Player Matchup

Anubis
Anubis
BliggaOn60fps
Anubis
Level 108
God Stats
12W - 10L
1,680 SR
Queue Stats
294W - 252L
1,576 Elo+
Party 2
Heimdallr
Heimdallr
Ch33k Clappa400
Heimdallr
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 16L
1,713 Elo+
Party 2
Kali
Kali
Griddyhitter
Kali
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 9L
1,750 Elo+
Party 1
Fenrir
Fenrir
Inarem
Fenrir
Level 129
God Stats
3W - 2L
1,885 SR
Queue Stats
348W - 270L
1,613 Elo+
Party 2
Atlas
Atlas
PoushonDuQc
Atlas
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 13L
1,667 Elo+
Party 1
Team Averages
Level 73
1,613 SR
1,664 Elo+

VS

Team Averages
Level 83
1,583 SR
1,601 Elo+
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ullr
Ullr
DuragDemon
Ullr
Level 17
God Stats
5W - 0L
1,799 SR
Queue Stats
38W - 17L
1,835 Elo+
Party 3
Neith
Neith
Sinclairvoyant
Neith
Level 62
God Stats
8W - 5L
1,586 SR
Queue Stats
216W - 239L
1,442 Elo+
Solo
Nu Wa
Nu Wa
Ventí
Nu Wa
Level 148
God Stats
13W - 10L
1,304 SR
Queue Stats
517W - 450L
1,622 Elo+
Party 3
Yemoja
Yemoja
moedadi
Yemoja
Level 160
God Stats
11W - 6L
1,726 SR
Queue Stats
360W - 267L
1,606 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 3 / 0
5,523
502
5,913
8,611
4,273
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Heimdallr
Ch33k Clappa400
Heimdallr
10
1 / 2 / 0
5,831
530
4,072
8,705
2,820
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

10
0 / 4 / 2
5,818
529
4,405
10,422
4,511
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Fenrir
Inarem
Fenrir
11
3 / 3 / 0
6,286
571
6,706
11,139
4,653
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

9
0 / 1 / 0
4,957
451
4,840
7,547
4,171
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
13
5 / 1 / 5
7,298
663
7,272
12,521
5,565
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

13
1 / 2 / 2
7,541
686
7,202
9,049
3,838
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

11
1 / 1 / 0
5,989
544
5,768
6,372
2,347
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nu Wa
Ventí
Nu Wa
12
6 / 0 / 3
7,212
656
9,308
5,552
2,123
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Yemoja
moedadi
Yemoja
10
0 / 0 / 5
6,101
555
3,044
9,005
5,266
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
28
4
Kills
13
13
Deaths
4
2
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
 
Gilgamesh
5
1
5
7.5
L
0
3
0
0
L
Heimdallr
Ch33k Clappa400
Heimdallr
1
2
0
0.5
W
1
2
2
1
L
0
4
2
0.25
L
Fenrir
Inarem
Fenrir
3
3
0
1
L
0
1
0
0
W
1
1
0
1
W
Nu Wa
Ventí
Nu Wa
6
0
3
7.5
W
Yemoja
moedadi
Yemoja
0
0
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,936
Damage
32,594
46,424
Taken
42,499
20,428
Mitigated
19,139
14,243
Healing
16,947
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
 
Gilgamesh
7,272
2,472
0
5,882
12,521
5,565
0
2,999
9,522
0
53,538
L
5,913
114
0
3,862
8,611
4,273
0
4,006
4,287
44,034
0
L
Heimdallr
Ch33k Clappa400
Heimdallr
4,072
1,878
0
3,777
8,705
2,820
0
1,242
7,367
0
39,722
W
7,202
2,922
0
1,076
9,049
3,838
0
0
9,049
0
55,356
L
4,405
1,595
0
2,844
10,422
4,511
0
2,227
8,053
0
40,383
L
Fenrir
Inarem
Fenrir
6,706
3,518
0
3,260
11,139
4,653
0
798
10,237
0
32,873
L
4,840
1,514
0
500
7,547
4,171
0
3,203
4,128
24,439
0
W
5,768
2,971
0
3,188
6,372
2,347
517
1,047
5,325
0
45,702
W
Nu Wa
Ventí
Nu Wa
9,308
1,755
0
866
5,552
2,123
0
2,060
3,492
64,869
0
W
Yemoja
moedadi
Yemoja
3,044
1,139
2,914
3,021
9,005
5,266
0
4,647
4,358
18,565
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,415
Gold Earned
34,141
323
Minions Killed
419
0
Camps Cleared
0
1,107,658
Distance Traveled
1,073,353
10
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
7,298
663
94
9
0
262,546
4
L
Anubis
5,523
502
90
8
0
201,014
3
L
Heimdallr
5,831
530
87
8
0
191,212
1
W
Ullr
7,541
686
109
10
0
200,153
2
L
Kali
5,818
529
70
6
0
253,735
2
L
Fenrir
6,286
571
53
5
0
242,070
1
L
Atlas
4,957
451
23
2
0
219,627
3
W
Neith
5,989
544
79
7
0
205,092
6
W
Nu Wa
7,212
656
106
10
0
218,052
3
W
Yemoja
6,101
555
31
3
0
187,510
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role