Player Matchup

Kuzenbo
Kuzenbo
COBRAAAAA72
Kuzenbo
Level 103
God Stats
1W - 1L
1,725 SR
Queue Stats
71W - 67L
1,449 Elo+
Party 2
Awilix
Awilix
Im Senpai
Awilix
Level 117
God Stats
1W - 3L
1,596 SR
Queue Stats
6W - 13L
1,444 Elo+
Party 2
Raijin
Raijin
ScruffyMedusa1
Raijin
Level 104
God Stats
2W - 2L
1,717 SR
Queue Stats
63W - 80L
1,399 Elo+
Party 2
Charybdis
Charybdis
VanHow10
Charybdis
Level 149
God Stats
21W - 18L
1,570 SR
Queue Stats
226W - 225L
1,610 Elo+
Party 3
Merlin
Merlin
zaku86
Merlin
Level 125
God Stats
15W - 9L
1,662 SR
Queue Stats
361W - 346L
1,582 Elo+
Party 3
Team Averages
Level 120
1,654 SR
1,497 Elo+

VS

Team Averages
Level 120
1,521 SR
1,565 Elo+
Gilgamesh
Gilgamesh
AwesomeBlue98
Gilgamesh
Level 126
God Stats
6W - 2L
1,500 SR
Queue Stats
165W - 151L
1,525 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Awesomecross97
Morgan Le Fay
Level 140
God Stats
2W - 2L
1,790 SR
Queue Stats
54W - 41L
1,644 Elo+
Party 1
Freya
Freya
Denixen
Freya
Level 105
God Stats
1W - 2L
1,257 SR
Queue Stats
148W - 130L
1,560 Elo+
Party 1
Apollo
Apollo
SloshFace
Apollo
Level 102
God Stats
1W - 0L
1,500 SR
Queue Stats
77W - 62L
1,572 Elo+
Solo
Mulan
Mulan
dnagele10
Mulan
Level 126
God Stats
107W - 68L
1,559 SR
Queue Stats
290W - 252L
1,525 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
COBRAAAAA72
Kuzenbo
11
0 / 6 / 2
6,291
629
4,076
13,156
12,378
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Awilix
Im Senpai
Awilix
13
2 / 3 / 0
6,947
695
3,694
7,467
3,140
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

12
0 / 4 / 2
6,444
644
6,457
9,024
3,343
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Charybdis
VanHow10
Charybdis
13
0 / 0 / 2
6,855
686
8,149
6,932
2,813
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Merlin
zaku86
Merlin
13
1 / 1 / 1
6,674
667
8,365
3,866
1,609
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
AwesomeBlue98
Gilgamesh
14
4 / 0 / 7
8,288
829
4,968
11,541
6,661
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Morgan Le Fay
Awesomecross97
Morgan Le Fay
14
3 / 0 / 8
7,538
754
4,701
6,000
2,634
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Freya
Denixen
Freya
13
2 / 0 / 6
7,193
719
4,596
6,507
3,123
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Apollo
SloshFace
Apollo
15
3 / 0 / 3
7,961
796
7,103
4,909
2,180
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Mulan
dnagele10
Mulan
14
2 / 3 / 9
7,520
752
10,534
13,112
10,953
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
47
3
Kills
14
14
Deaths
3
7
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
AwesomeBlue98
Gilgamesh
4
0
7
7.5
W
Morgan Le Fay
Awesomecross97
Morgan Le Fay
3
0
8
7
L
Kuzenbo
COBRAAAAA72
Kuzenbo
0
6
2
0.17
W
Freya
Denixen
Freya
2
0
6
5
L
Awilix
Im Senpai
Awilix
2
3
0
0.67
L
0
4
2
0.25
W
Apollo
SloshFace
Apollo
3
0
3
4.5
L
Charybdis
VanHow10
Charybdis
0
0
2
1
W
Mulan
dnagele10
Mulan
2
3
9
2.17
L
Merlin
zaku86
Merlin
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,741
Damage
31,902
40,445
Taken
42,069
23,283
Mitigated
25,551
8,399
Healing
15,901
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
AwesomeBlue98
Gilgamesh
4,968
1,409
2,651
3,435
11,541
6,661
260
4,731
6,810
0
12,252
W
Morgan Le Fay
Awesomecross97
Morgan Le Fay
4,701
384
0
862
6,000
2,634
177
2,541
3,459
20,386
0
L
Kuzenbo
COBRAAAAA72
Kuzenbo
4,076
1,336
225
1,108
13,156
12,378
40
3,546
9,365
8,464
0
W
Freya
Denixen
Freya
4,596
1,686
0
1,955
6,507
3,123
1,065
3,450
3,057
19,920
0
L
Awilix
Im Senpai
Awilix
3,694
922
590
1,579
7,467
3,140
0
1,617
5,747
0
18,156
L
6,457
593
482
1,296
9,024
3,343
82
2,335
6,542
21,495
0
W
Apollo
SloshFace
Apollo
7,103
4,355
0
1,996
4,909
2,180
3,149
1,932
2,977
0
38,966
L
Charybdis
VanHow10
Charybdis
8,149
4,193
0
2,762
6,932
2,813
0
1,289
5,575
0
31,481
W
Mulan
dnagele10
Mulan
10,534
1,278
651
4,351
13,112
10,953
144
6,244
6,868
0
26,542
L
Merlin
zaku86
Merlin
8,365
260
0
357
3,866
1,609
0
510
3,332
23,896
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,211
Gold Earned
38,500
171
Minions Killed
217
0
Camps Cleared
0
957,232
Distance Traveled
1,033,816
10
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
8,288
829
18
2
0
216,436
0
W
Morgan Le Fay
7,538
754
50
5
0
218,457
3
L
Kuzenbo
6,291
629
10
1
0
190,740
2
W
Freya
7,193
719
35
4
0
211,861
0
L
Awilix
6,947
695
30
3
0
196,349
2
L
Raijin
6,444
644
34
3
0
179,297
2
W
Apollo
7,961
796
83
8
0
193,422
0
L
Charybdis
6,855
686
58
6
0
193,226
3
W
Mulan
7,520
752
31
3
0
193,640
0
L
Merlin
6,674
667
39
4
0
197,620
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role