Player Matchup

Gilgamesh
Gilgamesh
BeeffyDaffOdil
Gilgamesh
Level 158
God Stats
1W - 1L
1,208 SR
Queue Stats
64W - 72L
1,409 Elo+
Solo
Fafnir
Fafnir
Ongenius
Fafnir
Level 158
God Stats
2W - 0L
1,340 SR
Queue Stats
60W - 50L
1,547 Elo+
Party 1
Ra
Ra
RabbittAbbott
Ra
Level 82
God Stats
2W - 0L
1,500 SR
Queue Stats
164W - 170L
1,478 Elo+
Solo
Hera
Hera
XxJim Morrisonx
Hera
Level 157
God Stats
2W - 3L
1,101 SR
Queue Stats
148W - 141L
1,536 Elo+
Solo
Ne Zha
Ne Zha
doublej5723
Ne Zha
Level 157
God Stats
1W - 1L
1,296 SR
Queue Stats
56W - 47L
1,567 Elo+
Party 1
Team Averages
Level 142
1,289 SR
1,507 Elo+

VS

Team Averages
Level 137
1,423 SR
1,543 Elo+
Agni
Agni
Abherrent
Agni
Level 116
God Stats
1W - 2L
1,500 SR
Queue Stats
47W - 58L
1,481 Elo+
Solo
Merlin
Merlin
BetaWolf v1
Merlin
Level 124
God Stats
0W - 1L
1,731 SR
Queue Stats
2W - 4L
1,516 Elo+
Party 2
Neith
Neith
Campione15
Neith
Level 131
God Stats
0W - 1L
1,285 SR
Queue Stats
7W - 7L
1,524 Elo+
Party 2
Sol
Sol
TheUnkownEntity
Sol
Level 160
God Stats
0W - 1L
1,338 SR
Queue Stats
11W - 11L
1,580 Elo+
Party 2
Sylvanus
Sylvanus
mrbear35
Sylvanus
Level 156
God Stats
1W - 4L
1,262 SR
Queue Stats
183W - 165L
1,613 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
BeeffyDaffOdil
Gilgamesh
15
3 / 3 / 5
9,600
873
10,547
25,617
22,361
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fafnir
Ongenius
Fafnir
18
4 / 1 / 10
10,657
969
6,290
19,106
24,658
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Talisman

Talisman

+75
Health
+15
Magical Protection

15
4 / 5 / 8
9,300
845
7,742
14,557
7,285
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

16
4 / 3 / 10
9,556
869
12,702
8,408
3,942
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ne Zha
16
4 / 3 / 10
9,570
870
16,244
15,029
7,820
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
13
1 / 6 / 7
7,763
706
8,704
11,396
5,319
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Merlin
14
2 / 4 / 9
8,143
740
15,045
11,225
5,316
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
14
4 / 3 / 8
8,248
750
12,096
9,669
5,005
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
5 / 3 / 7
9,117
829
13,972
11,126
5,493
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Sylvanus
mrbear35
Sylvanus
14
1 / 3 / 10
8,356
760
5,976
17,075
19,201
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
54
19
Kills
13
15
Deaths
19
43
Assists
41
Player
Kills
Deaths
Assists
KDA
L
Agni
1
6
7
0.75
W
Gilgamesh
BeeffyDaffOdil
Gilgamesh
3
3
5
1.83
L
Merlin
2
4
9
1.63
L
Neith
4
3
8
2.67
W
Fafnir
Ongenius
Fafnir
4
1
10
9
W
4
5
8
1.6
L
5
3
7
2.83
W
4
3
10
3
W
Ne Zha
4
3
10
3
L
Sylvanus
mrbear35
Sylvanus
1
3
10
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,525
Damage
55,793
82,717
Taken
60,491
66,066
Mitigated
40,334
43,983
Healing
24,565
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Agni
8,704
306
1,120
2,152
11,396
5,319
239
5,383
6,013
22,851
0
W
Gilgamesh
BeeffyDaffOdil
Gilgamesh
10,547
1,050
3,084
9,746
25,617
22,361
146
13,078
12,539
0
20,229
L
Merlin
15,045
522
788
2,715
11,225
5,316
160
4,394
6,831
28,683
0
L
Neith
12,096
4,170
0
2,132
9,669
5,005
755
5,130
4,539
0
21,225
W
Fafnir
Ongenius
Fafnir
6,290
1,366
1,669
7,708
19,106
24,658
756
9,519
9,587
12,610
0
W
7,742
1,155
7,389
5,106
14,557
7,285
2,833
9,717
4,840
25,846
0
L
13,972
4,284
1,063
3,948
11,126
5,493
820
3,624
7,502
23,637
0
W
12,702
1,688
2,316
987
8,408
3,942
1,984
4,864
3,544
25,890
0
W
Ne Zha
16,244
2,044
974
5,004
15,029
7,820
2,314
6,519
8,510
0
31,944
L
Sylvanus
mrbear35
Sylvanus
5,976
1,628
4,725
5,922
17,075
19,201
126
8,203
8,872
9,626
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,683
Gold Earned
41,627
142
Minions Killed
101
0
Camps Cleared
0
1,107,569
Distance Traveled
933,194
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
7,763
706
28
3
0
187,798
0
W
Gilgamesh
9,600
873
30
3
0
233,550
0
L
Merlin
8,143
740
26
2
0
189,534
0
L
Neith
8,248
750
18
2
0
182,978
0
W
Fafnir
10,657
969
17
2
0
237,322
0
W
Ra
9,300
845
31
3
0
199,907
0
L
Sol
9,117
829
21
2
0
196,195
0
W
Hera
9,556
869
38
3
0
201,713
0
W
Ne Zha
9,570
870
26
2
0
235,077
0
L
Sylvanus
8,356
760
8
1
0
176,689
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role