Player Matchup

Merlin
Merlin
BoofThe420th
Merlin
Level 49
God Stats
18W - 15L
1,500 SR
Queue Stats
630W - 432L
1,585 Elo+
Party 1
Chronos
Chronos
SwagarthThe420th
Chronos
Level 69
God Stats
59W - 43L
1,633 SR
Queue Stats
733W - 585L
1,636 Elo+
Party 1
Janus
Janus
TheyCallMeHamm
Janus
Level 22
God Stats
11W - 17L
1,548 SR
Queue Stats
121W - 123L
1,484 Elo+
Party 1
Team Averages
Level 47
1,560 SR
1,568 Elo+

VS

Team Averages
Level 72
1,413 SR
1,457 Elo+
Artemis
Artemis
StarsCantAim
Artemis
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Geb
Geb
Techneis
Geb
Level 59
God Stats
0W - 1L
1,126 SR
Queue Stats
7W - 12L
1,352 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
theprinceogames
Morgan Le Fay
Level 149
God Stats
2W - 3L
1,614 SR
Queue Stats
36W - 43L
1,518 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
12
4 / 2 / 5
7,587
759
7,164
6,367
2,635
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

13
6 / 1 / 4
8,206
821
6,416
7,796
4,374
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Magic Focus

Magic Focus

+20
Magical Power

11
2 / 3 / 7
7,155
716
7,172
7,416
2,850
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
StarsCantAim
Artemis
9
1 / 5 / 2
6,227
623
4,377
8,488
3,573
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

10
1 / 4 / 3
6,631
663
4,544
11,287
8,402
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Morgan Le Fay
theprinceogames
Morgan Le Fay
10
2 / 3 / 2
6,426
643
6,840
8,573
6,196
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
11
12
Kills
4
6
Deaths
12
16
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Merlin
4
2
5
3.25
L
Artemis
StarsCantAim
Artemis
1
5
2
0.4
W
6
1
4
8
L
1
4
3
0.63
W
2
3
7
1.83
L
Morgan Le Fay
theprinceogames
Morgan Le Fay
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,752
Damage
15,761
21,579
Taken
28,348
9,859
Mitigated
18,171
2,155
Healing
6,356
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
7,164
359
0
43
6,367
2,635
425
2,938
3,429
27,599
0
L
Artemis
StarsCantAim
Artemis
4,377
1,864
0
1,342
8,488
3,573
150
6,861
1,445
0
17,592
W
6,416
962
0
2,112
7,796
4,374
822
5,135
2,661
21,596
0
L
4,544
294
1,196
2,262
11,287
8,402
0
6,879
3,994
11,830
0
W
7,172
542
0
0
7,416
2,850
385
3,882
3,534
17,726
0
L
Morgan Le Fay
theprinceogames
Morgan Le Fay
6,840
724
0
1,556
8,573
6,196
120
6,280
2,157
17,264
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,948
Gold Earned
19,284
113
Minions Killed
64
7
Camps Cleared
1
519,744
Distance Traveled
461,854
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
7,587
759
42
4
2
160,695
2
L
Artemis
6,227
623
33
3
0
130,994
0
W
Chronos
8,206
821
40
4
4
199,900
1
L
Geb
6,631
663
5
1
0
165,099
1
W
Janus
7,155
716
31
3
1
159,149
0
L
Morgan Le Fay
6,426
643
26
3
1
165,761
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role