Player Matchup

Hera
Hera
BakedAdam
Hera
Level 142
God Stats
9W - 7L
1,572 SR
Queue Stats
203W - 252L
1,509 Elo+
Party 2
Baron Samedi
Baron Samedi
LordOfTheDeep44
Baron Samedi
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 16L
1,325 Elo+
Party 1
Da Ji
Da Ji
QuadThulhu
Da Ji
Level 124
God Stats
1W - 3L
1,500 SR
Queue Stats
62W - 51L
1,445 Elo+
Party 1
Rama
Rama
Venom9797
Rama
Level 144
God Stats
2W - 6L
1,272 SR
Queue Stats
331W - 391L
1,512 Elo+
Party 2
Sylvanus
Sylvanus
zeonlygreatone
Sylvanus
Level 124
God Stats
2W - 1L
1,500 SR
Queue Stats
23W - 19L
1,187 Elo+
Party 1
Team Averages
Level 128
1,469 SR
1,396 Elo+

VS

Team Averages
Level 77
1,491 SR
1,410 Elo+
Susano
Susano
Gubtubz
Susano
Level 85
God Stats
13W - 16L
1,480 SR
Queue Stats
43W - 52L
1,395 Elo+
Party 3
Yu Huang
Yu Huang
Hizekiel
Yu Huang
Level 60
God Stats
2W - 1L
1,466 SR
Queue Stats
43W - 53L
1,389 Elo+
Party 3
Ganesha
Ganesha
KneedyNeko
Ganesha
Level 88
God Stats
1W - 0L
1,637 SR
Queue Stats
149W - 161L
1,427 Elo+
Party 3
Mulan
Mulan
Riznut_mir
Mulan
Level 85
God Stats
10W - 15L
1,373 SR
Queue Stats
42W - 58L
1,374 Elo+
Party 3
Charybdis
Charybdis
Vanoi
Charybdis
Level 67
God Stats
6W - 3L
1,500 SR
Queue Stats
238W - 257L
1,465 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
18
0 / 7 / 2
11,730
469
6,251
16,445
6,117
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Baron Samedi
LordOfTheDeep44
Baron Samedi
20
7 / 0 / 1
13,139
526
25,379
18,995
23,514
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Lono's Mask (deprecated)

Lono's Mask (deprecated)

+300
Health
+40
Physical Protection
+40
Magical Protection
+20%
Crowd Control Reduction

PASSIVE - GAIN DEFENSE, SACRIFICE DAMAGE Only can be bought by Mages, Hunters, Assassins <font color='#42F46E'>-15% Damage Taken <font color='#F44242'>-15% Damage Dealt <font color='#F44242'>-15% Healing Done

Magic Focus

Magic Focus

+20
Magical Power

Da Ji
17
1 / 5 / 1
11,059
442
9,663
21,350
10,365
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Rama
20
5 / 4 / 3
14,006
560
18,474
24,940
12,074
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Sylvanus
15
1 / 4 / 3
10,430
417
9,511
25,778
33,249
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
Gubtubz
Susano
18
4 / 2 / 4
11,685
467
9,252
16,360
8,197
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Yu Huang
Hizekiel
Yu Huang
20
5 / 3 / 7
13,430
537
22,428
21,145
12,200
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ganesha
KneedyNeko
Ganesha
16
0 / 2 / 12
11,228
449
4,834
22,516
25,000
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Mulan
19
3 / 4 / 6
12,584
503
11,957
25,760
22,013
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Charybdis
Vanoi
Charybdis
20
8 / 3 / 1
13,439
538
24,244
19,742
9,203
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
50
14
Kills
20
20
Deaths
14
10
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Hera
0
7
2
0.14
W
Susano
Gubtubz
Susano
4
2
4
3
W
Yu Huang
Hizekiel
Yu Huang
5
3
7
2.83
W
Ganesha
KneedyNeko
Ganesha
0
2
12
3
L
Baron Samedi
LordOfTheDeep44
Baron Samedi
7
0
1
7.5
L
Da Ji
1
5
1
0.3
W
Mulan
3
4
6
1.5
W
Charybdis
Vanoi
Charybdis
8
3
1
2.83
L
Rama
5
4
3
1.63
L
Sylvanus
1
4
3
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,278
Damage
72,715
107,508
Taken
105,523
85,319
Mitigated
76,613
36,409
Healing
34,285
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hera
6,251
1,020
0
500
16,445
6,117
0
8,296
8,149
97,509
0
W
Susano
Gubtubz
Susano
9,252
1,325
0
7,919
16,360
8,197
242
3,769
12,591
0
76,887
W
Yu Huang
Hizekiel
Yu Huang
22,428
3,272
445
5,611
21,145
12,200
964
7,303
13,842
139,544
0
W
Ganesha
KneedyNeko
Ganesha
4,834
128
4,334
4,445
22,516
25,000
0
10,068
12,448
23,643
0
L
Baron Samedi
LordOfTheDeep44
Baron Samedi
25,379
2,675
1,713
9,164
18,995
23,514
2,037
3,838
15,157
97,528
0
L
Da Ji
9,663
1,472
0
5,888
21,350
10,365
0
7,177
14,173
0
82,694
W
Mulan
11,957
787
0
5,199
25,760
22,013
546
13,748
12,012
8,408
92,438
W
Charybdis
Vanoi
Charybdis
24,244
13,603
0
6,332
19,742
9,203
1,592
7,026
12,716
0
130,430
L
Rama
18,474
15,619
0
8,156
24,940
12,074
7,541
4,147
20,793
0
155,152
L
Sylvanus
9,511
2,267
3,576
7,412
25,778
33,249
228
5,547
20,231
34,755
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,364
Gold Earned
62,366
714
Minions Killed
696
0
Camps Cleared
0
2,193,419
Distance Traveled
2,448,148
16
Wards Purchased
48
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
11,730
469
155
6
0
421,957
0
W
Susano
11,685
467
101
4
0
556,098
0
W
Yu Huang
13,430
537
233
9
0
469,070
5
W
Ganesha
11,228
449
3
0
0
514,977
31
L
Baron Samedi
13,139
526
141
6
0
460,187
3
L
Da Ji
11,059
442
127
5
0
493,366
3
W
Mulan
12,584
503
157
6
0
467,602
5
W
Charybdis
13,439
538
202
8
0
440,401
7
L
Rama
14,006
560
234
9
0
372,348
6
L
Sylvanus
10,430
417
57
2
0
445,561
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role