Player Matchup

Serqet
Serqet
ObeyedLeader598
Serqet
Level 139
God Stats
9W - 6L
1,707 SR
Queue Stats
214W - 134L
1,640 Elo+
Party 1
Tiamat
Tiamat
ReformingOne9
Tiamat
Level 107
God Stats
13W - 5L
1,591 SR
Queue Stats
87W - 47L
1,788 Elo+
Party 1
Atlas
Atlas
orcsentinel925
Atlas
Level 103
God Stats
12W - 11L
1,544 SR
Queue Stats
97W - 68L
1,660 Elo+
Party 1
Team Averages
Level 116
1,614 SR
1,696 Elo+

VS

Team Averages
Level 118
1,629 SR
1,675 Elo+
Hercules
Hercules
Daknu
Hercules
Level 140
God Stats
6W - 3L
1,790 SR
Queue Stats
45W - 24L
1,657 Elo+
Party 2
Chiron
Chiron
SteamyHank
Chiron
Level 89
God Stats
47W - 63L
1,560 SR
Queue Stats
307W - 323L
1,589 Elo+
Solo
Baron Samedi
Baron Samedi
oMr Enigma
Baron Samedi
Level 124
God Stats
2W - 0L
1,538 SR
Queue Stats
20W - 11L
1,780 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 9 / 8
11,495
639
15,520
20,154
12,087
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

18
7 / 6 / 7
12,735
708
27,625
20,522
20,297
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

15
4 / 6 / 8
11,423
635
16,100
31,733
43,970
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Daknu
Hercules
17
8 / 6 / 8
13,330
741
16,789
30,525
23,900
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Chiron
SteamyHank
Chiron
20
8 / 2 / 12
14,237
791
23,616
19,549
6,952
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Baron Samedi
oMr Enigma
Baron Samedi
18
5 / 6 / 13
13,304
739
21,749
21,405
9,320
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
54
14
Kills
21
21
Deaths
14
23
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Hercules
Daknu
Hercules
8
6
8
2
L
3
9
8
0.78
L
7
6
7
1.75
W
Chiron
SteamyHank
Chiron
8
2
12
7
W
Baron Samedi
oMr Enigma
Baron Samedi
5
6
13
1.92
L
4
6
8
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,245
Damage
62,154
72,409
Taken
71,479
76,354
Mitigated
40,172
9,193
Healing
17,793
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
Daknu
Hercules
16,789
4,598
0
5,060
30,525
23,900
220
19,708
10,434
0
30,788
L
15,520
4,288
0
1,549
20,154
12,087
930
5,624
14,530
0
39,271
L
27,625
1,810
0
3,757
20,522
20,297
711
7,235
13,287
60,776
0
W
Chiron
SteamyHank
Chiron
23,616
11,473
597
3,614
19,549
6,952
1,959
12,781
5,962
0
76,708
W
Baron Samedi
oMr Enigma
Baron Samedi
21,749
2,103
2,875
5,647
21,405
9,320
194
11,642
8,885
58,917
0
L
16,100
6,178
0
3,887
31,733
43,970
648
9,972
21,761
35,772
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,653
Gold Earned
40,871
153
Minions Killed
212
4
Camps Cleared
12
898,728
Distance Traveled
954,612
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
13,330
741
28
2
0
331,508
3
L
Serqet
11,495
639
50
3
2
282,519
0
L
Tiamat
12,735
708
74
4
2
332,804
2
W
Chiron
14,237
791
110
6
6
328,320
2
W
Baron Samedi
13,304
739
74
4
6
294,784
3
L
Atlas
11,423
635
29
2
0
283,405
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role