Player Matchup

Medusa
Medusa
Asyndence
Medusa
Level 77
God Stats
21W - 17L
1,608 SR
Queue Stats
65W - 97L
1,496 Elo+
Party 1
Horus
Horus
Epsimegalph
Horus
Level 100
God Stats
1W - 2L
1,583 SR
Queue Stats
49W - 68L
1,444 Elo+
Party 1
Ares
Ares
Junk Puncher Jr
Ares
Level 99
God Stats
7W - 3L
1,731 SR
Queue Stats
33W - 57L
1,443 Elo+
Party 1
Nox
Nox
LightningWolf50
Nox
Level 108
God Stats
3W - 9L
1,482 SR
Queue Stats
43W - 74L
1,467 Elo+
Party 1
Jing Wei
Jing Wei
Roliath
Jing Wei
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 18L
1,602 Elo+
Party 1
Team Averages
Level 91
1,581 SR
1,490 Elo+

VS

Team Averages
Level 122
1,541 SR
1,452 Elo+
Cupid
Cupid
 
Cupid
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Neith
Neith
 
Neith
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
Ch1cken str1ps
Anubis
Level 124
God Stats
2W - 0L
1,663 SR
Queue Stats
14W - 16L
1,410 Elo+
Party 2
Persephone
Persephone
Rumpilstilskin9
Persephone
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 16L
1,410 Elo+
Party 2
Khepri
Khepri
SheogorathAC
Khepri
Level 111
God Stats
1W - 0L
1,540 SR
Queue Stats
19W - 20L
1,440 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Asyndence
Medusa
13
1 / 0 / 4
7,141
714
4,929
5,778
2,097
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

12
1 / 2 / 4
6,520
652
2,210
11,556
7,977
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

12
1 / 4 / 4
6,702
670
3,735
11,929
8,163
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

13
2 / 3 / 2
6,941
694
4,868
9,101
4,036
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Jing Wei
Roliath
Jing Wei
12
0 / 0 / 3
6,164
616
3,081
4,641
2,658
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
14
4 / 0 / 3
7,884
788
11,092
6,068
2,689
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Neith
 
Neith
13
2 / 1 / 3
7,171
717
7,931
5,956
2,671
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

13
2 / 1 / 4
7,166
717
8,626
4,456
2,299
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Persephone
Rumpilstilskin9
Persephone
14
0 / 2 / 3
7,755
776
5,758
4,837
1,918
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Khepri
12
1 / 1 / 4
7,107
711
1,337
7,535
4,150
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
26
5
Kills
9
9
Deaths
5
17
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Cupid
 
Cupid
4
0
3
5.5
W
Neith
 
Neith
2
1
3
3.5
L
Medusa
Asyndence
Medusa
1
0
4
3
W
2
1
4
4
L
1
2
4
1.5
L
1
4
4
0.75
L
2
3
2
1
L
Jing Wei
Roliath
Jing Wei
0
0
3
1.5
W
Persephone
Rumpilstilskin9
Persephone
0
2
3
0.75
W
Khepri
1
1
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,823
Damage
34,744
43,005
Taken
28,852
24,931
Mitigated
13,727
8,714
Healing
7,247
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cupid
 
Cupid
11,092
4,489
90
1,867
6,068
2,689
1,953
1,333
4,603
0
32,089
W
Neith
 
Neith
7,931
2,156
0
1,876
5,956
2,671
276
1,555
4,301
0
24,076
L
Medusa
Asyndence
Medusa
4,929
1,193
132
146
5,778
2,097
0
1,940
3,794
0
29,242
W
8,626
569
0
581
4,456
2,299
634
1,761
2,607
20,974
0
L
2,210
1,021
2,615
2,705
11,556
7,977
0
3,050
8,446
0
9,669
L
3,735
123
0
2,276
11,929
8,163
0
5,504
6,231
8,933
0
L
4,868
125
450
390
9,101
4,036
0
3,133
5,886
14,894
0
L
Jing Wei
Roliath
Jing Wei
3,081
2,452
0
0
4,641
2,658
0
1,630
2,927
0
10,676
W
Persephone
Rumpilstilskin9
Persephone
5,758
432
246
804
4,837
1,918
1,209
1,449
3,316
29,355
0
W
Khepri
1,337
30
31
1,752
7,535
4,150
264
1,936
5,421
3,428
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,468
Gold Earned
37,083
115
Minions Killed
200
0
Camps Cleared
0
997,745
Distance Traveled
886,852
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
7,884
788
54
5
0
205,883
1
W
Neith
7,171
717
42
4
0
165,347
1
L
Medusa
7,141
714
42
4
0
206,940
1
W
Anubis
7,166
717
28
3
0
171,490
0
L
Horus
6,520
652
20
2
0
187,319
0
L
Ares
6,702
670
13
1
0
210,401
2
L
Nox
6,941
694
26
3
0
182,254
1
L
Jing Wei
6,164
616
14
1
0
210,831
0
W
Persephone
7,755
776
68
7
0
175,442
0
W
Khepri
7,107
711
8
1
0
168,690
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role