Player Matchup

Ganesha
Ganesha
BarbedInferno
Ganesha
Level 82
God Stats
2W - 1L
1,768 SR
Queue Stats
40W - 47L
1,473 Elo+
Party 2
Artemis
Artemis
LoroSith
Artemis
Level 14
God Stats
1W - 1L
1,690 SR
Queue Stats
5W - 8L
1,254 Elo+
Party 3
Bellona
Bellona
SBCxSnagz
Bellona
Level 33
God Stats
1W - 3L
1,230 SR
Queue Stats
52W - 78L
1,335 Elo+
Party 3
Agni
Agni
Superlink121
Agni
Level 29
God Stats
0W - 1L
1,656 SR
Queue Stats
0W - 3L
1,178 Elo+
Party 2
Achilles
Achilles
aV69sofine
Achilles
Level 28
God Stats
1W - 1L
1,498 SR
Queue Stats
11W - 15L
1,441 Elo+
Party 2
Team Averages
Level 37
1,568 SR
1,336 Elo+

VS

Team Averages
Level 92
1,516 SR
1,553 Elo+
Cernunnos
Cernunnos
 
Cernunnos
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
The Morrigan
The Morrigan
BigWangJ11
The Morrigan
Level 142
God Stats
6W - 4L
1,526 SR
Queue Stats
571W - 474L
1,611 Elo+
Party 1
Fafnir
Fafnir
Itiswhaitis1969
Fafnir
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 6L
1,646 Elo+
Party 1
Amaterasu
Amaterasu
MuscularRightArm
Amaterasu
Level 49
God Stats
14W - 9L
1,541 SR
Queue Stats
150W - 151L
1,446 Elo+
Solo
Thoth
Thoth
bIake x3
Thoth
Level 141
God Stats
4W - 4L
1,513 SR
Queue Stats
432W - 339L
1,563 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
10
0 / 4 / 2
6,551
437
4,750
15,392
13,969
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Artemis
LoroSith
Artemis
10
1 / 6 / 1
6,617
441
4,077
9,513
3,031
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bellona
SBCxSnagz
Bellona
11
4 / 3 / 0
7,234
482
8,822
14,119
10,900
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

12
2 / 5 / 0
7,197
480
4,240
9,858
3,773
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Achilles
aV69sofine
Achilles
12
0 / 3 / 3
6,806
454
3,785
14,289
10,078
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
13
6 / 1 / 3
8,279
552
11,737
9,169
4,079
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

The Morrigan
BigWangJ11
The Morrigan
17
5 / 1 / 3
9,990
666
10,580
6,615
4,971
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

13
3 / 0 / 8
7,969
531
5,443
11,017
14,237
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Amaterasu
13
3 / 3 / 5
7,902
527
6,665
12,506
7,614
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Thoth
bIake x3
Thoth
13
4 / 2 / 6
8,379
559
10,823
7,982
3,208
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
46
7
Kills
21
21
Deaths
7
6
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
 
Cernunnos
6
1
3
7.5
L
Ganesha
0
4
2
0.25
W
The Morrigan
BigWangJ11
The Morrigan
5
1
3
6.5
W
3
0
8
7
L
Artemis
LoroSith
Artemis
1
6
1
0.25
W
Amaterasu
3
3
5
1.83
L
Bellona
SBCxSnagz
Bellona
4
3
0
1.33
L
2
5
0
0.4
L
Achilles
aV69sofine
Achilles
0
3
3
0.5
W
Thoth
bIake x3
Thoth
4
2
6
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,674
Damage
45,248
63,171
Taken
47,289
41,751
Mitigated
34,109
8,522
Healing
11,571
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
 
Cernunnos
11,737
5,755
181
5,364
9,169
4,079
1,540
2,177
6,992
0
61,176
L
Ganesha
4,750
592
599
1,986
15,392
13,969
0
5,338
10,054
28,139
0
W
The Morrigan
BigWangJ11
The Morrigan
10,580
3,114
0
1,296
6,615
4,971
603
46
6,569
77,132
10,696
W
5,443
1,285
343
2,458
11,017
14,237
307
2,482
8,535
16,725
0
L
Artemis
LoroSith
Artemis
4,077
2,113
0
0
9,513
3,031
1,071
2,861
6,652
0
29,130
W
Amaterasu
6,665
3,342
0
929
12,506
7,614
378
2,431
10,075
0
54,212
L
Bellona
SBCxSnagz
Bellona
8,822
4,192
0
2,191
14,119
10,900
0
4,413
9,706
0
48,192
L
4,240
500
0
556
9,858
3,773
876
5,638
4,220
38,822
0
L
Achilles
aV69sofine
Achilles
3,785
686
0
3,190
14,289
10,078
0
5,406
8,883
0
44,317
W
Thoth
bIake x3
Thoth
10,823
851
0
1,000
7,982
3,208
1,355
1,854
6,128
75,820
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,405
Gold Earned
42,519
280
Minions Killed
449
0
Camps Cleared
0
1,427,206
Distance Traveled
1,487,772
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
8,279
552
95
6
0
276,232
2
L
Ganesha
6,551
437
14
1
0
324,464
2
W
The Morrigan
9,990
666
155
10
0
271,610
1
W
Fafnir
7,969
531
11
1
0
297,536
5
L
Artemis
6,617
441
79
5
0
246,640
0
W
Amaterasu
7,902
527
80
5
0
331,373
0
L
Bellona
7,234
482
69
5
0
324,483
0
L
Agni
7,197
480
57
4
0
272,667
1
L
Achilles
6,806
454
61
4
0
258,952
3
W
Thoth
8,379
559
108
7
0
311,021
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role