Player Matchup

Guan Yu
Guan Yu
OptimusCamtron
Guan Yu
Level 68
God Stats
4W - 1L
1,776 SR
Queue Stats
84W - 96L
1,395 Elo+
Solo
Nu Wa
Nu Wa
Tormentor666
Nu Wa
Level 158
God Stats
8W - 6L
1,612 SR
Queue Stats
214W - 223L
1,355 Elo+
Solo
Chernobog
Chernobog
ninJa__MonKey565
Chernobog
Level 82
God Stats
5W - 1L
1,500 SR
Queue Stats
44W - 51L
1,327 Elo+
Party 2
Mercury
Mercury
redmamba807
Mercury
Level 78
God Stats
4W - 5L
1,275 SR
Queue Stats
12W - 8L
1,393 Elo+
Party 2
King Arthur
King Arthur
xNOVAxFLOW
King Arthur
Level 118
God Stats
12W - 8L
1,330 SR
Queue Stats
60W - 79L
1,374 Elo+
Solo
Team Averages
Level 101
1,499 SR
1,369 Elo+

VS

Team Averages
Level 67
1,364 SR
1,357 Elo+
Athena
Athena
HitmantheSecond
Athena
Level 63
God Stats
1W - 1L
1,654 SR
Queue Stats
2W - 1L
1,579 Elo+
Solo
Loki
Loki
MatrimCauthon-_-
Loki
Level 85
God Stats
7W - 19L
1,253 SR
Queue Stats
270W - 318L
1,314 Elo+
Party 3
Nemesis
Nemesis
Sl4ll3r
Nemesis
Level 23
God Stats
0W - 1L
1,140 SR
Queue Stats
13W - 13L
1,204 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Smackimus Alpha
Ah Muzen Cab
Level 81
God Stats
128W - 122L
1,464 SR
Queue Stats
479W - 507L
1,358 Elo+
Party 3
The Morrigan
The Morrigan
martrix120
The Morrigan
Level 82
God Stats
1W - 1L
1,309 SR
Queue Stats
29W - 28L
1,329 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 1 / 4
10,454
475
10,214
28,108
35,126
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

17
3 / 3 / 6
11,171
508
22,487
12,739
5,408
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Chernobog
16
2 / 4 / 1
10,743
488
8,739
18,257
7,215
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Mercury
redmamba807
Mercury
17
2 / 0 / 3
11,163
507
5,266
15,173
6,481
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

King Arthur
xNOVAxFLOW
King Arthur
19
6 / 0 / 2
12,363
562
18,958
23,955
22,956
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 2 / 2
8,549
389
6,592
22,798
26,573
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

15
4 / 4 / 1
9,717
442
7,647
20,476
8,282
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Nemesis
Sl4ll3r
Nemesis
15
1 / 3 / 0
8,865
403
12,511
21,913
11,122
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ah Muzen Cab
Smackimus Alpha
Ah Muzen Cab
17
2 / 1 / 2
10,390
472
19,372
14,158
6,510
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

The Morrigan
martrix120
The Morrigan
14
1 / 3 / 0
9,040
411
15,619
14,445
6,403
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
13
13
Kills
8
8
Deaths
13
16
Assists
5
Player
Kills
Deaths
Assists
KDA
L
0
2
2
0.5
L
4
4
1
1.13
W
0
1
4
2
L
Nemesis
Sl4ll3r
Nemesis
1
3
0
0.33
L
Ah Muzen Cab
Smackimus Alpha
Ah Muzen Cab
2
1
2
3
W
3
3
6
2
L
The Morrigan
martrix120
The Morrigan
1
3
0
0.33
W
Chernobog
2
4
1
0.63
W
Mercury
redmamba807
Mercury
2
0
3
3.5
W
King Arthur
xNOVAxFLOW
King Arthur
6
0
2
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,664
Damage
61,741
98,232
Taken
93,790
77,186
Mitigated
58,890
36,544
Healing
28,811
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,592
1,809
0
4,943
22,798
26,573
0
6,941
15,857
31,961
0
L
7,647
3,151
0
6,581
20,476
8,282
672
5,765
14,711
0
72,229
W
10,214
3,474
4,227
16,167
28,108
35,126
434
7,005
21,103
0
41,429
L
Nemesis
Sl4ll3r
Nemesis
12,511
3,570
0
8,649
21,913
11,122
0
4,106
17,807
0
56,208
L
Ah Muzen Cab
Smackimus Alpha
Ah Muzen Cab
19,372
7,370
479
4,883
14,158
6,510
2,031
2,084
12,074
0
116,622
W
22,487
10,067
0
3,901
12,739
5,408
1,078
5,586
7,153
105,766
0
L
The Morrigan
martrix120
The Morrigan
15,619
1,766
257
3,019
14,445
6,403
0
6,331
8,114
97,863
0
W
Chernobog
8,739
4,881
0
4,143
18,257
7,215
2,755
2,242
16,015
0
92,145
W
Mercury
redmamba807
Mercury
5,266
1,154
0
1,878
15,173
6,481
117
4,386
10,787
0
103,749
W
King Arthur
xNOVAxFLOW
King Arthur
18,958
1,640
0
6,228
23,955
22,956
441
6,670
17,285
7,553
97,501

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,894
Gold Earned
46,561
650
Minions Killed
526
0
Camps Cleared
0
2,244,987
Distance Traveled
2,078,629
13
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
8,549
389
31
1
0
436,014
8
L
Loki
9,717
442
122
6
0
426,917
0
W
Guan Yu
10,454
475
48
2
0
451,148
7
L
Nemesis
8,865
403
67
3
0
451,696
1
L
Ah Muzen Cab
10,390
472
157
7
0
422,739
2
W
Nu Wa
11,171
508
136
6
0
411,892
2
L
The Morrigan
9,040
411
149
7
0
341,263
0
W
Chernobog
10,743
488
141
6
0
385,130
0
W
Mercury
11,163
507
161
7
0
553,489
4
W
King Arthur
12,363
562
164
7
0
443,328
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role