,979
11,217
0
13,549
8,430
48,699
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,253
Gold Earned
34,482
224
Minions Killed
160
10
Camps Cleared
6
981,769
Distance Traveled
1,008,749
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
13,254
736
109
6
8
314,339
1
W
Sobek
12,416
690
46
3
0
353,466
4
L
Kuzenbo
12,423
690
24
1
1
339,584
8
W
Medusa
11,583
644
69
4
2
313,964
2
L
Kali
11,168
620
65
4
5
329,648
1
L
Chang'e
10,891
605
71
4
0
339,517
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role