Player Matchup

Atlas
Atlas
Jimmotthy
Atlas
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 31L
1,324 Elo+
Party 2
Raijin
Raijin
Sam1033
Raijin
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
188W - 163L
1,299 Elo+
Party 2
Achilles
Achilles
ksouu
Achilles
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
97W - 94L
1,285 Elo+
Party 2
Nemesis
Nemesis
l Frizzer l
Nemesis
Level 49
God Stats
7W - 3L
1,735 SR
Queue Stats
124W - 97L
1,303 Elo+
Party 2
Rama
Rama
pon512
Rama
Level 35
God Stats
6W - 5L
1,178 SR
Queue Stats
62W - 66L
1,295 Elo+
Solo
Team Averages
Level 38
1,483 SR
1,301 Elo+

VS

Team Averages
Level 71
1,491 SR
1,365 Elo+
Medusa
Medusa
Aixa182
Medusa
Level 60
God Stats
17W - 31L
1,443 SR
Queue Stats
54W - 78L
1,324 Elo+
Solo
Amaterasu
Amaterasu
ItsGroguBud
Amaterasu
Level 24
God Stats
4W - 1L
1,547 SR
Queue Stats
173W - 163L
1,267 Elo+
Party 3
Anubis
Anubis
SyndicateSinner
Anubis
Level 89
God Stats
10W - 5L
1,938 SR
Queue Stats
205W - 196L
1,422 Elo+
Party 1
Loki
Loki
cupofaquarius
Loki
Level 112
God Stats
1W - 1L
1,230 SR
Queue Stats
72W - 67L
1,388 Elo+
Party 3
Kuzenbo
Kuzenbo
llamaluvr11
Kuzenbo
Level 69
God Stats
14W - 14L
1,296 SR
Queue Stats
156W - 146L
1,424 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
Jimmotthy
Atlas
11
0 / 2 / 0
7,739
407
4,850
13,696
15,609
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Raijin
Sam1033
Raijin
13
1 / 6 / 1
7,839
413
6,944
14,703
4,697
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Achilles
ksouu
Achilles
14
0 / 3 / 0
8,221
433
4,636
12,007
13,826
Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Nemesis
l Frizzer l
Nemesis
13
2 / 4 / 0
8,374
441
4,871
14,476
6,780
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rama
pon512
Rama
13
0 / 4 / 0
7,988
420
3,313
15,358
5,439
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Aixa182
Medusa
15
1 / 0 / 1
8,948
471
6,185
5,643
2,380
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Amaterasu
ItsGroguBud
Amaterasu
17
3 / 0 / 3
10,539
555
7,656
12,237
9,614
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

18
6 / 2 / 3
11,070
583
14,747
11,133
6,115
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

17
8 / 1 / 7
10,746
566
14,375
12,137
4,888
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Kuzenbo
llamaluvr11
Kuzenbo
12
1 / 0 / 5
8,624
454
6,040
10,657
29,390
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
38
3
Kills
19
19
Deaths
3
1
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Medusa
Aixa182
Medusa
1
0
1
1.5
W
Amaterasu
ItsGroguBud
Amaterasu
3
0
3
4.5
L
Atlas
Jimmotthy
Atlas
0
2
0
0
L
Raijin
Sam1033
Raijin
1
6
1
0.25
W
6
2
3
3.75
W
8
1
7
11.5
L
Achilles
ksouu
Achilles
0
3
0
0
L
Nemesis
l Frizzer l
Nemesis
2
4
0
0.5
W
Kuzenbo
llamaluvr11
Kuzenbo
1
0
5
3.5
L
Rama
pon512
Rama
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,614
Damage
49,003
70,240
Taken
51,807
46,351
Mitigated
52,387
10,866
Healing
23,941
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
Aixa182
Medusa
6,185
2,720
0
3,348
5,643
2,380
929
1,839
3,738
0
59,674
W
Amaterasu
ItsGroguBud
Amaterasu
7,656
3,121
0
7,720
12,237
9,614
414
754
11,435
0
82,661
L
Atlas
Jimmotthy
Atlas
4,850
2,437
0
1,864
13,696
15,609
0
4,472
9,224
30,162
0
L
Raijin
Sam1033
Raijin
6,944
620
0
0
14,703
4,697
0
9,158
5,545
55,559
0
W
14,747
1,088
0
6,211
11,133
6,115
1,599
4,949
5,660
109,281
0
W
14,375
4,459
0
4,736
12,137
4,888
788
1,266
10,848
0
74,012
L
Achilles
ksouu
Achilles
4,636
1,303
0
401
12,007
13,826
0
319
11,688
0
53,352
L
Nemesis
l Frizzer l
Nemesis
4,871
1,330
36
3,103
14,476
6,780
0
3,618
10,858
0
68,249
W
Kuzenbo
llamaluvr11
Kuzenbo
6,040
3,059
141
1,785
10,657
29,390
558
2,248
8,332
22,094
0
L
Rama
pon512
Rama
3,313
2,844
0
5,462
15,358
5,439
0
3,220
12,138
0
62,604

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,161
Gold Earned
49,927
463
Minions Killed
558
0
Camps Cleared
0
1,728,537
Distance Traveled
1,893,589
17
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
8,948
471
108
6
0
321,200
0
W
Amaterasu
10,539
555
140
7
0
382,855
0
L
Atlas
7,739
407
38
2
0
316,230
1
L
Raijin
7,839
413
103
5
0
322,037
3
W
Anubis
11,070
583
168
9
0
343,925
3
W
Loki
10,746
566
117
6
0
456,344
3
L
Achilles
8,221
433
89
5
0
356,823
5
L
Nemesis
8,374
441
114
6
0
435,644
0
W
Kuzenbo
8,624
454
25
1
0
389,265
6
L
Rama
7,988
420
119
6
0
297,803
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role