Player Matchup

Thor
Thor
BLKLeatherGloves
Thor
Level 99
God Stats
2W - 0L
1,500 SR
Queue Stats
268W - 187L
1,537 Elo+
Party 2
Zhong Kui
Zhong Kui
HaymonSup
Zhong Kui
Level 149
God Stats
2W - 0L
1,690 SR
Queue Stats
105W - 119L
1,477 Elo+
Party 2
Susano
Susano
ImGothboi
Susano
Level 135
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 17L
1,478 Elo+
Party 2
Raijin
Raijin
LoCoBandicoot
Raijin
Level 155
God Stats
2W - 0L
1,533 SR
Queue Stats
20W - 15L
1,643 Elo+
Party 2
Hachiman
Hachiman
S5_Louie
Hachiman
Level 149
God Stats
2W - 5L
1,285 SR
Queue Stats
300W - 249L
1,475 Elo+
Party 2
Team Averages
Level 137
1,502 SR
1,522 Elo+

VS

Team Averages
Level 100
1,559 SR
1,513 Elo+
Fenrir
Fenrir
 
Fenrir
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Merlin
Merlin
BeanKing__
Merlin
Level 117
God Stats
0W - 1L
1,335 SR
Queue Stats
15W - 20L
1,463 Elo+
Party 3
Charybdis
Charybdis
JesseRobster
Charybdis
Level 67
God Stats
1W - 1L
1,546 SR
Queue Stats
10W - 10L
1,505 Elo+
Party 3
Cliodhna
Cliodhna
NogXXX
Cliodhna
Level 108
God Stats
2W - 3L
1,472 SR
Queue Stats
145W - 135L
1,515 Elo+
Party 1
Ares
Ares
TheManiacLovesU
Ares
Level 88
God Stats
0W - 1L
1,943 SR
Queue Stats
40W - 42L
1,583 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
12 / 4 / 9
13,068
817
16,026
16,127
9,159
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Zhong Kui
HaymonSup
Zhong Kui
19
4 / 6 / 20
12,109
757
19,124
22,678
15,369
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Susano
ImGothboi
Susano
20
8 / 8 / 15
12,559
785
16,172
17,841
9,202
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

20
3 / 6 / 19
12,026
752
15,331
13,367
6,421
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hachiman
S5_Louie
Hachiman
17
3 / 7 / 17
10,844
678
11,906
18,002
8,422
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
18
5 / 6 / 9
11,622
726
11,758
16,110
9,343
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Merlin
BeanKing__
Merlin
20
10 / 6 / 12
12,558
785
20,114
16,672
7,955
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charybdis
JesseRobster
Charybdis
19
6 / 5 / 12
11,285
705
11,895
16,921
7,890
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Cliodhna
NogXXX
Cliodhna
17
6 / 6 / 9
11,180
699
13,353
17,504
13,106
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

17
3 / 7 / 15
11,032
690
10,306
21,609
26,276
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

110
Kill Participation
87
30
Kills
30
31
Deaths
30
80
Assists
57
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
5
6
9
1.58
W
12
4
9
4.13
L
Merlin
BeanKing__
Merlin
10
6
12
2.67
W
Zhong Kui
HaymonSup
Zhong Kui
4
6
20
2.33
W
Susano
ImGothboi
Susano
8
8
15
1.94
L
Charybdis
JesseRobster
Charybdis
6
5
12
2.4
W
3
6
19
2.08
L
Cliodhna
NogXXX
Cliodhna
6
6
9
1.75
W
Hachiman
S5_Louie
Hachiman
3
7
17
1.64
L
3
7
15
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,559
Damage
67,426
88,015
Taken
88,816
48,573
Mitigated
64,570
20,822
Healing
18,969
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
11,758
1,440
1,162
2,264
16,110
9,343
1,074
6,672
9,438
0
16,397
W
16,026
2,513
1,347
2,146
16,127
9,159
2,299
5,686
10,441
0
36,827
L
Merlin
BeanKing__
Merlin
20,114
1,181
1,224
3,625
16,672
7,955
770
6,112
10,560
48,500
0
W
Zhong Kui
HaymonSup
Zhong Kui
19,124
1,780
1,140
5,428
22,678
15,369
1,800
8,547
14,131
30,483
0
W
Susano
ImGothboi
Susano
16,172
1,802
1,797
1,802
17,841
9,202
728
5,917
11,924
0
28,447
L
Charybdis
JesseRobster
Charybdis
11,895
3,942
1,206
3,931
16,921
7,890
1,485
4,618
12,303
0
25,499
W
15,331
1,678
661
885
13,367
6,421
1,857
5,527
7,840
34,267
0
L
Cliodhna
NogXXX
Cliodhna
13,353
1,001
1,812
1,346
17,504
13,106
696
8,220
9,284
0
26,199
W
Hachiman
S5_Louie
Hachiman
11,906
6,029
1,222
4,394
18,002
8,422
1,276
4,743
13,259
0
20,975
L
10,306
322
443
1,956
21,609
26,276
268
8,833
12,776
13,379
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,606
Gold Earned
57,677
151
Minions Killed
135
0
Camps Cleared
0
1,330,847
Distance Traveled
1,342,584
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
11,622
726
11
1
0
303,089
1
W
Thor
13,068
817
36
2
0
267,343
0
L
Merlin
12,558
785
51
3
0
251,904
2
W
Zhong Kui
12,109
757
23
1
0
254,798
1
W
Susano
12,559
785
25
2
0
263,809
0
L
Charybdis
11,285
705
36
2
0
269,641
0
W
Raijin
12,026
752
52
3
0
260,844
0
L
Cliodhna
11,180
699
29
2
0
288,627
2
W
Hachiman
10,844
678
15
1
0
284,053
2
L
Ares
11,032
690
8
1
0
229,323
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role