Player Matchup

Nu Wa
Nu Wa
Koi-Ronin
Nu Wa
Level 19
God Stats
4W - 1L
1,731 SR
Queue Stats
25W - 25L
1,406 Elo+
Party 2
Erlang Shen
Erlang Shen
The_Death_Skull_
Erlang Shen
Level 129
God Stats
2W - 1L
1,287 SR
Queue Stats
155W - 145L
1,481 Elo+
Party 2
Ah Puch
Ah Puch
Trout081
Ah Puch
Level 129
God Stats
28W - 30L
1,684 SR
Queue Stats
142W - 131L
1,565 Elo+
Party 2
Team Averages
Level 92
1,567 SR
1,484 Elo+

VS

Team Averages
Level 103
1,558 SR
1,656 Elo+
Chronos
Chronos
Ace N insaneQc
Chronos
Level 160
God Stats
1W - 2L
1,356 SR
Queue Stats
88W - 77L
1,546 Elo+
Party 1
Hachiman
Hachiman
Salty truie
Hachiman
Level 121
God Stats
1W - 3L
1,500 SR
Queue Stats
16W - 20L
1,559 Elo+
Party 1
Ymir
Ymir
hype450
Ymir
Level 29
God Stats
17W - 5L
1,819 SR
Queue Stats
78W - 21L
1,862 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Koi-Ronin
Nu Wa
14
0 / 1 / 9
9,191
657
7,447
6,592
2,932
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Erlang Shen
The_Death_Skull_
Erlang Shen
15
8 / 1 / 1
11,148
796
14,512
17,437
14,500
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ah Puch
Trout081
Ah Puch
15
2 / 1 / 8
9,790
699
15,839
9,623
4,145
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 3 / 2
9,470
676
9,892
13,693
7,086
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hachiman
Salty truie
Hachiman
12
2 / 5 / 1
8,669
619
6,307
12,437
5,625
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ymir
hype450
Ymir
12
0 / 2 / 2
8,725
623
4,182
15,600
17,831
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
8
10
Kills
3
3
Deaths
10
18
Assists
5
Player
Kills
Deaths
Assists
KDA
L
1
3
2
0.67
W
Nu Wa
Koi-Ronin
Nu Wa
0
1
9
4.5
L
Hachiman
Salty truie
Hachiman
2
5
1
0.5
W
Erlang Shen
The_Death_Skull_
Erlang Shen
8
1
1
8.5
W
Ah Puch
Trout081
Ah Puch
2
1
8
6
L
Ymir
hype450
Ymir
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,798
Damage
20,381
33,652
Taken
41,730
21,577
Mitigated
30,542
13,196
Healing
7,327
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,892
2,728
0
3,917
13,693
7,086
0
8,261
5,432
46,643
4,634
W
Nu Wa
Koi-Ronin
Nu Wa
7,447
1,490
0
483
6,592
2,932
1,325
3,819
2,773
24,197
0
L
Hachiman
Salty truie
Hachiman
6,307
2,793
511
1,954
12,437
5,625
0
7,593
4,844
0
18,146
W
Erlang Shen
The_Death_Skull_
Erlang Shen
14,512
8,693
522
7,150
17,437
14,500
320
7,131
10,306
0
37,359
W
Ah Puch
Trout081
Ah Puch
15,839
531
780
4,261
9,623
4,145
462
2,857
6,766
46,763
0
L
Ymir
hype450
Ymir
4,182
310
0
945
15,600
17,831
0
7,675
7,925
20,206
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,129
Gold Earned
26,864
107
Minions Killed
173
7
Camps Cleared
6
763,907
Distance Traveled
680,861
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chronos
9,470
676
109
8
3
234,186
3
W
Nu Wa
9,191
657
29
2
0
228,640
0
L
Hachiman
8,669
619
24
2
0
209,604
1
W
Erlang Shen
11,148
796
28
2
2
263,736
0
W
Ah Puch
9,790
699
50
4
5
271,531
4
L
Ymir
8,725
623
40
3
3
237,071
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role