Player Matchup

Ah Muzen Cab
Ah Muzen Cab
SerenitieZ
Ah Muzen Cab
Level 127
God Stats
4W - 1L
1,500 SR
Queue Stats
182W - 133L
1,520 Elo+
Party 1
Chang'e
Chang'e
ShnebleyKills
Chang'e
Level 66
God Stats
3W - 1L
1,565 SR
Queue Stats
170W - 190L
1,249 Elo+
Party 1
Atlas
Atlas
piaerjovbgie
Atlas
Level 29
God Stats
8W - 6L
1,476 SR
Queue Stats
45W - 67L
1,229 Elo+
Party 1
Team Averages
Level 74
1,514 SR
1,333 Elo+

VS

Team Averages
Level 76
1,618 SR
1,442 Elo+
Neith
Neith
AliceArisu2
Neith
Level 97
God Stats
1W - 2L
1,705 SR
Queue Stats
3W - 16L
1,425 Elo+
Party 2
Cthulhu
Cthulhu
Badgerscar
Cthulhu
Level 4
God Stats
0W - 2L
1,500 SR
Queue Stats
3W - 16L
1,425 Elo+
Party 2
Scylla
Scylla
Hunters217
Scylla
Level 126
God Stats
10W - 6L
1,650 SR
Queue Stats
40W - 44L
1,475 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
SerenitieZ
Ah Muzen Cab
16
8 / 0 / 3
10,739
767
20,950
13,911
7,056
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chang'e
15
1 / 0 / 8
9,429
674
4,351
13,797
6,369
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

14
2 / 1 / 7
10,313
737
10,112
18,450
23,921
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 4 / 1
7,657
547
9,888
11,456
5,121
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cthulhu
Badgerscar
Cthulhu
11
0 / 4 / 1
8,367
598
6,471
18,156
16,004
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Scylla
Hunters217
Scylla
13
1 / 3 / 0
8,280
591
12,208
10,052
4,286
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
3
11
Kills
1
1
Deaths
11
18
Assists
2
Player
Kills
Deaths
Assists
KDA
L
0
4
1
0.13
L
Cthulhu
Badgerscar
Cthulhu
0
4
1
0.13
L
Scylla
Hunters217
Scylla
1
3
0
0.33
W
Ah Muzen Cab
SerenitieZ
Ah Muzen Cab
8
0
3
9.5
W
Chang'e
1
0
8
5
W
2
1
7
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,413
Damage
28,567
46,158
Taken
39,664
37,346
Mitigated
25,411
21,557
Healing
5,388
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,888
1,748
328
2,713
11,456
5,121
0
4,260
7,196
0
32,824
L
Cthulhu
Badgerscar
Cthulhu
6,471
631
238
1,111
18,156
16,004
0
7,253
10,903
12,899
0
L
Scylla
Hunters217
Scylla
12,208
437
241
757
10,052
4,286
0
3,340
6,712
38,286
0
W
Ah Muzen Cab
SerenitieZ
Ah Muzen Cab
20,950
10,729
0
7,475
13,911
7,056
2,143
5,018
8,582
0
74,440
W
Chang'e
4,351
822
5,516
5,783
13,797
6,369
435
7,352
5,947
31,693
0
W
10,112
3,466
170
2,613
18,450
23,921
33
5,695
12,431
22,107
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,481
Gold Earned
24,304
182
Minions Killed
138
10
Camps Cleared
2
779,099
Distance Traveled
723,560
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
7,657
547
46
3
1
240,979
0
L
Cthulhu
8,367
598
18
1
0
239,630
1
L
Scylla
8,280
591
74
5
1
242,951
1
W
Ah Muzen Cab
10,739
767
108
8
7
276,812
2
W
Chang'e
9,429
674
60
4
3
255,101
2
W
Atlas
10,313
737
14
1
0
247,186
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role