Player Matchup

Arachne
Arachne
Silver II
Izamodragon6780
Arachne
Silver II
Level 126
God Stats
27W - 16L
1,694 SR
Queue Stats
271W - 272L
972 MMR
Solo
Sylvanus
Sylvanus
Silver V
QUEEN RAPT0R
Sylvanus
Silver V
Level 123
God Stats
9W - 21L
1,409 SR
Queue Stats
16W - 33L
951 MMR
Solo
Danzaburou
Danzaburou
Silver III
thirstgfc
Danzaburou
Silver III
Level 124
God Stats
130W - 119L
1,540 SR
Queue Stats
629W - 660L
914 MMR
Solo
Ah Puch
Ah Puch
Silver III
xXbUrG3rXx90
Ah Puch
Silver III
Level 108
God Stats
13W - 8L
1,500 SR
Queue Stats
274W - 295L
935 MMR
Solo
Erlang Shen
Erlang Shen
Silver III
zerberSCHMUTZ
Erlang Shen
Silver III
Level 157
God Stats
4W - 2L
1,707 SR
Queue Stats
82W - 97L
913 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 128
1,570 SR
937 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 127
1,560 SR
937 MMR
Baron Samedi
Baron Samedi
Silver III
B4CK7T4B
Baron Samedi
Silver III
Level 158
God Stats
20W - 19L
1,488 SR
Queue Stats
161W - 151L
930 MMR
Solo
Mercury
Mercury
Silver II
CaaSuuaL
Mercury
Silver II
Level 105
God Stats
25W - 12L
1,625 SR
Queue Stats
249W - 253L
957 MMR
Solo
Osiris
Osiris
Silver III
GSU_Untouchable
Osiris
Silver III
Level 128
God Stats
8W - 5L
1,414 SR
Queue Stats
324W - 338L
881 MMR
Solo
Ullr
Ullr
Silver III
LITTLE-DJ-SMURF
Ullr
Silver III
Level 128
God Stats
41W - 36L
1,553 SR
Queue Stats
101W - 124L
978 MMR
Solo
Vulcan
Vulcan
Silver III
Pangaranga
Vulcan
Silver III
Level 118
God Stats
5W - 3L
1,723 SR
Queue Stats
330W - 358L
939 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
12 / 5 / 5
16,492
611
21,751
32,224
18,117
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Sylvanus
QUEEN RAPT0R
Sylvanus
19
1 / 1 / 13
13,707
508
11,329
25,915
34,141
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Danzaburou
thirstgfc
Danzaburou
20
3 / 2 / 1
17,099
633
11,706
18,673
10,348
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ah Puch
xXbUrG3rXx90
Ah Puch
20
7 / 2 / 11
15,783
585
23,193
18,414
11,270
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Erlang Shen
zerberSCHMUTZ
Erlang Shen
20
3 / 1 / 4
14,837
550
14,296
21,814
21,647
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Bans
CliodhnaNemesisShivaBastet

VS

Bans
KaliSkadiAthenaBakasura
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
B4CK7T4B
Baron Samedi
18
2 / 4 / 1
10,800
400
10,186
18,722
18,481
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Mercury
CaaSuuaL
Mercury
19
1 / 7 / 8
12,511
463
13,210
30,900
14,744
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
4 / 5 / 1
11,779
436
15,167
30,052
43,934
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

16
2 / 3 / 0
10,837
401
6,648
14,039
6,195
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Vulcan
Pangaranga
Vulcan
18
1 / 7 / 4
11,159
413
12,948
18,854
8,177
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
24
26
Kills
10
11
Deaths
26
34
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
B4CK7T4B
Baron Samedi
2
4
1
0.63
L
Mercury
CaaSuuaL
Mercury
1
7
8
0.71
L
4
5
1
0.9
W
12
5
5
2.9
L
2
3
0
0.67
L
Vulcan
Pangaranga
Vulcan
1
7
4
0.43
W
Sylvanus
QUEEN RAPT0R
Sylvanus
1
1
13
7.5
W
Danzaburou
thirstgfc
Danzaburou
3
2
1
1.75
W
Ah Puch
xXbUrG3rXx90
Ah Puch
7
2
11
6.25
W
Erlang Shen
zerberSCHMUTZ
Erlang Shen
3
1
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,275
Damage
58,159
117,040
Taken
112,567
95,523
Mitigated
91,531
55,426
Healing
36,123
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
B4CK7T4B
Baron Samedi
10,186
899
1,921
8,064
18,722
18,481
30
11,772
6,950
65,389
0
L
Mercury
CaaSuuaL
Mercury
13,210
5,036
0
6,296
30,900
14,744
0
5,820
25,080
0
131,114
L
15,167
7,012
0
9,849
30,052
43,934
1,153
5,716
24,336
0
81,733
W
21,751
14,644
0
10,902
32,224
18,117
7,691
3,376
28,848
0
174,873
L
6,648
3,147
0
4,715
14,039
6,195
441
1,258
12,781
0
86,534
L
Vulcan
Pangaranga
Vulcan
12,948
3,147
0
5,278
18,854
8,177
0
9,956
8,898
89,948
0
W
Sylvanus
QUEEN RAPT0R
Sylvanus
11,329
1,339
6,154
12,621
25,915
34,141
1,684
8,881
17,034
34,096
0
W
Danzaburou
thirstgfc
Danzaburou
11,706
7,318
0
6,633
18,673
10,348
8,717
4,261
14,412
0
173,147
W
Ah Puch
xXbUrG3rXx90
Ah Puch
23,193
1,942
0
6,420
18,414
11,270
2,955
7,117
11,297
136,680
0
W
Erlang Shen
zerberSCHMUTZ
Erlang Shen
14,296
7,376
0
12,696
21,814
21,647
0
2,561
19,253
0
102,317

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

77,918
Gold Earned
57,086
786
Minions Killed
660
0
Camps Cleared
0
2,440,220
Distance Traveled
2,162,051
23
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
10,800
400
85
3
0
437,094
0
L
Mercury
12,511
463
152
6
0
560,452
2
L
Osiris
11,779
436
124
5
0
393,659
4
W
Arachne
16,492
611
181
7
0
545,715
7
L
Ullr
10,837
401
139
5
0
299,580
1
L
Vulcan
11,159
413
160
6
0
471,266
5
W
Sylvanus
13,707
508
30
1
0
442,878
3
W
Danzaburou
17,099
633
225
8
0
474,654
4
W
Ah Puch
15,783
585
208
8
0
488,869
5
W
Erlang Shen
14,837
550
142
5
0
488,104
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role