Player Matchup

Athena
Athena
Dante-de-Rivia
Athena
Level 146
God Stats
0W - 4L
1,626 SR
Queue Stats
145W - 118L
1,582 Elo+
Party 3
Bellona
Bellona
FolkloriccAphid4
Bellona
Level 129
God Stats
1W - 2L
1,538 SR
Queue Stats
108W - 104L
1,553 Elo+
Party 1
Discordia
Discordia
Neko_Tokki
Discordia
Level 100
God Stats
0W - 2L
1,698 SR
Queue Stats
83W - 67L
1,570 Elo+
Party 3
Rama
Rama
Shepherd xl
Rama
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 26L
1,497 Elo+
Party 1
Ratatoskr
Ratatoskr
ToastinMyWafles
Ratatoskr
Level 147
God Stats
34W - 44L
1,483 SR
Queue Stats
529W - 543L
1,479 Elo+
Party 1
Team Averages
Level 129
1,569 SR
1,536 Elo+

VS

Team Averages
Level 127
1,389 SR
1,524 Elo+
Achilles
Achilles
Angel-_-Flow19
Achilles
Level 102
God Stats
20W - 18L
1,267 SR
Queue Stats
347W - 331L
1,490 Elo+
Party 2
Osiris
Osiris
ILoveSaint14
Osiris
Level 146
God Stats
1W - 0L
1,335 SR
Queue Stats
60W - 60L
1,538 Elo+
Solo
Scylla
Scylla
RAMPEWR
Scylla
Level 108
God Stats
2W - 1L
1,500 SR
Queue Stats
544W - 523L
1,532 Elo+
Solo
Khepri
Khepri
UhhhhPerhaps
Khepri
Level 158
God Stats
11W - 6L
1,566 SR
Queue Stats
545W - 543L
1,560 Elo+
Solo
Neith
Neith
zLiann-
Neith
Level 120
God Stats
8W - 9L
1,279 SR
Queue Stats
284W - 283L
1,501 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 1 / 0
7,586
399
5,289
12,385
12,041
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

17
5 / 6 / 0
10,972
577
13,089
25,665
28,072
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Discordia
Neko_Tokki
Discordia
12
0 / 6 / 0
7,433
391
6,256
10,172
3,857
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

12
2 / 11 / 0
8,042
423
6,762
20,497
6,455
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ratatoskr
ToastinMyWafles
Ratatoskr
15
4 / 4 / 1
9,735
512
8,028
16,147
6,476
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
17
10 / 1 / 3
10,870
572
15,059
15,392
8,692
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Osiris
16
3 / 4 / 1
10,234
539
13,444
18,473
19,393
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Scylla
RAMPEWR
Scylla
15
3 / 3 / 4
9,031
475
9,154
10,614
4,838
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Khepri
15
3 / 0 / 6
9,976
525
5,407
8,742
10,673
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Neith
zLiann-
Neith
18
9 / 3 / 5
11,588
610
17,488
13,134
6,596
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
47
11
Kills
28
28
Deaths
11
1
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Achilles
10
1
3
11.5
L
0
1
0
0
L
5
6
0
0.83
W
Osiris
3
4
1
0.88
L
Discordia
Neko_Tokki
Discordia
0
6
0
0
W
Scylla
RAMPEWR
Scylla
3
3
4
1.67
L
2
11
0
0.18
L
Ratatoskr
ToastinMyWafles
Ratatoskr
4
4
1
1.13
W
Khepri
3
0
6
6
W
Neith
zLiann-
Neith
9
3
5
3.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,424
Damage
60,552
84,866
Taken
66,355
56,901
Mitigated
50,192
18,800
Healing
21,054
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
15,059
5,954
0
5,657
15,392
8,692
223
1,489
13,903
0
77,410
L
5,289
1,418
0
1,521
12,385
12,041
0
4,264
8,121
30,706
0
L
13,089
7,166
0
8,182
25,665
28,072
207
1,946
23,719
0
87,484
W
Osiris
13,444
4,183
0
4,240
18,473
19,393
11
1,288
17,185
0
79,985
L
Discordia
Neko_Tokki
Discordia
6,256
346
0
1,009
10,172
3,857
0
4,981
5,191
60,750
0
W
Scylla
RAMPEWR
Scylla
9,154
1,572
0
1,792
10,614
4,838
262
3,667
6,947
76,328
0
L
6,762
5,370
0
4,844
20,497
6,455
0
1,286
19,211
0
54,013
L
Ratatoskr
ToastinMyWafles
Ratatoskr
8,028
1,750
0
3,244
16,147
6,476
657
2,084
14,063
0
55,400
W
Khepri
5,407
710
3,033
2,921
8,742
10,673
94
2,931
5,811
25,636
0
W
Neith
zLiann-
Neith
17,488
6,207
0
3,411
13,134
6,596
2,710
2,170
10,964
0
110,771

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,768
Gold Earned
51,699
462
Minions Killed
568
0
Camps Cleared
0
1,749,140
Distance Traveled
1,896,951
13
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
10,870
572
114
6
0
425,627
1
L
Athena
7,586
399
51
3
0
379,729
1
L
Bellona
10,972
577
154
8
0
353,425
2
W
Osiris
10,234
539
158
8
0
373,392
1
L
Discordia
7,433
391
88
5
0
329,644
3
W
Scylla
9,031
475
92
5
0
363,123
3
L
Rama
8,042
423
74
4
0
308,191
5
L
Ratatoskr
9,735
512
95
5
0
378,151
2
W
Khepri
9,976
525
35
2
0
398,646
11
W
Neith
11,588
610
169
9
0
336,163
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role