Player Matchup

Ganesha
Ganesha
Looney7497
Ganesha
Level 84
God Stats
5W - 7L
1,449 SR
Queue Stats
206W - 188L
1,382 Elo+
Party 1
Chaac
Chaac
NutterButter286
Chaac
Level 18
God Stats
8W - 4L
1,593 SR
Queue Stats
118W - 147L
1,151 Elo+
Party 1
Chronos
Chronos
Phantom Wolf399
Chronos
Level 27
God Stats
11W - 8L
1,128 SR
Queue Stats
63W - 86L
1,214 Elo+
Party 1
Xbalanque
Xbalanque
cellsork7
Xbalanque
Level 129
God Stats
4W - 6L
1,605 SR
Queue Stats
58W - 61L
1,300 Elo+
Solo
Skadi
Skadi
mack1997
Skadi
Level 44
God Stats
10W - 18L
1,143 SR
Queue Stats
47W - 81L
1,209 Elo+
Solo
Team Averages
Level 60
1,384 SR
1,251 Elo+

VS

Team Averages
Level 68
1,543 SR
1,332 Elo+
Nox
Nox
Askumite_Brent
Nox
Level 57
God Stats
2W - 3L
1,252 SR
Queue Stats
69W - 63L
1,337 Elo+
Solo
Sol
Sol
MissSqueak
Sol
Level 96
God Stats
25W - 23L
1,469 SR
Queue Stats
82W - 81L
1,319 Elo+
Solo
Heimdallr
Heimdallr
SolidCR_98
Heimdallr
Level 47
God Stats
4W - 2L
1,677 SR
Queue Stats
49W - 67L
1,352 Elo+
Solo
Guan Yu
Guan Yu
Xwesly_pipesX
Guan Yu
Level 78
God Stats
6W - 1L
1,862 SR
Queue Stats
67W - 71L
1,329 Elo+
Solo
Pele
Pele
xXxSuiciedxXx
Pele
Level 62
God Stats
16W - 16L
1,455 SR
Queue Stats
109W - 118L
1,324 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Looney7497
Ganesha
9
0 / 2 / 0
5,995
428
4,367
11,980
7,988
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
0 / 7 / 0
5,639
403
8,654
15,079
8,016
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

10
0 / 5 / 0
5,388
385
5,890
12,099
4,802
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Xbalanque
cellsork7
Xbalanque
7
0 / 2 / 0
4,863
347
2,664
4,614
1,678
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Skadi
mack1997
Skadi
12
0 / 1 / 0
6,849
489
4,075
6,457
2,016
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 0 / 4
6,152
439
2,636
5,895
2,324
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

12
5 / 0 / 3
7,416
530
11,922
8,336
3,280
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Heimdallr
SolidCR_98
Heimdallr
11
2 / 0 / 4
6,664
476
8,047
6,543
2,622
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Guan Yu
13
4 / 0 / 1
7,781
556
4,760
11,711
6,426
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

12
4 / 0 / 5
7,556
540
6,952
11,678
4,259
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
34
0
Kills
17
17
Deaths
0
0
Assists
17
Player
Kills
Deaths
Assists
KDA
W
2
0
4
4
L
Ganesha
Looney7497
Ganesha
0
2
0
0
W
5
0
3
6.5
L
0
7
0
0
L
0
5
0
0
W
Heimdallr
SolidCR_98
Heimdallr
2
0
4
4
W
Guan Yu
4
0
1
4.5
L
Xbalanque
cellsork7
Xbalanque
0
2
0
0
L
Skadi
mack1997
Skadi
0
1
0
0
W
4
0
5
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,650
Damage
34,317
50,229
Taken
44,163
24,500
Mitigated
18,911
6,875
Healing
18,078
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,636
730
0
790
5,895
2,324
507
2,316
3,579
18,847
0
L
Ganesha
Looney7497
Ganesha
4,367
543
0
2,301
11,980
7,988
0
2,852
8,818
25,771
0
W
11,922
4,226
0
4,669
8,336
3,280
3,283
3,461
4,875
52,437
0
L
8,654
2,355
0
2,989
15,079
8,016
250
4,162
10,917
0
34,948
L
5,890
2,029
0
1,380
12,099
4,802
392
6,744
5,355
29,629
0
W
Heimdallr
SolidCR_98
Heimdallr
8,047
4,853
0
2,034
6,543
2,622
1,524
1,284
5,259
0
44,143
W
Guan Yu
4,760
708
258
6,227
11,711
6,426
404
101
11,610
0
38,933
L
Xbalanque
cellsork7
Xbalanque
2,664
690
0
205
4,614
1,678
461
396
4,121
0
22,668
L
Skadi
mack1997
Skadi
4,075
2,670
0
0
6,457
2,016
0
0
6,457
0
52,465
W
6,952
2,016
0
4,100
11,678
4,259
289
3,095
8,583
0
46,066

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,734
Gold Earned
35,569
262
Minions Killed
318
0
Camps Cleared
0
1,147,203
Distance Traveled
1,278,887
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
6,152
439
34
2
0
228,008
0
L
Ganesha
5,995
428
14
1
0
246,015
1
W
Sol
7,416
530
69
5
0
245,498
3
L
Chaac
5,639
403
46
3
0
255,931
0
L
Chronos
5,388
385
54
4
0
235,864
0
W
Heimdallr
6,664
476
60
4
0
230,405
0
W
Guan Yu
7,781
556
72
5
0
259,390
1
L
Xbalanque
4,863
347
46
3
0
172,159
3
L
Skadi
6,849
489
102
7
0
237,234
0
W
Pele
7,556
540
83
6
0
315,586
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role