Player Matchup

Loki
Loki
 
Loki
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Amaterasu
Amaterasu
AberrantGiga
Amaterasu
Level 93
God Stats
0W - 2L
1,500 SR
Queue Stats
38W - 28L
1,513 Elo+
Party 3
Yu Huang
Yu Huang
FranconavCR
Yu Huang
Level 148
God Stats
2W - 1L
1,500 SR
Queue Stats
65W - 61L
1,512 Elo+
Party 3
Cthulhu
Cthulhu
XxGrimzl3yxX
Cthulhu
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 9L
1,500 Elo+
Party 4
Cupid
Cupid
iAuToMaTiiK
Cupid
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,500 Elo+
Party 4
Team Averages
Level 119
1,500 SR
1,505 Elo+

VS

Team Averages
Level 139
1,575 SR
1,537 Elo+
Hades
Hades
 
Hades
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chaac
Chaac
Burly Jr
Chaac
Level 106
God Stats
2W - 1L
1,521 SR
Queue Stats
17W - 13L
1,500 Elo+
Party 2
Izanami
Izanami
HappyEndDeadEnd
Izanami
Level 156
God Stats
7W - 3L
1,703 SR
Queue Stats
151W - 142L
1,586 Elo+
Party 1
Fenrir
Fenrir
Hitome Meisner
Fenrir
Level 159
God Stats
2W - 2L
1,578 SR
Queue Stats
126W - 125L
1,544 Elo+
Party 1
Jormungandr
Jormungandr
saladaśś
Jormungandr
Level 143
God Stats
26W - 13L
1,573 SR
Queue Stats
85W - 73L
1,555 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
11
2 / 2 / 1
6,654
512
6,708
9,920
3,292
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Amaterasu
AberrantGiga
Amaterasu
11
1 / 0 / 0
6,244
480
3,632
11,189
8,727
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Yu Huang
FranconavCR
Yu Huang
11
0 / 1 / 1
6,228
479
4,675
7,098
2,576
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Cthulhu
XxGrimzl3yxX
Cthulhu
8
0 / 3 / 0
5,228
402
1,895
10,505
6,046
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

9
1 / 5 / 0
5,466
420
2,129
8,773
2,626
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
13
2 / 0 / 1
7,333
564
3,951
8,445
3,866
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chaac
Burly Jr
Chaac
14
0 / 0 / 0
7,931
610
8,029
8,477
5,908
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

13
8 / 1 / 0
8,315
640
10,384
9,715
3,417
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

10
0 / 2 / 6
6,214
478
3,504
8,686
3,662
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Jormungandr
saladaśś
Jormungandr
9
1 / 1 / 4
6,075
467
4,835
6,329
4,229
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
22
4
Kills
11
11
Deaths
4
2
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Loki
 
Loki
2
2
1
1.25
W
Hades
 
Hades
2
0
1
2.5
L
Amaterasu
AberrantGiga
Amaterasu
1
0
0
1
W
Chaac
Burly Jr
Chaac
0
0
0
0
L
Yu Huang
FranconavCR
Yu Huang
0
1
1
0.5
W
8
1
0
8
W
0
2
6
1.5
L
Cthulhu
XxGrimzl3yxX
Cthulhu
0
3
0
0
L
1
5
0
0.2
W
Jormungandr
saladaśś
Jormungandr
1
1
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,039
Damage
30,703
47,485
Taken
41,652
23,267
Mitigated
21,082
14,252
Healing
15,802
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
 
Loki
6,708
2,340
0
4,278
9,920
3,292
0
3,044
6,876
0
46,862
W
Hades
 
Hades
3,951
108
224
3,265
8,445
3,866
627
2,220
6,225
61,722
0
L
Amaterasu
AberrantGiga
Amaterasu
3,632
1,927
0
6,452
11,189
8,727
0
0
11,189
0
41,460
W
Chaac
Burly Jr
Chaac
8,029
2,582
0
2,771
8,477
5,908
0
0
8,477
0
66,808
L
Yu Huang
FranconavCR
Yu Huang
4,675
776
0
500
7,098
2,576
0
2,253
4,758
48,403
0
W
10,384
8,530
0
4,490
9,715
3,417
1,763
1,815
7,900
0
70,145
W
3,504
1,253
0
3,614
8,686
3,662
0
1,936
6,750
0
32,153
L
Cthulhu
XxGrimzl3yxX
Cthulhu
1,895
165
0
973
10,505
6,046
0
2,370
8,135
20,492
0
L
2,129
1,113
178
1,871
8,773
2,626
0
1,119
7,654
0
33,959
W
Jormungandr
saladaśś
Jormungandr
4,835
2,414
446
992
6,329
4,229
892
599
5,730
24,620
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,820
Gold Earned
35,868
336
Minions Killed
461
0
Camps Cleared
0
1,245,714
Distance Traveled
1,233,230
7
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
6,654
512
72
6
0
280,423
1
W
Hades
7,333
564
122
9
0
246,106
2
L
Amaterasu
6,244
480
90
7
0
248,246
2
W
Chaac
7,931
610
126
10
0
260,380
3
L
Yu Huang
6,228
479
88
7
0
246,560
0
W
Izanami
8,315
640
123
9
0
221,125
3
W
Fenrir
6,214
478
42
3
0
272,458
1
L
Cthulhu
5,228
402
30
2
0
249,272
2
L
Cupid
5,466
420
56
4
0
221,213
2
W
Jormungandr
6,075
467
48
4
0
233,161
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role