Player Matchup

Chiron
Chiron
 
Chiron
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Arachne
Arachne
 
Arachne
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Artio
Artio
RurikRage
Artio
Level 25
God Stats
2W - 0L
1,809 SR
Queue Stats
6W - 8L
1,411 Elo+
Party 1
Sun Wukong
Sun Wukong
Snickersalittle
Sun Wukong
Level 64
God Stats
2W - 6L
1,515 SR
Queue Stats
19W - 27L
1,507 Elo+
Party 1
Janus
Janus
phoenixsmg
Janus
Level 98
God Stats
1W - 0L
1,366 SR
Queue Stats
48W - 58L
1,526 Elo+
Party 1
Team Averages
Level 84
1,538 SR
1,489 Elo+

VS

Team Averages
Level 36
1,639 SR
1,495 Elo+
Thanatos
Thanatos
CrzyWizarder
Thanatos
Level 46
God Stats
2W - 1L
1,832 SR
Queue Stats
199W - 226L
1,548 Elo+
Solo
Pele
Pele
FatNutz20
Pele
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 54L
1,431 Elo+
Party 2
Chaac
Chaac
kissmybutt3
Chaac
Level 17
God Stats
2W - 8L
1,488 SR
Queue Stats
32W - 42L
1,467 Elo+
Party 2
Sylvanus
Sylvanus
nccgh
Sylvanus
Level 27
God Stats
3W - 3L
1,701 SR
Queue Stats
44W - 48L
1,453 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
sagmynuts
Ah Muzen Cab
Level 62
God Stats
1W - 1L
1,672 SR
Queue Stats
261W - 234L
1,576 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
20
11 / 5 / 6
14,970
881
22,439
20,640
10,013
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

Arachne
 
Arachne
20
5 / 8 / 5
13,069
769
9,279
25,776
11,658
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Artio
RurikRage
Artio
18
0 / 4 / 12
11,384
670
3,703
22,414
30,021
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Sun Wukong
Snickersalittle
Sun Wukong
19
1 / 4 / 9
12,025
707
7,408
19,868
17,640
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Janus
20
5 / 2 / 11
13,438
790
11,381
12,128
6,966
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
CrzyWizarder
Thanatos
14
0 / 6 / 4
9,738
573
2,707
7,316
3,735
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Pele
13
0 / 1 / 0
9,270
545
0
3,547
1,215
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

20
11 / 6 / 7
13,690
805
20,575
21,503
16,933
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sylvanus
nccgh
Sylvanus
19
7 / 3 / 9
12,441
732
20,640
16,671
16,686
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ah Muzen Cab
sagmynuts
Ah Muzen Cab
20
4 / 6 / 12
12,420
731
30,072
18,178
9,050
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
54
22
Kills
22
23
Deaths
22
43
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Chiron
 
Chiron
11
5
6
2.8
W
Arachne
 
Arachne
5
8
5
0.94
L
Thanatos
CrzyWizarder
Thanatos
0
6
4
0.33
L
Pele
0
1
0
0
W
Artio
RurikRage
Artio
0
4
12
1.5
W
Sun Wukong
Snickersalittle
Sun Wukong
1
4
9
1.38
L
11
6
7
2.42
L
Sylvanus
nccgh
Sylvanus
7
3
9
3.83
W
Janus
5
2
11
5.25
L
Ah Muzen Cab
sagmynuts
Ah Muzen Cab
4
6
12
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,210
Damage
73,994
100,826
Taken
67,215
76,298
Mitigated
47,619
21,367
Healing
15,390
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
 
Chiron
22,439
8,269
1,536
3,064
20,640
10,013
1,753
5,377
15,139
0
68,072
W
Arachne
 
Arachne
9,279
7,342
0
5,877
25,776
11,658
391
2,913
22,863
0
45,378
L
Thanatos
CrzyWizarder
Thanatos
2,707
467
96
1,839
7,316
3,735
414
1,515
5,801
0
7,424
L
Pele
0
0
0
0
3,547
1,215
0
950
2,597
0
595
W
Artio
RurikRage
Artio
3,703
1,794
79
2,545
22,414
30,021
1,410
6,125
16,289
13,569
0
W
Sun Wukong
Snickersalittle
Sun Wukong
7,408
2,063
1,125
5,080
19,868
17,640
2,841
2,881
16,987
0
35,561
L
20,575
5,465
0
5,034
21,503
16,933
838
3,350
18,153
0
48,362
L
Sylvanus
nccgh
Sylvanus
20,640
5,183
1,821
3,450
16,671
16,686
913
4,391
12,280
37,640
0
W
Janus
11,381
776
208
1,853
12,128
6,966
1,363
3,338
8,790
63,370
0
L
Ah Muzen Cab
sagmynuts
Ah Muzen Cab
30,072
16,079
0
3,150
18,178
9,050
2,180
4,878
13,300
0
72,943

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,886
Gold Earned
57,559
352
Minions Killed
204
0
Camps Cleared
0
1,681,698
Distance Traveled
1,089,377
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
14,970
881
105
6
0
352,510
3
W
Arachne
13,069
769
44
3
0
322,915
2
L
Thanatos
9,738
573
9
1
0
163,421
2
L
Pele
9,270
545
3
0
0
41,671
0
W
Artio
11,384
670
10
1
0
348,017
0
W
Sun Wukong
12,025
707
65
4
0
337,584
0
L
Chaac
13,690
805
66
4
0
305,866
0
L
Sylvanus
12,441
732
29
2
0
282,874
0
W
Janus
13,438
790
128
8
0
320,672
1
L
Ah Muzen Cab
12,420
731
97
6
0
295,545
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role