Player Matchup

Jormungandr
Jormungandr
 
Jormungandr
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yu Huang
Yu Huang
Kiba9615
Yu Huang
Level 148
God Stats
9W - 1L
1,530 SR
Queue Stats
113W - 71L
1,677 Elo+
Party 1
Apollo
Apollo
jovanni16
Apollo
Level 27
God Stats
4W - 1L
1,980 SR
Queue Stats
312W - 131L
1,915 Elo+
Party 1
Team Averages
Level 101
1,670 SR
1,697 Elo+

VS

Team Averages
Level 92
1,605 SR
1,499 Elo+
Vulcan
Vulcan
 
Vulcan
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chang'e
Chang'e
PokesMaGewch
Chang'e
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 10L
1,499 Elo+
Party 2
Nike
Nike
banginbeaver69
Nike
Level 7
God Stats
6W - 4L
1,816 SR
Queue Stats
9W - 10L
1,499 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
14
0 / 1 / 8
9,396
626
7,789
12,393
12,925
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Yu Huang
Kiba9615
Yu Huang
16
3 / 0 / 7
10,692
713
19,056
8,760
3,274
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Apollo
jovanni16
Apollo
16
9 / 2 / 3
11,657
777
18,150
14,461
5,840
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
14
2 / 3 / 1
10,009
667
13,760
16,163
6,039
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chang'e
PokesMaGewch
Chang'e
13
0 / 4 / 2
8,829
589
8,285
16,893
8,883
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

12
1 / 5 / 1
8,469
565
6,237
18,035
8,675
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
7
12
Kills
3
3
Deaths
12
18
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
 
Jormungandr
0
1
8
4
L
Vulcan
 
Vulcan
2
3
1
0.83
W
Yu Huang
Kiba9615
Yu Huang
3
0
7
6.5
L
Chang'e
PokesMaGewch
Chang'e
0
4
2
0.25
L
1
5
1
0.3
W
Apollo
jovanni16
Apollo
9
2
3
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,995
Damage
28,282
35,614
Taken
51,091
22,039
Mitigated
23,597
9,285
Healing
12,375
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
 
Jormungandr
7,789
1,275
522
4,404
12,393
12,925
200
6,489
5,475
32,874
0
L
Vulcan
 
Vulcan
13,760
2,959
0
3,920
16,163
6,039
0
8,378
7,349
40,000
0
W
Yu Huang
Kiba9615
Yu Huang
19,056
1,332
0
1,166
8,760
3,274
284
5,246
3,452
54,291
0
L
Chang'e
PokesMaGewch
Chang'e
8,285
1,137
3,710
4,745
16,893
8,883
0
7,969
8,594
29,935
0
L
6,237
1,387
0
0
18,035
8,675
0
9,645
8,050
0
22,637
W
Apollo
jovanni16
Apollo
18,150
12,143
0
3,193
14,461
5,840
2,528
9,599
4,354
0
57,743

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,745
Gold Earned
27,307
208
Minions Killed
148
7
Camps Cleared
7
882,377
Distance Traveled
790,959
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
9,396
626
45
3
1
305,552
4
L
Vulcan
10,009
667
62
4
2
275,295
6
W
Yu Huang
10,692
713
75
5
4
302,660
3
L
Chang'e
8,829
589
52
3
4
259,907
3
L
Nike
8,469
565
34
2
1
255,757
0
W
Apollo
11,657
777
88
6
2
274,165
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role