Player Matchup

Kuzenbo
Kuzenbo
FadedCaptain
Kuzenbo
Level 45
God Stats
1W - 1L
1,769 SR
Queue Stats
30W - 24L
1,573 Elo+
Solo
Cernunnos
Cernunnos
G-Kensho
Cernunnos
Level 48
God Stats
2W - 5L
1,061 SR
Queue Stats
90W - 103L
1,426 Elo+
Solo
Ravana
Ravana
MRTHUCTHUC
Ravana
Level 46
God Stats
1W - 3L
1,741 SR
Queue Stats
43W - 42L
1,395 Elo+
Party 2
Baba Yaga
Baba Yaga
PlainVirginia69
Baba Yaga
Level 125
God Stats
1W - 4L
1,596 SR
Queue Stats
91W - 88L
1,608 Elo+
Party 2
Loki
Loki
stormraider6985
Loki
Level 129
God Stats
2W - 1L
1,848 SR
Queue Stats
52W - 50L
1,549 Elo+
Party 2
Team Averages
Level 79
1,603 SR
1,510 Elo+

VS

Team Averages
Level 64
1,425 SR
1,500 Elo+
Danzaburou
Danzaburou
BlessedCountry
Danzaburou
Level 84
God Stats
31W - 16L
1,489 SR
Queue Stats
253W - 229L
1,519 Elo+
Party 1
Geb
Geb
Coldestfate
Geb
Level 62
God Stats
2W - 1L
1,519 SR
Queue Stats
289W - 265L
1,540 Elo+
Party 1
Tsukuyomi
Tsukuyomi
QUAGOAT
Tsukuyomi
Level 48
God Stats
21W - 13L
1,593 SR
Queue Stats
81W - 85L
1,506 Elo+
Party 1
Thoth
Thoth
Zz EDuARZ Zz
Thoth
Level 43
God Stats
1W - 1L
1,201 SR
Queue Stats
32W - 41L
1,439 Elo+
Solo
Thor
Thor
uJeLLy03
Thor
Level 83
God Stats
6W - 9L
1,323 SR
Queue Stats
330W - 323L
1,498 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
FadedCaptain
Kuzenbo
8
0 / 1 / 1
6,737
355
2,524
6,506
6,138
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cernunnos
G-Kensho
Cernunnos
11
1 / 3 / 0
7,225
380
6,219
12,512
4,744
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ravana
MRTHUCTHUC
Ravana
12
0 / 3 / 1
7,538
397
4,297
11,172
5,113
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Mace

Mace

+10
Physical Power

Baba Yaga
PlainVirginia69
Baba Yaga
15
1 / 1 / 0
9,225
486
9,444
11,914
5,892
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

16
3 / 3 / 0
9,829
517
12,361
17,482
13,193
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
BlessedCountry
Danzaburou
17
4 / 1 / 3
10,605
558
11,593
11,471
5,441
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

14
0 / 0 / 6
8,725
459
6,648
11,105
11,925
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Tsukuyomi
QUAGOAT
Tsukuyomi
17
3 / 0 / 3
10,241
539
6,083
12,314
7,806
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

15
1 / 3 / 1
9,505
500
7,588
10,232
4,117
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Thor
16
3 / 2 / 1
10,025
528
9,121
14,583
10,968
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
25
5
Kills
11
11
Deaths
6
2
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
BlessedCountry
Danzaburou
4
1
3
5.5
W
0
0
6
3
L
Kuzenbo
FadedCaptain
Kuzenbo
0
1
1
0.5
L
Cernunnos
G-Kensho
Cernunnos
1
3
0
0.33
L
Ravana
MRTHUCTHUC
Ravana
0
3
1
0.17
L
Baba Yaga
PlainVirginia69
Baba Yaga
1
1
0
1
W
Tsukuyomi
QUAGOAT
Tsukuyomi
3
0
3
4.5
W
1
3
1
0.5
L
3
3
0
1
W
Thor
3
2
1
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,845
Damage
41,033
59,586
Taken
59,705
35,080
Mitigated
40,257
12,095
Healing
21,564
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
BlessedCountry
Danzaburou
11,593
4,998
0
5,917
11,471
5,441
4,814
3,189
8,196
0
89,359
W
6,648
1,225
0
3,146
11,105
11,925
416
1,823
9,180
28,378
0
L
Kuzenbo
FadedCaptain
Kuzenbo
2,524
1,072
0
1,244
6,506
6,138
0
1,265
5,241
17,477
0
L
Cernunnos
G-Kensho
Cernunnos
6,219
2,590
0
2,722
12,512
4,744
704
2,601
9,911
0
45,041
L
Ravana
MRTHUCTHUC
Ravana
4,297
1,031
0
1,182
11,172
5,113
0
1,822
9,350
0
63,533
L
Baba Yaga
PlainVirginia69
Baba Yaga
9,444
218
0
2,334
11,914
5,892
0
6,530
5,384
82,606
0
W
Tsukuyomi
QUAGOAT
Tsukuyomi
6,083
1,530
0
8,078
12,314
7,806
326
1,610
10,602
0
87,872
W
7,588
130
0
420
10,232
4,117
0
4,053
5,859
83,413
0
L
12,361
2,729
0
4,613
17,482
13,193
0
2,018
15,464
0
77,777
W
Thor
9,121
2,555
0
4,003
14,583
10,968
462
679
13,900
0
77,324

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,554
Gold Earned
49,101
479
Minions Killed
608
0
Camps Cleared
0
1,492,904
Distance Traveled
1,924,120
6
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
10,605
558
155
8
0
347,879
4
W
Geb
8,725
459
30
2
0
383,169
8
L
Kuzenbo
6,737
355
27
1
0
213,801
2
L
Cernunnos
7,225
380
82
4
0
226,704
2
L
Ravana
7,538
397
87
5
0
387,310
0
L
Baba Yaga
9,225
486
143
8
0
347,880
2
W
Tsukuyomi
10,241
539
149
8
0
481,317
3
W
Thoth
9,505
500
138
7
0
354,944
5
L
Loki
9,829
517
140
7
0
317,209
0
W
Thor
10,025
528
136
7
0
356,811
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role