Player Matchup

Baron Samedi
Baron Samedi
Coastaa
Baron Samedi
Level 79
God Stats
8W - 2L
1,834 SR
Queue Stats
10W - 5L
1,613 Elo+
Party 1
Ra
Ra
Cr0wnNC0ke29
Ra
Level 158
God Stats
5W - 8L
1,415 SR
Queue Stats
234W - 257L
1,533 Elo+
Solo
Chaac
Chaac
Glock Donald
Chaac
Level 158
God Stats
2W - 2L
1,273 SR
Queue Stats
140W - 162L
1,622 Elo+
Party 1
Apollo
Apollo
JoseG150
Apollo
Level 157
God Stats
4W - 3L
1,498 SR
Queue Stats
476W - 487L
1,504 Elo+
Solo
Cabrakan
Cabrakan
Perncy
Cabrakan
Level 153
God Stats
1W - 0L
1,314 SR
Queue Stats
133W - 139L
1,486 Elo+
Party 1
Team Averages
Level 141
1,467 SR
1,551 Elo+

VS

Team Averages
Level 119
1,546 SR
1,509 Elo+
Fafnir
Fafnir
 
Fafnir
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ganesha
Ganesha
HumanRaccoon490
Ganesha
Level 104
God Stats
10W - 8L
1,637 SR
Queue Stats
213W - 223L
1,572 Elo+
Solo
Serqet
Serqet
Shadeydutch
Serqet
Level 125
God Stats
1W - 5L
1,527 SR
Queue Stats
90W - 100L
1,458 Elo+
Party 2
Yu Huang
Yu Huang
WrongFerret2281
Yu Huang
Level 160
God Stats
13W - 14L
1,590 SR
Queue Stats
232W - 287L
1,544 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
dbourque
Ah Muzen Cab
Level 107
God Stats
5W - 8L
1,478 SR
Queue Stats
88W - 99L
1,471 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Coastaa
Baron Samedi
15
4 / 1 / 2
8,684
724
8,016
6,447
3,361
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
2 / 0 / 9
9,494
791
10,159
7,015
3,544
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

15
1 / 0 / 8
8,396
700
7,795
15,109
12,897
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Apollo
JoseG150
Apollo
16
3 / 1 / 5
9,336
778
9,061
9,889
4,970
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Cabrakan
Perncy
Cabrakan
15
2 / 1 / 9
8,694
725
11,485
14,768
18,759
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
 
Fafnir
14
0 / 3 / 2
8,718
727
4,611
13,864
17,996
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

14
0 / 2 / 2
8,362
697
7,428
18,114
19,994
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Magic Focus

Magic Focus

+20
Magical Power

Serqet
14
3 / 4 / 0
8,334
695
7,035
9,866
4,863
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Yu Huang
15
0 / 2 / 0
8,394
700
10,726
8,497
3,821
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ah Muzen Cab
dbourque
Ah Muzen Cab
15
0 / 1 / 2
8,705
725
10,369
7,922
3,970
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
9
12
Kills
3
3
Deaths
12
33
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Fafnir
 
Fafnir
0
3
2
0.33
W
Baron Samedi
Coastaa
Baron Samedi
4
1
2
5
W
2
0
9
6.5
W
1
0
8
5
L
0
2
2
0.5
W
Apollo
JoseG150
Apollo
3
1
5
5.5
W
Cabrakan
Perncy
Cabrakan
2
1
9
6.5
L
Serqet
3
4
0
0.75
L
Yu Huang
0
2
0
0
L
Ah Muzen Cab
dbourque
Ah Muzen Cab
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,516
Damage
40,169
53,228
Taken
58,263
43,531
Mitigated
50,644
26,828
Healing
9,415
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fafnir
 
Fafnir
4,611
826
0
2,386
13,864
17,996
0
7,217
6,197
13,938
0
W
Baron Samedi
Coastaa
Baron Samedi
8,016
667
2,776
1,899
6,447
3,361
0
3,614
2,643
18,139
0
W
10,159
711
4,472
3,668
7,015
3,544
632
1,949
5,066
52,813
0
W
7,795
1,809
0
7,138
15,109
12,897
0
6,807
8,302
0
23,029
L
7,428
239
0
1,695
18,114
19,994
0
8,759
8,761
19,278
0
W
Apollo
JoseG150
Apollo
9,061
5,177
0
2,310
9,889
4,970
1,665
4,911
4,651
0
36,661
W
Cabrakan
Perncy
Cabrakan
11,485
1,626
148
4,417
14,768
18,759
0
5,484
8,888
18,741
0
L
Serqet
7,035
653
0
928
9,866
4,863
0
5,136
4,589
0
15,772
L
Yu Huang
10,726
865
0
2,516
8,497
3,821
0
3,960
4,167
46,859
0
L
Ah Muzen Cab
dbourque
Ah Muzen Cab
10,369
2,462
0
1,890
7,922
3,970
1,580
3,721
4,061
0
48,352

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,604
Gold Earned
42,513
246
Minions Killed
244
0
Camps Cleared
0
1,326,539
Distance Traveled
1,233,776
12
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fafnir
8,718
727
27
2
0
230,683
3
W
Baron Samedi
8,684
724
17
1
0
257,841
0
W
Ra
9,494
791
93
8
0
280,615
4
W
Chaac
8,396
700
38
3
0
266,677
4
L
Ganesha
8,362
697
4
0
0
243,285
1
W
Apollo
9,336
778
78
7
0
272,438
4
W
Cabrakan
8,694
725
20
2
0
248,968
0
L
Serqet
8,334
695
26
2
0
262,165
0
L
Yu Huang
8,394
700
98
8
0
230,893
1
L
Ah Muzen Cab
8,705
725
89
7
0
266,750
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role