Player Matchup

Artio
Artio
 
Artio
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Shiva
Shiva
BETBLACK
Shiva
Level 73
God Stats
3W - 4L
1,606 SR
Queue Stats
185W - 179L
1,523 Elo+
Party 3
Danzaburou
Danzaburou
JorgexDLol19
Danzaburou
Level 46
God Stats
4W - 2L
1,701 SR
Queue Stats
42W - 41L
1,548 Elo+
Party 1
Hel
Hel
MasterPony10
Hel
Level 88
God Stats
0W - 1L
1,286 SR
Queue Stats
176W - 167L
1,486 Elo+
Party 1
Serqet
Serqet
Ripti
Serqet
Level 155
God Stats
0W - 3L
1,718 SR
Queue Stats
138W - 106L
1,573 Elo+
Party 1
Team Averages
Level 97
1,562 SR
1,526 Elo+

VS

Team Averages
Level 34
1,500 SR
1,644 Elo+
Nox
Nox
MP Coryx
Nox
Level 39
God Stats
24W - 27L
1,502 SR
Queue Stats
46W - 63L
1,471 Elo+
Solo
Izanami
Izanami
Moobus
Izanami
Level 26
God Stats
6W - 1L
1,500 SR
Queue Stats
23W - 8L
1,569 Elo+
Party 2
Bellona
Bellona
NotClownishjoe
Bellona
Level 18
God Stats
2W - 0L
1,500 SR
Queue Stats
30W - 8L
1,844 Elo+
Party 2
The Morrigan
The Morrigan
TripleBravο
The Morrigan
Level 61
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 5L
1,685 Elo+
Party 2
Danzaburou
Danzaburou
jelatinous
Danzaburou
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 1L
1,649 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
14
0 / 4 / 4
8,465
446
8,726
20,567
19,546
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Shiva
BETBLACK
Shiva
14
0 / 5 / 3
8,435
444
8,825
18,491
13,969
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Danzaburou
JorgexDLol19
Danzaburou
17
8 / 2 / 4
11,042
581
14,346
14,729
6,928
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

12
2 / 5 / 8
8,252
434
6,141
14,409
12,778
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Serqet
Ripti
Serqet
14
3 / 5 / 3
8,693
458
3,729
18,046
8,314
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 3 / 8
9,043
476
8,559
8,342
3,807
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Izanami
Moobus
Izanami
15
3 / 2 / 2
10,462
551
10,383
12,396
5,364
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

18
6 / 2 / 9
11,170
588
17,456
19,729
14,777
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Morrigan
TripleBravο
The Morrigan
16
4 / 4 / 6
9,968
525
8,951
10,704
4,570
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Danzaburou
jelatinous
Danzaburou
18
5 / 2 / 8
11,881
625
18,516
13,985
6,782
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
54
13
Kills
21
21
Deaths
13
22
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Artio
 
Artio
0
4
4
0.5
L
Shiva
BETBLACK
Shiva
0
5
3
0.3
L
Danzaburou
JorgexDLol19
Danzaburou
8
2
4
5
W
3
3
8
2.33
L
2
5
8
1.2
W
Izanami
Moobus
Izanami
3
2
2
2
W
6
2
9
5.25
L
Serqet
Ripti
Serqet
3
5
3
0.9
W
The Morrigan
TripleBravο
The Morrigan
4
4
6
1.75
W
Danzaburou
jelatinous
Danzaburou
5
2
8
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,767
Damage
63,865
86,242
Taken
65,156
61,535
Mitigated
35,300
29,049
Healing
21,011
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artio
 
Artio
8,726
536
258
6,469
20,567
19,546
0
1,921
18,646
56,379
0
L
Shiva
BETBLACK
Shiva
8,825
1,229
87
2,654
18,491
13,969
660
4,962
13,529
0
67,991
L
Danzaburou
JorgexDLol19
Danzaburou
14,346
7,163
0
5,062
14,729
6,928
0
2,322
12,407
0
79,077
W
8,559
547
481
1,134
8,342
3,807
67
1,572
6,732
30,371
0
L
6,141
585
3,939
5,342
14,409
12,778
0
3,440
10,969
31,130
0
W
Izanami
Moobus
Izanami
10,383
7,436
0
4,381
12,396
5,364
598
3,503
8,722
0
90,193
W
17,456
6,293
0
7,358
19,729
14,777
18
3,393
15,968
0
100,952
L
Serqet
Ripti
Serqet
3,729
558
0
5,238
18,046
8,314
0
4,865
13,181
0
58,330
W
The Morrigan
TripleBravο
The Morrigan
8,951
2,251
145
1,320
10,704
4,570
57
1,600
8,854
72,877
0
W
Danzaburou
jelatinous
Danzaburou
18,516
7,948
0
6,192
13,985
6,782
300
3,969
8,874
0
104,361

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,887
Gold Earned
52,524
481
Minions Killed
652
0
Camps Cleared
0
1,735,879
Distance Traveled
1,838,160
11
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
8,465
446
85
4
0
330,469
5
L
Shiva
8,435
444
127
7
0
341,492
3
L
Danzaburou
11,042
581
119
6
0
326,456
1
W
Nox
9,043
476
48
3
0
358,562
7
L
Hel
8,252
434
40
2
0
372,498
0
W
Izanami
10,462
551
164
9
0
336,936
3
W
Bellona
11,170
588
148
8
0
465,999
3
L
Serqet
8,693
458
110
6
0
364,964
2
W
The Morrigan
9,968
525
122
6
0
326,956
2
W
Danzaburou
11,881
625
170
9
0
349,707
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role